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Shadoweagle's Profile

Our Author's latest news and articles.

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Shadoweagle - Social Profile

- High Lord Scribe of Mastered Illuminations

For Next Level: 17362xp of 74645xp complete.
17362xp

Hall of Honour

98 HoH

Golden

4 Golden

Quests

5 Quests
- RANDOM
Locations | 75xp

The Spirit Glade

There are places in this world, which hold a weak barrier to the Spirit realm and the real world. One such place is The Spirit Glade.

- RANDOM
Plots | 65xp

The Accursed Heirloom

The tough, hardy adventurers equip up and go out to kill a pack of goblins terrorising the city. Of course, they succeed without trouble and make their way back but their first encounter with a guard patrol on the way back, tells them something is not right...

- RANDOM
NPCs | 60xp

Back In the Day

This is a codex to hold together all relevant submissions and articles for the Roleplay on the forums known as 'Back in the Day' - GM'd by Murometz.

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Guilds
“ Magic is addictive, small spells are like cannabis in addictiveness, major ones are like cocaine or herion. Many countrys ban even cantrips as a result.”
Cheka Man
“ It seemed like a great place to camp. The clearing was good sized and sheltered from the wind. The brook just a few feet away. There is a natural hallow to keep the horses. Then the night came. It was like it became a different place. The temperature dropped. The wind, which does not seem to disturb cloth, almost cuts through you like an arctic wind. No one can sleep, as the soft ground has turned hard. The horses are uneasy. The Bats are flying over and stopping in the trees. And then there is the eyes. There are glowing eyes just inside the tree line watching your group. The mages and clerics can detect nothing, but there is still something there. (yet there is nothing at all... The Darkness will do nothing unless the players do something to it. And even then it will all seem to be a conincidence.) Of course, in the morning, it all becomes sweet and light.”
MoonHunter
“ On route from Geli to Nekrass the characters meet a peasant boy on the road. He's wandering in the direction from which they've just come. If this seems a little bit incongruous, they may wish to ask him a few questions. He's perfectly willing to talk: he's called Lamish and he's run away because he knows he is the heir to the throne of Geli and his parents didn't believe him. How far is his home? About five weeks walk from here. How much has he eaten? Nothing. Has he drunk? Only from the filthy roadside ditches. In short, it's a wonder he is still alive. And yet he seems perfectly healthy. Is he a thief, waiting for travellers to trick? Is he lying because there's something more sinister under all of this? Is he telling the truth? And anyway, what should the characters do? Do you take him to Geli? Do you try to find his parents? Or leave him to make his own way?”
ephemeralstability
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