Across the Thousand Thousand Worlds, there are many gods. We, the Knowers of All Worlds, shall now endeavor to list all of the gods of a few select worlds.

Deities of my game

Sample entry: -Name of god/spirit/power
-Other aspects of the god (Optional)

-ANIAT: The First Angel, The Shining One, The Holy Redeemer
-RAU: Lord of the Sun, King of the Holy Flame
-Lantheir Goldensun: Sun Singer, Son of the Stars
-BEN-HANAN: The God of Mercy, Lord of Healing, The Forgiver
-VOTHANION: The Guardian, The Truthful One, Lord of Valor
-Vothador: The Dog-Headed Spirit, God of the Evilonares
-Vothirid: Guardian of Children, Goddess of the Metimorans
-ELDAI: The Mother of All, The Earth Mother, The Goddess of Life
-Skadi: The Mountain Goddess, The Lady of the Snow (Could also be an aspect of Fenris)
-HEMALNO: Lord of Adventure, Master of Courage, Patron of Adventurers
-DURGI: The Dwarflord, The Lord of Axes, The Forger of Mountains
-LUNA: The Moon Dancer, Our Lady of the Night
-Illusen: The Blood Huntress, the Wild Lady, the Dark Moon (Could also be an aspect of Saphieth)
-Elunea: The Moonlight Lover
-TYCHE: Lady Luck, Lady of Wealth
-Tosh: The Trademaster, The Golden Rabbit, The Lord of Coins, God of the Toli
-Semche: Lord of the Dice, God of the Kalasans
-EHLRIM: The Tree Lord, God of Nature
-The Tree: The Greatest Forest Spirit, God of the Gwyneddins
-Ehlrim-Jaufere: The Lord of the Tree-Climbers, Father of the Wood-Elves
-Korag-Herne: The Dark Hunter
-Anthubar Tharradis: Lord of the Leaves, The Forest Watcher, Protector of the Wood-Elves
-Hanuman: The Monkey Lord, Troublemaker (Could also be an aspect of Loku)
-TAULAR: The Lord of the Air, The Skyfather
-Aeryth Cloudwing: The Wind Elf, Cloudrider, Goddess of the Mountain Elves
-Aquila: The Eagle God, God of the Thursamites
-KIROS: The Seagull Lord, God of Illusion, Son of Taular
-LOKU: Lord/Lady of Change, The Storm God/Goddess, The Trickster, The Jester, Chaos-Lord/Lady
-Loku has an uncountable number of aspects.
-VESPERIAN: The Lord of Bats, The King of the Caverns, God of the Desmodu
-Tgru'uk: The Trog God, Lord of the Cavern Lizards
-GELS: The Lord of Stability, The Balance God, Ordered One, Lawmaster
-DANU: The Silent Queen, The Inevitable One, Goddess of Ordered Death, The Light Face of Death
-Nephthys: Khemiti Goddess of Mourning and Death
-SAPPHO: The Gem Goddess, The Beautiful One, Goddess of Love
-Sapphseta: Goddess of Lust, The Queen of Female Sexuality
-Vedtso: The God of the Carnal, Lord of Male Sexuality
-MALGH: The Lord of the Forge, The Iron God, King of the Anvil
-Durgi: The Dwarflord, The Lord of Axes, The Forger of Mountains
-THOURD: The Ugly God, Always Truthful One, God of the Voolazim
-CHYMNERE: The Goddess of the Hearth, The Virgin Goddess
-FENRIS: The Wolf Lord, Winter's King, Hunter in the Blizzard
-Lupa-Garou: Master of the Wolfkin, Herald of Fenris, Lupus God of War and Leadership
-Druk-Thariik: The Tale-Teller, The Memory of the Wolves, Lupus God of Knowledge
-Ashkaan-Garou: The Avenger, White-Tail, Lupus Goddess of Vengeance
-TETHYS: The Empress of the Ocean, The Water Goddess, Mother Tethys
-Otheur: The Wavelord, The Lord of the Fishes, The Fisher King
-Sathusaz Hiselim: The Herald of Tethys, The Waverider, The Dolphin God, God of the Sea-Elves
-Sekolah: The Shark God, The Sahaugin Lord
-SAPHIETH: The Goddess of Assassins, The Queen of the Night, The Goddess of Murder, The Dark Moon Lady
-Beshaba: The Rider in the Night, Darkbringer, Lady of Ill Fortune (Could also be an aspect of Tyche)
-Note that Saphieth and Luna appear to be aspects of each other, a situation which is impossible by the nature of things. Also note the similarities between the barbarian aspect of Luna known as Illusen the Huntress, and Saphieth the Assassin.
-MOTE: The Lord of Starvation and Death, The Lord of Hunger, Lord of Sterility, The Dark Face of Death
-Corvino: The Carrion Crow, He Who's Feathers Mark the Grave, Imperial God of Disease (Could also be an aspect of Cherm)
-HASHUT: The Black Lord, The Usurper, The Lord of Darkness
-Seerth: Prince of Lies, The Lord of Murder, Patron of Evil Thieves (Could also be an aspect of Saphieth)
-NERGAL: The Lord of Fire, Flame of Fury, The Volcano God, Lord of War
-Red Eye: He Who Sees Only Blood, Inciter of Rage
-Ahra-Maz: Lord of Elemental Flame, Consumer, God of the Zurends
-CHERM: The Unclean, Lord of the Last Great Sickness
-Usfeth: The Horned Rat, The Gnawer at the Roots, God of the Ratmen
-MORMO: The Witch Queen, The Snake Mother, The Queen of Venom
-ARAUSHNEE: The Spider Goddess, Queen of Plots and Poisons, Queen of the Dark Elves, She The Treacherous
-ONEIROS: God of Sleep and Dreams, The Lotus Lord
-TAMUL: The Old Man of the Desert, The Wise One of the Sand, The Great Ancestor Spirit of All Desert Folk
-URKU: The Spirit of the Orcs, The Demon Who Stole The Sun, The Birdheaded One
-Graurakh: The Orclord, Marshal of the Orcs, Orcish God of Leadership and War
-Skothur: The Diseased One, The Corpse Orc, Orcish God of Disease (Could also be an aspect of Cherm)
-Shakrush: Mother Orc, Orcish God of Females and Secrets (Could also be an aspect of Chymnere)
-Gnash: The Orc-Mage, Orcish God of Magic and Knowledge
-Kluyrgrush: Sea Orc, Drowner, Orcish God of the Sea (Could also be an aspect of Tethys)
-LONDAR: Lord of Laughter, Father of the Gnomes, The Chuckler, Master of Humor, The Machinist
-Erstwhile Therius: The Time Keeper, Carrier of the Sacred Hourglass, The Imperial God of Time
-RAJAHNA: Lord of the Tigers, The Wise Warrior, Great Father of the Woren
-Imakandi: Lord of the Lions, The Hunting Warrior, Woren God of the Hunt (Could also be an aspect of Luna or Ehlrim)
-Ajsheera: Lady of the Leopards, The Stealthy Warrior, Woren Goddess of Assassins (Could also be an aspect of Saphieth)
-Kajira: Lord of the Panthers, The Dark Warrior, Woren God of Darkness (Could also be an aspect of Hashut)

