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valadaar's Profile

Our Author's latest news and articles.

214

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valadaar - Social Profile

- Highest King Lordship of Powerful Drivel

For Next Level: 82187xp of 97045xp complete.
82187xp

Hall of Honour

206 HoH

Golden

7 Golden

Quests

39 Quests
- RANDOM
Items | 295xp

30 Dwarven Treasures

A set of 30 Dwarven Treasures, for finding, or stealing.


- RANDOM
NPCs | 120xp

Ildas's Guildmasters

Although you may understand my reluctance at providing these details, my friends, I understand also how important this information is to your vetting of my character.

I have the pleasure of working with a small cabal of motivated - partners.

- RANDOM
NPCs | 550xp

30 Merchants

30 Mostly Maddening Merchants

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“ The PCs are sent with a diplomat to another country to protect him and do his bidding. There may be some espionage, rescuing, downright bullying, etc. Could make a nice medieval, special operations background.”
Michael Jotne Slayer
“ The Forest of Throck: Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.”
ephemeralstability
“ It seemed like a great place to camp. The clearing was good sized and sheltered from the wind. The brook just a few feet away. There is a natural hallow to keep the horses. Then the night came. It was like it became a different place. The temperature dropped. The wind, which does not seem to disturb cloth, almost cuts through you like an arctic wind. No one can sleep, as the soft ground has turned hard. The horses are uneasy. The Bats are flying over and stopping in the trees. And then there is the eyes. There are glowing eyes just inside the tree line watching your group. The mages and clerics can detect nothing, but there is still something there. (yet there is nothing at all... The Darkness will do nothing unless the players do something to it. And even then it will all seem to be a conincidence.) Of course, in the morning, it all becomes sweet and light.”
MoonHunter
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