fantomx11's
O'nithe, the Merchant of Forgotten Memories
O'nithe, the immortal Merchant of Forgotten Memories, trades ancient knowledge for your unique concepts, a perilous bargain that can illuminate your mind or hollow your soul.
fantomx11's
The Status of Concept's Existence
The Nitha'yorr stand guard in San'girr, the cosmic nexus anchoring all concepts, for its corruption could unravel reality itself into incomprehensible chaos.
fantomx11's
Nitha'yorr Motivations 2
From their realm of pure thought, the Nitha'yorr ruthlessly hunt consciousness across all planes, convinced that only total thought control can prevent undisciplined minds from unmaking reality itself.
fantomx11's
Material Beings In Sa'ngirr
Step into Sa'ngirr, a realm where your every thought literally sculpts reality, demanding absolute mental discipline or risking cosmic chaos from within.
fantomx11's
Sa'ngirr
Sa'ngirr: a mind-forged Eldritch Plane built from crystalized memories, where fields of flesh-nits transform from uncanny horror to breathtaking beauty.
No current Hall of Honour Subs.
valadaar's
The Unseen Fortress
CaptainPenguin's
The Altar Of R'gu
EchoMirage's
Ylithain, the Drowned Queen
Scrasamax's
Intersectionality and Protoculture
Wulfhere's
Myrie Bugs
Quest - What Makes a Weapon Magic
What Makes a Weapon magic?
And for that matter, what makes any item magic?
What imbues our swords with supernatural cleaving abilities?
Who allows our maces to smash through stone?
Why do our spears hum with bloodlust?
Where does one find this wondrous font of MAGIC?
How exactly are these weapons created?
Well? Now we will find out! We invite you to join Strolen's Winter Quest! Each entry will be awarded an additional 10XP!
The winners will be chosen in the first weeks of the coming New Year. Be the first 'winner' of 2008! For easy reference and further detail see the What Makes a Weapon Magic submission by one of our esteemed authors, MichaelJotneSlayer. Good Luck to All!