Other Unique Spirits
-The Barons of Move Like This: The Spirits of Movement and Dancing
-The Minister of Imperfections: The Spirit of Imperfections and Uniqueness
-Vadtrilath: The Ancestor Spirit of the Northern Barbarians
-Hakurad: The Spirit of Arguments and Disagreements
-The Administrator of Rivalries and Grudges: The Spirit of Rivals, Grudge-holders, and those who take vengeance
-Lady Tisipak, Keeper of Sacrifices: The spirit that gathers and distributes offerings to the gods
-Kings of Nobody Really Cares: The spirits of forgetfulness, bad memory, nonchalantness, and empty-headedness
-The Cloud Carriers: The elementals that hold up the clouds in the sky and ride Taular's winds
-Ysbadduth, Shogun of Greed and Hoarding: The spirit of pack-rats and greedy people
-The Shogun of All Flames: The elemental that administrates and controls all flames
-Uteraak: The elemental that administrates and watches those who die of cold
-Lacedon: The elemental that administrates and watches those who drown or die of poisoned water
-Chamoskil: The elemental that administrates and watches those who die from burns or fire
-Stratinekodeka: The elemental that administrates and watches those who die from falls or being struck by lightning
-The Minister of Stolen Glances: The spirit that regulates young love and the rituals of mating

And many, many more...

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Wu-Di: God of Drink

Chelle: Goddess of Beauty

Goran: God of Tyranny

Eriol: The Shining Lord of Steel, the 'good' god of battle and war, noble to a fault.

Tyrin: The Bloody Lord of Iron, the 'evil' god of battle and war. He and Eriol are eternal foes.

Sunder: The god of volcanoes, responsible for splitting the land long ago in a fit of rage. (A god handy for Cataclysm-stories.)

