Systems

Spark
On Death and Undeath By: Spark

Have you ever been confused by the mess of rules and philosophies concerning death and the undead? Here's an attempt to lay down a set of rules to end all confusion.

by Spark
175xp
12 replies
12962 views
1 HoH
Ancient Gamer
Battles out of History By: Ancient Gamer

A follow up thread to MoonHunter's NPCs out of History. These are battles out of history that may serve to inspire GMs to create cool battle scenarios or mythical battles / rumours of battles.

by Ancient Gamer
170xp
22 replies
14471 views
1 HoH
manfred
Adventurer Guilds By: manfred

An adventurer guild is a way to provide plot hooks, motivation and social context for such a weird and diverse group of people known as 'adventurers'. It can can offer interesting options, in-game and out-of-game.

by manfred
65xp
10 replies
12676 views
Strolen
Adventurers Guild Contract By: Strolen

I could think of many times such a party contract would of come in handy.

by Strolen
145xp
8 replies
17500 views
Scrasamax
The Year of Red Leaves By: Scrasamax

In the royal year 451, also known as the year of Red Leaves, something strange occured. A star fell blazing from the heavens, in to the Midlands. Imperial Wizardry could be sent to examine the object. However things changed in the area. Royal Viziers were unable to postulate a cause for the matter, but the fact that none of the countyfolk were alive led to the whisper of one, chilling word. Zombie.

by Scrasamax
225xp
6 replies
9134 views
3 HoHs
Wogden
The Hundred Journeys of Lai-Xeng By: Wogden

Lai-Xeng was a traveling scholar and wise man. There are a hundred tales attributed to him, each one containing a kernal of wisdom.

by Wogden
395xp
34 replies
11576 views
4 HoHs
Ancient Gamer
Ur-Kanesh Rhyme of the Shievren By: Ancient Gamer

This is a popular children's rhyme in the city of Ur-Kanesh. It is chanted while the children run down the street on St. Arakis eve.

by Ancient Gamer
165xp
8 replies
6999 views
Ancient Gamer
The Tale of Tear and Shastalar By: Ancient Gamer

In the lands of the Ardamians there is a tale. A tale of the weather god, Shastalar, and of Tear, the spirit of nature. This tale is often told when the weather grows bad and the children huddles in front of the fireplace.

by Ancient Gamer
100xp
5 replies
5627 views
Iain
Heroic but non-magical items By: Iain

How may times have you read a book in which a famous hero's sword is treasured and valued, not because it is magic, or because of its powers, but just because the hero wielded it. The 'Sword of Enthar' the great warrior may just be a normal steel broadsword; but because he used it, it will be prized and treasured.

by Iain
160xp
16 replies
9685 views
3 HoHs
MoonHunter
Spell Components - we don't need any stink'n spell components By: MoonHunter

Most of the people who 'spell components' really don't know anything about magic. Components are used as tools, symbols to help focus the concentration and associations for the spell caster. Rarely is anything 'consumed' in the casting, unless it is a sacrifice or burned.

by MoonHunter
75xp
11 replies
11486 views
drphluid
Cantrips By: drphluid

The little things matter.

by drphluid
430xp
56 replies
27501 views
7 HoHs
MoonHunter
Steamery - A type of magic By: MoonHunter

Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce 'magical' power.

by MoonHunter
110xp
8 replies
7998 views
1 HoH
manfred
Unique Magic Items By: manfred

Magic is a strange power, that can be harnessed (or not?), but never fully understood. Magic should be unique. Magic could be REALLY unique on this one world...

by manfred
105xp
14 replies
10018 views
1 HoH
manfred
Runecasting - Dwarven Magics By: manfred

It is said that dwarves have problems with using magic (maybe they cannot cast spells at all). This is an attempt to create a distinctly dwarwen school of magic. The way you use it is of course yours.

by manfred
355xp
47 replies
20917 views
3 HoHs
Kassil
Fantastic elemental forces By: Kassil

But, O Fellow Denizens of the Citadel, I ask this - what other kinds of unique elements can you come up with?

by Kassil
155xp
37 replies
25057 views
1 HoH
Scrasamax
Scrasamax's Guide to Orcs By: Scrasamax

Recently unearthed this gem of mine, and thought to post it. Its writing predates my joining of Strolen, and I found quite a few interesting bits in it. It is nearly completely written and I am going to endeavor to finish writing it out. Until then, I plan to post it here, perhaps a section a day or so. Enjoy, expand, criticism, comment.

by Scrasamax
615xp
71 replies
30861 views
6 HoHs
Iain
Gemstone Magic By: Iain

The magic in my roleplay system is based around gemstones. It started off with the fact that wizards could use gems to regain lost mana: essentially, the gems were nothing more than glorified potions of mana. Since then I've managed to expand the uses of gems considerably and make them much more integral to the magic system; however, I still feel there is a lot more that I could do with them if I could only think of it! Basically, I'm asking for any ideas and suggestions that people have on how to make the gems and magic more interlinked.

by Iain
355xp
38 replies
80887 views
4 HoHs
MoonHunter
Dreaming Lord and String of Worlds Cosmology By: MoonHunter

The worlds are nothing more than bubbles on the strings on the plane of dreams.

by MoonHunter
45xp
12 replies
6418 views
MoonHunter
Garan- The Name of Magic By: MoonHunter

Magic is a living entity, simple and non-sentient, but reactive to large-scale emotional states. Its name, like we might call a dog, 'Dog', is Garan. It is better to think of it as a huge astreal vine like plant, rather than an animal.

by MoonHunter
550xp
34 replies
23881 views
9 HoHs
Shadoweagle
Newtons Magic By: Shadoweagle

Quote from: 'Sir Isaac Newton' Every action has an equal and opposite reaction

by Shadoweagle
210xp
23 replies
11892 views
2 HoHs