Systems

MoonHunter
School of Seeker By: MoonHunter

The Seeker was a mystic guardian from long ago. He was a hero and a companion to Greater Heroes. To ensure the Realms would be protected, he charged his apprentices to teach others.

by MoonHunter
100xp
9 replies
5833 views
MoonHunter
BlenderofSixElement's Way aka Magic By: MoonHunter

BlenderofSixElement's Way is the system of magick known to all the known world of Arth. There may be native minor magic systems, but the only effective system is BlenderofSixElement's Way.

by MoonHunter
70xp
6 replies
6523 views
manfred
The Masters Of Fog Magic By: manfred

The followers of this school specialize in the control of the Fog phenomenon. In a world where most magical effects have only a short duration, theirs can stay active for hours, even days in some rare cases.

by manfred
170xp
13 replies
7063 views
Dragon Lord
Folk Magic By: Dragon Lord

Folk magic is more of a magical tradition than a school of scholarly research being as old as the hills, some say as old as time itself. It is as deeply ingrained to the psyche of the country folk as the changing of the seasons and has been passed down from father to son and mother to daughter for countless generations.

by Dragon Lord
190xp
12 replies
9291 views
1 HoH
manfred
Implant-based Magic By: manfred

Here, fantasy meets science-fiction. Little green men have built automated outposts for the research of this planet.

by manfred
85xp
4 replies
6178 views
manfred
Schools of Magic By: manfred

These are mystic traditions and their attendant sources.

by manfred
200xp
12 replies
68345 views
3 HoHs
ephemeralstability
The End of the World By: ephemeralstability

Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world.

by ephemeralstability
275xp
24 replies
10823 views
3 HoHs
Loki_Swiftstrike
The Deck of the White Sorcerer By: Loki_Swiftstrike

This is a combat system for those with magic deck of cards. It allows PCs to utilize their card playing skills to resolve RPG combat.

If your character has access to such a deck, you will use these rules.

by Loki_Swiftstrike
60xp
3 replies
6004 views
Ancient Gamer
Teleportation and Translocation By: Ancient Gamer

Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means.

by Ancient Gamer
205xp
20 replies
9109 views
1 HoH
Ancient Gamer
Of Spirits By: Ancient Gamer

When the Gods forged Creation they imbued everything with a spirit of its own, a soul so to speak. The trees, the bushes, serpents and birds, everything was imbued with a soul. Even the very earth and the mountains got spirits of their own, as did the winds, the rain and the storms.

by Ancient Gamer
215xp
6 replies
7346 views
2 HoHs
Ancient Gamer
Of Saints By: Ancient Gamer

Saints and Sainthood: The inside story on the ascended

by Ancient Gamer
266xp
8 replies
32274 views
5 HoHs
Ancient Gamer
Necromancy: The Three Paths of Undeath By: Ancient Gamer

Necromancy: By some it is considered as nefarious black arts and by others a vault of opportunities, the very key to the secrets of life. A substantial part of the necromancer's practice is devoted to undeath; a state in which one is neither alive nor dead. Unbeknownst to the general populace there are three ways in which undeath can provoked, and the curse of unlife bestowed upon the recipient.

by Ancient Gamer
180xp
8 replies
7037 views
2 HoHs
Ancient Gamer
Of Angels By: Ancient Gamer

Angels are the guardians of Order, the forces that oversee that the purpose of existence is indeed fulfilled.

by Ancient Gamer
220xp
9 replies
16270 views
2 HoHs
Ancient Gamer
Of Dreams By: Ancient Gamer

'Dreams are the only reality' suggests some of the ancient manuscripts. Dreams and the dreamers often reveal secrets long forgotten, or dreams can hide the truth only to make it resurface decades or even centuries later

by Ancient Gamer
275xp
13 replies
8088 views
3 HoHs
Ancient Gamer
Of Demons By: Ancient Gamer

Demons are the darker emotions, the destructive forces of creation. In primeval times the demons awoke alongside the gods and the angels, and were herded by the greater powers, chased into hell, even as the angels were led into heaven.

by Ancient Gamer
245xp
8 replies
9218 views
4 HoHs
Ancient Gamer
The Dangerous Aspects of Using Magic By: Ancient Gamer

This is a system for balancing magic based on two negative aspects: A) Magic creates 'noise' that those sensitive to power will notice and B)Magic is channeled through rifts to other parts of reality OR other dimensions/planes/what have you and those rifts can get out of control...

by Ancient Gamer
165xp
15 replies
9480 views
3 HoHs
MoonHunter
Aviontix Gods By: MoonHunter

They were a very religious people, focused upon their leaving to the afterlife. They associated magical spirits/ gods with birds. It is difficult to determine if this was metaphorical or actual.

by MoonHunter
85xp
4 replies
6223 views
shivamuffin
Firearms & Artillery By: shivamuffin

Firearms & Artillery rules to simplify the addition of such weapons into a campaign setting.

by shivamuffin
65xp
17 replies
13425 views
Strolen
Tablets of Passage By: Strolen

Golden tablets with the seal of the ruler that issued the pass and the seal and name of who it was issued to. About the size of your palm of solid intricately etched gold. The holder of the tablet is backed by the authority of the king to make any required purchases on credit or enter any place they deem necessary. A very powerful token indeed.

by Strolen
65xp
6 replies
7727 views