Eris: The goddess of chaos, neither good nor evil, simply whimsical. Her blessing is as likely to cause harm and it is to bring good fortune, and so only madmen worship her.

Deities in the Abrahamic religions

Jews, Christians, and Muslims believe in the same God, but Muslims, and to some degree Jews (see below), visualize God in strictly monotheistic terms, whereas most Christians believe that God exists as a Trinity. It is a nice example of one basic diety/ religion set manifested in three different ways. Remember that any one god might have several religions based upon it.


Yahweh is the Biblical name for God used by ancient Jews. Adonai, Eloheynu and Hashem are some of the names of God used in modern day Judaism. The Hebrew word 'elohim' is also used to refer to God in the Torah and the Christian Old Testament (though it expresses the concept of holy spirit as manifested as Angels) , and this refers to a multiple nature of God. However, Jews hold to a slightly more monotheistic view of God than Christians. They reject Jesus Christ as a false messiah, and do not assign any deity to him. However, the English word 'God' (spelled 'G-d' in deference to the taboo against pronouncing the Tetragrammaton) is commonly accepted among Jews to denote God (or G-d), as well.


Historically, Christianity has professed belief in one deity, three divine persons (the Trinity), that make up one deity or Godhead, known as 'God'. (See Athanasian Creed.) Thus, most Christians are trinitarian monotheists, although there have been dissenters; see the articles Arianism, Unitarianism (History), Church of Jesus Christ of Latter-day Saints, and Jehovah's Witnesses for examples. Most of these unitarian groups believe or believed that only God the Father is a deity; Latter-day Saints believe that the Father, the Son (Jesus Christ) and the Holy Spirit are three distinct deities.


Allah is the most traditional Muslim name for God. Islamic tradition also speaks of 99 Names of God. The mystic Hebrew Traditions also reference them.


Two smaller faiths that don't neatly fit into any of the categories of Abrahamic religions. Rastafarianism worships Jah and the Baha'i Faith also worships the same God as Jews, Christians and Muslims.


People tend to forget that a good portion of the world is currently polytheistic. They don't worship a single diety in a pantheon, they worship all the dieties in the entire pantheon and pray to the appropriate ones. Remember that the next time you are playing in a polytheistic background.

Parabrahma (aka Parama or Purushottam), the one and only supreme God

The Ishvars (known collectively as the trimurti):

Brahma, the creator

Vishnu, the sustainer

Shiva, the destroyer

The Adityas

Indra - god of weather and war

Mitra - god of honesty, friendship and contracts

Ravi, Surya - the Sun gods

Varuna - god of the oceans and rivers

Yama - god of death

Some of the most important Devas:

Agni - god of fire

The Asura

The Aswini - gods of sunrise and sunset


Ganesh - god of wisdom, intelligence, education and prudence


Kali, the fearsome dark goddess

Krishna - eighth avatar of Vishnu

Lakshmi - goddess of fortune, luck, beauty and fertility


Parvatti or Parvathi, wife of Shiva

Prithivi mata - the Earth goddess

Purusha - the Cosmic-Man

The Rudras - the storm deities

Saraswathi - goddes of intelligence, consciousness and cosmic knowledge

Soma - the lunar deity


The Vasus

Vayu - god of wind

The Visvedevas

Japanese mythology

Another Modern religion.

Aji-Suki-Taka-Hiko-Ne - god of thunder

Amaterasu - sun goddess

Amatsu Mikaboshi - god of evil

Ame-no-Uzume - fertility goddess

Chimata-no-Kami - god of crossroads, highways and footpaths


Ho-Masubi - god of fire

Inari (god) - god of rice

Izanagi - creator god

Izanami - creator goddess

Kagu-tsuchi - god of fire

Kura-Okami - god of rain

Nai-No-Kami - god of earthquakes

O-Kuni-Nushi - god of sorcery and medicine

O-Wata-Tsu-Mi - god of the sea

Sengen-Sama - goddess of the Mt. Fujiyama

Seven Gods of Fortune

Benzai-ten or Benten - goddess of money, eloquent persuasion, and knowledge

Bishamon-ten - god of happiness and war





Yebisu or Ebisu

Shina-Tsu-Hiko - god of wind

Shina-To-Be - goddess of wind

Sojobo - king of the tengu

Susa-no-Wo - god of storms and thunder, snakes and farming.

