Crystals have long be heralded as recepticals of magic power. Ice too, is a crystal.
This set of jet-black breastplate is suffused with the power of those long gone.
The massive hammer of Nial Ironspirit, there is no finer tool for the manipulation of steel.
A metal with the properties of ordinary gold, which has the properties of pure silver when covered with water.
Ragnarok; An ancient flameblade hidden in a crumbling dwarven crypt
A Restorative item for machines
Honored and cherished by the people of the Ragosi mountains, the Osaki have allowed them to retain their freedom in the face of those who would enslave them.
"Okay, so I can’t run. But look at me jump!"
A metal tube with a shiny red button just begging to be pressed; also a potent steamtech tool.
Odd little devices, almost ubiquitous in any city which relies on thaumatechnology.
Sturdy goggles with thick green lenses, and wires that lead to a battery of thaumic energy.
Its intricate knitting defining all description, the hyperdoily is the world’s best resting place for cookies.
An arcane substance able to convert kinetic energy directly into matter.
30 ways to show off wealth
As Sir Uthman lay dying, after a long and not allways well-behaved life, his wife placed onto his finger a Ring of Heaven, to ensure that if his soul was indeed dammed, the demons could not take it and instead it would enjoy the blessings of it’s own personal heaven for eternity.
It is said of the mighty Banhammer that it will send those who it hits, body and soul, to the depths of Hell. The truth, however, is rather more prosaic…
This is a quartet of low-magic rings that can be used separately or as a set.
Fear ye not the sorcerer’s might / for ye be wreathed in Baunumdraung’s light!
While magic if full of odd associations, some are quite "pun-ish". By accident or on purpose, slips of the tongue are there.
Continual Stones are great aides to general comfort.
In the middle of an unimportant combat with some bandits a burst of wild magic transforms all of the PCs and their opponents in to random animals and monsters. They retain their intelligence (though not, of course, the ability of speech). They can either carry on the combat in their new forms, panic, or otherwise react how they see best. After about an hour, they return, unharmed, to their normal form.