Taka-Okami - god of rain

Take-Mikazuchi - god of thunder

Tengu - minor trickster deities

Tsuku-Yomi - god of the moon

Uke-Mochi - goddess of food

Wakahiru-Me - goddess of the dawn sun

see also Kami

Aztec mythology

Cihuacoatl - a goddess whose roaring signalled War

Centeotl - the Corn god

Chalchiuhtlicue - the goddess of running Water

Chantico - the goddess of Hearth Fires and Volcanoes

Chicomecoatl - the goddess of Corn and Fertility

Ehecatl - the god of the Wind

Huitzilopochtli - a god of War and the Sun

Huixtocihuatl - the goddess of Salt

Itzpapalotl - a goddess of Agriculture

Ixtlilton - the god of Healing, Feasting, and Games

Macuilxochitl - the god of Music and Dance

Mayahuel - a goddess of Maguey

Metztli - the Moon god

Mictlantecihuatl - the lady and goddess of Mictlan, the underworld

Mictlantecuhtli - the lord and god of Mictlan and the dead.

Ometecuhtli - the god of Duality

Patecatl - the god of Medicine

Paynal - the messenger to Huitzilopochtli

Quetzalcoatl - the feathered serpent

Teoyaomqui - the god of dead warriors

Tlaloc - the great Rain and Fertility god

Tlazolteotl - the goddess of Licentiousness

Tonacatecuhtli - the creator and provider of Food

Tonatiuh - Tonatiuh was a Sun god, the eagle, and heavenly warrior

Xilonen - the goddess of young Maize

Xipe Totec - the god of Seedtime

Xochipilli - the god of Feasting and young Maize

Yacatecuhtli - the god of Merchant Adventurers

Egyptian mythology

NOTE: Egyptian deities are often portrayed as having animal heads in art; as an example, Anubis is often portrayed in statuary as having the body of a human, but the head of a canine. Many gods were portrayed with different animal heads, depending upon the situation. The Egyptians did NOT actually believe that their gods had animal heads; rather, they portrayed them that way as artistic symbolism. This may have been for the benefit of the illiterate.

Anubis, God of Embalming, Friend of the Dead

The Aten, the embodiment of the Sun's rays

Atum, a creator deity

Bast, Goddess of Cats

Bes, God-Demon of Protection, Childbirth and Entertainment

Geb, God of the Earth

Hapi, one of the four sons of Horus

Hapy God of the Nile and Fertility

Hathor, Goddess of Love and Music

Heget Goddess of Childbirth

Horus the falcon-headed god

Imhotep God of wisdom, medicine and magic

Isis, Goddess of Magic, sister of Nephthys

Khepry, the scarab beetle, the embodiment of the dawn

Khnum, a creator deity


Ma'at, Goddess of Truth, Balance and Order


Mont, god of war

Naunet, the primal waters

Neith, the great mother goddess

Nephthys, mother of Anubis

Nut, goddess of heaven and the sky


Ptah, a creator deity

Ra, the sun, possible father of Anubis

Sekhmnet, goddess of war and battles

Sobek, Crocodile God

Set, God of Storms, possible father of Anubis

Tefnut, goddess of order, justice, time, Heaven and Hell and weather

Thoth, god of the moon, drawing, writing, geometry, wisdom, medicine, music, astronomy, and magic

Old Finnish deities

There are very few written documents about old Finnish religions; also the names of deities and practices of worship changed from place to place. The following is a summary of the most important and most widely worshipped deities.

Ukko, god of heaven and thunder

Rauni, Ukko's wife, goddess of fertility

Tapio, god of forest and wild animals

Mielikki, Tapio's wife

Pekko (or Peko), god or goddess (the actual gender is obscure) of fields and agriculture

Ahti, (or Ahto) god of streams, lakes and sea

Otso, son of a god, king of the forest whose carnal form is the bear

Tuoni, goddess of the underworld

Perkele, a god of the Lithuanians, drafted to do duty as 'the devil'

Jumala, a physical idol, later the name of the christian god

Lusitani mythology

Lusitanian (or Ancient Portuguese) Gods were later related with the Celtic and Roman invaders. The Lusitani people adopted the Celt and Roman cults and influenced them with theirs. Many Lusitani gods were adopted by the Romans. This is one of those European mythologies and histories that most Anglos or Americans do not even know of.

Atagina - Goddess of Nature and Cure

Ares Lusitani - God of Horses

Bandonga - Goddess of Lusitani Celts

Bormanico - God of Termal Waters (Spas)

Cariocecus - God of War

Duberdicus - God of Fontains and Water

Endovelicus - Supreme God

Mars Cariocecus - God of War of Tuy

Nabia - Goddess of Rivers and Water

Nantosvelta - Goddess of Nature

Runesocesius - God of Darts

Sucellus - God of Agriculture, Forrests and Alcoholic Drinks

Tongoenabiagus - God of Oaths Fontain

Trebaruna - Goddess of the House, Battles and Death

Turiacus - God of Power of the Grovi People

Maya mythology

Ahaw Kin - Sun God

Chac - Rain God

Yum Kaax - Corn God

Kukulcan - Feathered Serpent God

Xbalanque - God of the Jaguar

Hunah Ku - Creator God

Xi Balba - God of the Death

Ix Chel - Moon Goddess

Itzamna - Reptile Creator God

Bolon tza cab - Ruling God of All

Balac - War God

Bacabs - Gods of the 4 directions

Balam - Protector God

Mesopotamian mythology

Anshar - father of heaven

Anu - the god of the highest heaven

Apsu - the ruler of gods and underworld oceans

Ashur - national god of the Assyrians

Damkina - Earth mother goddess

Ea - god of wisdom

Enlil - god of weather and storms

Enurta - god of war

Hadad - weather god

Ishtar - goddess of love

Kingu - husband of Tiamat

Kishar - father of earth

Marduk - national god of the Babylonians

Mummu - god of mists

Nabu - god of the scribal arts

Nintu - mother of all gods

Shamash - god of the sun and of justice

Sin - moon god

Tiamat - dragon goddess

Additional Gods of misc origin

Aer: Wales. Goddess of war and revenge. Goddess of the River Dee.

Aine: Ireland. Moon Goddess and patroness of crops and cattle. Associated with the Summer Solstice.

Andraste: Britain. A war and nature Goddess. Associated with the hare And Ostara.

Anu/ Dana/Dana-Ana: Ireland. Mother Goddess, Greatest of all Goddesses. Goddess of plenty.Maiden aspect of the triple Goddess, formed with Goddesses macha and Badb.

Aphrodite: Greek; Goddess of passionate, sexual love. Aphrodite will assist you in pulling loving energy towards yourself.

Aradia: Italian: Queen of the Witches, daughter of Diana. Aradia is an extremely powerful entity and a protectress of Witches in general.

Arianrhod: Welsh; Goddess of the stars and reincarnation. Call on Arianrhod to help with past life memories and difficulties as well as for contacting the Star People.

Artemis: Greek; Goddess of the Moon.

Astarte: Greek; Fertility Goddess. Whether you wish to bear children or have a magnificent garden, Astarte will assist in your desire.

Athena: Greek; Warrior Goddess and Protectress. Someone giving you a rough time at work? Call on Athena to help you.

Badbh: Ireland, Gaul. In Gaul known as Cauth Bodva. War Goddess. Part of the triple Goddess aspect with Anu and Macha. Asscoaited with cauldrons, ravens, life and wisdom.

Bast: Egyptian; Goddess of Protection and Cats. Bast is great for vehicle travel as well as walking down a dark alley. Call on her essence in the form of a giant panther to see you through to your destination.

Blodwin/ Blanchflor: Wales,Gaul. Goddess of the earth in bloom. Associated with flowers,owls and ceremonies. Goddess of initiation ceremonies.

Brigantia: Britain. Goddess of pastures and rivers. Associated with Imbolc.

Brigid: Celtic; Warrior Goddess and Protectress and Preserver. Brigid is also a Triple Goddess. She is strong and wise. Call on her to help protect your children in a tough situation. Invocation to Brigid.

Caillech Beine Bric/ Scota: Scotland. Destroyer Goddess of the Underworld. The name for Scotland comes from her( original name was Caledonia)

Ceres: Roman; Goddess of the Harvest.

Cerridwen: Welsh; Moon and Harvest Goddess and Goddess of nature. Goddess of the Underworld and the cauldron of inspiration.

Demeter: Greed; Earth Mother archetype. Excellent Goddess where birthing or small children are involved.

Diana: Roman; Moon Goddess and Goddess of the Hunt. Diana is many faceted. She is a seductress (as she enchanted her brother Lucifer to beget Aradia in the form of a cat) as well as a mother figure for Witches. Invocation to Diana.

Dryads: Greek; feminine spirits of the trees.

Flora: Roman; Goddess of Spring and Birth. For beautiful flowers, babies, and all bounties of Earth Mother.

Fortuna: Roman; Goddess of Fate.

Freys: Scandinavian; Moon Goddess and wife/lover of Odin. Also commander of the Valkyries.

Hathor: Egyptian; Protectress of Women in Business. A Hathor's Mirror is very important for the Witch. Hathor was cunning as well as beautiful.

Hecate: Egyptian; Moon Goddess as in Crone or Dark Mother.

Hera: Greek; Goddess of Marriage. If handfasting or some type of commitment is the issue, Hera is the Goddess to seek. Just remember that she has a vindictive side.

Hestia: Greek; Goddess of Home and Hearth. Building a house, remodeling, or apartment hunting. Safety in the home and family unit.

Inanna: Sumerian; Goddess representation of the Mother.

Isis: Egyptian; represents the Complete Goddess or the Triple Goddess. Invocation to Isis.

Kali: Hindu; Creative/Destructive Goddess. Protectress of abused women. Kali-Ma should be called if a woman is in fear of physical danger. Her power is truly awesome.

Lilith: Hebrew; Adam's first wife and said to be turned into a demoness; however, you may change your mind. In Silver RavenWolf's opinion, Lilith was a Star Woman bred with Adam. This would make her a Goddess of Higher Intelligence or a representation of the Star People. Associated with sexuality and the dark side.

Macha: Ireland. Mother of life and death. A war Goddess. Associated with ravens and crows. Dominates males with sexual cunning and force. She was honored at Lughnassadh.

Maat: Egyptian; Goddess of Justice and Divine Order. Maat is the true balance of any situation. She plays no favorites and will dispense justice to all parties involved. Be sure your own slate is clean in the situation before you call her.

Morgan: Ireland, Wales, Britian; Crone aspect of the triple Goddess. Goddess of War, magick, fate and death.. She was also doubled with The Lady of the Lake. Associtaed with ravens,crows,shapeshifting, magick,prophecy,wisdom,war,peace and night. It is Morgan who taught Merlin his magick Patroness of priestesses and witches.

Morgan Le Fay: Welsh. Death Goddess. Glamorgan in Wales is her sacred terrotory.

Muses: Greek; Goddess of Inspiration who vary in number depending upon the pantheon used.

Nephtys: Egyptian; Goddess of Surprises, Sisters and Midwives.

Norns: Celtic; the three sisters of the Wyrd. Responsible for weaving fate- past, present and future.

Nuit: Egyptian; Sky Mother. Often seen depicted in circular fashion cradling the stars.

Persephone: Greek; Goddess of the Underworld as well as Harvest. Daughter of Demeter.

Rhiannon: Wales. Goddess of birds and horses. She rides a white horse. Goddess of the Underworld.

Selene: Greek; Goddess of the Moon and Solutions. Appeal to Selene to bring a logical answer to any problem.

Valkyries: Scandinavian; women warriors who carried the souls of men slain in battle to heaven.

Venus: Roman; Goddess of Love and Romance.

Vesta: Roman; Goddess of Fire.


Adonis: Greek; consort of Aphrodite. Also another name for 'Lord.' In Phoenician his counterpart is Astarte. A vegetation God. Roman counterpart is Venus.

Amaethon: Wales. God of agriculture.

Anubis: Egyptian; guardian of Isis. Jackal-Headed God of Protection. Call on hem to protect both home and person.

Apollo: Greek and Roman; twin brother of Artemis. God of the Sun, Light and the Arts.

Apsu: Babylonian; his mate is Tiamat.

Bel/Bile/Belenus: Ireland. Sun and fire God. Associated with fire,sun, purification,success,crops,fertility and cattle. Seen in the festival of Beltane.

Bran: Wales. The giant. God of prophecy,the arts,leaders,war,music and writing. Associated with ravens.

Camulos - Britian,Gaul. War God

Cernunnos: Celtic; Horned God and consort of the Lady. God of Nature. Also called Herne The Hunter. He represents the darker aspects of nature.

Eros: Greek; God of Romance and Passionate Love.

Green Man: God of nature: The male spirit of nature, life and growth. The Green Man

Herne The Hunter: Britain. The dark lord. God of the hunt, wild animals, and forests. Associated with the Gods, Cernunnos and Gwynn ap Nudd.

Horus: Egyptian; Head of a Falcon and body of a man. God of the all-seeing eye and healing.

Hymen: Greek; God of Marriage and Commitment. His counterpart is Dionysus.

Kai: Wales. A fire and smithing God.

Lucifer: Italian: Soulmate and Brother of Diana. Father of Aradia. God of the Sun and Light.

Lugh: Ireland,Wales. Sun and War God. Connected with the festival of Lughnassadh, a harvest festival. Associated with ravens. and a white stag.

Math Mathonwy: Wales, Britian. God of magick,sorcery and enchantment.

Mithra: Persian; Sun God and bringer of Light. A soldier's God.

Odin: Scandinavian; counterpart of Freya. This is the God who hung on the Tree of Yggdrasil to obtain second sight. His familiars are the Raven and the Wolf. He is depicted as a terrible God, in his old age as a God of Wisdom and psychic sight. He is the giver of Runes.

Osiris: Egyptian; counterpart of Isis. Over-all God form including vegetation and after-life.

Owen ap Urien: Wales. God of wisdom, magick and war. Associated with Ravens.

Pan: Greek; God of Nature and the Woods, Laughter and Passion. Also music and personal abandon. Invocation to Pan.

Poseidon: Greek; God of the Sea. His familiars are dolphins and horses.

Ptah: Egyptian; Expert craftsman and designer. God of creative enterprise with the hands.

Shiva: Hindu; consort of Kali. God of the universal cycle of birth-death-rebirth. Shiva can be both kind and terrible.

Sucellus: Britain. Father God , a sky God. God of authority,success,protection and strength.

Thor: Scandinavian; God of the Sky and Thunder. A kindly God of the common people, including farmers and sailors.

Thoth: Egyptian; God of Reincarnation. Also a Moon God and favorable to science and wisdom

Like all things in Arth, there are sixes everywhere. Thus all spirits are categorized in the six tiers, dieties being the most powerful spirits and plants/ animals being the least.

Ge-Em moved from a transental entity to one of the first tier when it created all the other dieties.

First Tier

Spirits of the first tier are more transadental than other things. They do not have primary and sece' forms. They just are, and we beings of a lower level are lucky to be able to know they exist.

These dieties have associated sub-dieties. They are the third Tier. Since Ge-Em started as a superior diety, his subdiety (Luminance/ Spirit) manifests itself as the two elemental subforms of Luminance/ Spirit- Light and Darkness.

Ge-Em (primarily male)

* Omin form: Anything required. Assumed male, but could be female.

* Associations: None and All.

* Element: Space

Mother Arth aka Arth-A aka Mother Nature (primarily female)

* Associations: Passive, but creatively active

* Element: Flora and Fauna

Yi-Ang (Neuter)

* Associations: Chance and Balance.

* Element: The Dance: The way things interact.

Tier 2

Light (Diety of Order) Primary Female

* Associations: Passive, Positive, Submissive, LAW

* Element: Luminance/ Spirit- Light, links between things.

Darkness (Diety of Change and Advancement) Primary Male

* Associations: Active, Negative, Dominant, CHAOS

* Element: Luminance- Darkness, magic and deception/illusion

Earth (Doer/Protector) Primary Male

* Associations: Passive, Negative, Dominant, LAW

* Element: Metal and Rock, Craft shops

Air (Thinker/Inventor) Primary Female

* Associations: Active, Negative, Submissive, CHAOS

* Element: Wind/ Cloud/ Weather Libraries/ Schools

Fire (Leader/ Destroyer) Primary Male

* Associations: Active, Positive, Dominant, CHAOS

* Element: Fire/ Lightning/ Smoke The Wilds

Water (Emotion) Primary Female

* Associations: Passive, Positive, Submissive, LAW

* Element: Water, Oceans, Sailing, Healing

Tier 3


* Associations: Yi-Ang, Balance

* Element: Time

He is the keeper of time. The maker of destiny. One of the weavers of Ge-Em's master pattern.

Deth as to keep it seperate from Death

* Associations: Life, Balance, Lady Arth

* Element: Spirit

The collector of used/ lost/ disembodied spirits for his mother to use. He is the collector/ recycler of destroyed and used things. He holds on to them while Ge-Em gets ready to use them.

Luminance aka Balance of Spirit

* Associated Ge-Em

* Element: Spirit

This Diety is actually two dieties at once. The cosmology gets fuzzy at this point, so most people just accept Luminance, balance of Spirit as a theoretical construct, rather than an actual diety.

Tier 4

The Master

These are spirits charged with 'administrating' a specific archetype. They are spirits of each primary things. They are sort of the patron saints of given places or things. Of these spirits their is a heirarchy of sorts, as masters of well defined archetypes report to masters of broader archetypes. So the master of Wolves and the master of Dogs report to the masters of Canines, who reports to the master of animals. Sometimes they will report to the master of the biome they are in.

Masters are of races, object classes, places, events, customs (manners, traditions, holidays), and times.

Masters control the flow of power to something they administer. So if you want knowledge about something, the master can flow it into you. If you want your swords to strike home, the master will flow it power to make it so. And so on.

In short, Gods get all the glory, Masters do all the work (at the directions of the higher entities).

How they are used is that you pray to the appropriate first to third tier diety, and include the master. Oh God of Chance, and master of horses and master of races, help my horse with this race.

Some important masters

These are sort of worshiped on their own.

Danu Master of Masques: There is a whole dominant religion based around this master in Maskland. Masques, is the controlling abstract for the physical noun masks. In the MaskLander's home tongue, mask/ masque has many additional meanings... the most important of which is the appearance of all things which is different than their core. Danu is a deceiver (hiding truths), a revealer (exposing truths), teacher (leading those to truth), and the core of which the natural universe is merely a mask. In short Danu, is associated with GM. Most people in the known world do not understand how these crazy people can ignore 'The Gods' and just deal with a simple master of masks.

Master of Magik: This is the right hand being of The God of Darkness. This is the master of magik spells and the magik of life. Power use in all its forms are his providence. Those that practice power use (magic users, priests) all have a special place in their hearts and spells for this master.

Master of Sailors and Mistress of Sea: Folklore has them married. She is fickle, honest, fair, but when angered beware. He is strong, steady, handsome, but prone to party a bit too hard. The interplay of sea and sailor is played out in a variety of folk tales surrounding these dieties.

Mistress of Cold: Cold is the called by some the seventh element. This master is quite a powerful one. This master actually has a prime (Frost/ Ice - cold and beautiful Goddess) and sece' (Snow- happy and fat god). There are a variety of folk stories about her, fire, and water. Some have her as his mistress. Some have her as their daughter. Some have her as the actual tier two diety, with fire being her sece' form.

Master of weather: One of the most commonly called upon masters. This master is in charge of all the others (wind, rain, snow, lightning, sun, heat, humidity, etc). He is the one who coordinates the weather between Air and Water.

Masters of Years, Months, Days, Hours:

There is a series of thrones overseeing a party of many masters. Each Master of a year, sits for their year overseeing the party. Each master of Months, likewise. The six masters of days, trade between themselves, a throne. The masters of hours likewise. The masters of specific months, days, hours, act as servants at the party for their time.

There are many folk tales and parables built around these dieties, from tier 1 on down. Most did not actually happen, but they are alegorical.

Tier 5

These are the spirits of sentient things. That is all peoples, deamons, and elder races.

Tier 6

These are the spirits of all subsentient things, animals and plants. Strangely enough, these spirits are more powerful than one would expect because they are not burdened with thought. They are part of the Way.

Bul'mentha, God of despair - Torn between destiny and Destruction - bieng the offpring of Kasana the oracle and Ganasil, breaker of worlds - Bul'mentha is nothing but outcast in the eyes of all gods, even his own parents. As a result, this minor god withdrew into depression, seeking refuge in himself and shutting himself away. Few, if any, worship him, but most feel the effects that this god brings upon the mortal world, at some point of time. The only solace Bul'mentha has, is him making mortals feel - to a lesser extent - what he has felt ever since his birth. Some call him harmless, but the wise know that despair and sorrow can kill a man.

O'lor, acolyte of fear - The Acolyte of fear, birthed of the Oracle and the Breaker of worlds, Was outcast, just like his brother, but instead of disliking his outcast, he revelled in it - after all, was not he the spawn of time and evil? He was far superior to all the other immortals, to his eyes, and as a result, he left the stronghold of the gods and entered the mortal realm. For hundreds of mortal years after his birth, he was not heard of again. All gods, barring Kasana herself, thought him gone for good, perhaps torn apart during his transferral to mortal lands. Kasana, though, foresaw the trouble her bastard son would make, and tried in vain to talk to the other gods to stop him. Since Kasana was regarded as a minor goddess, however, her warnings came unanswered. Several centuries after O'lor left, the gods noticed that something was amiss in the mortal realm - It seemed there was more war and violence than usual. Races were becoming afraid and mistrustful of each other, and people seemed more reluctant to step out at night. The history of mortals was bieng rewritten in blood. The gods realised now, their mistake. They had unleashed fear into the world, and that fear was the basis of all death and destruction Since O'lor was now in mortal guise, he was undetectable to the gods, and ever since, there has always been some form of conflict in the world at one time. The gods choice was to either allow fear to plague the mortal realm, or to destroy all mortals. They decided to allow the fear. O'lor is unknown by all mortals, and none worship him directly.