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shoehat101's Profile

Our Author's latest news and articles.

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shoehat101 - Social Profile

- Master of the Plain Thought

For Next Level: 306xp of 970xp complete.
306xp

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- RANDOM
Items | 135xp

Twin Eye Spectacles

Ever wanted to see through someone else's eyes. Well now you can!

- RANDOM
Items | 111xp

7 Hidden Blades

Sometimes it is not wise to carry a weapon. Noble dignitaries can't very well bring a sword to negotiate with a rival family, an assassin cannot walk into a public event with daggers on his belt and a priest with a dangerous past cannot risk his position in the church by carrying a dangerous weapon. However, that doesn't mean that carrying a weapon is not necessary. The following is a list of seemingly mundane items that contain a deadly, hidden blade.

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Guilds
“ A world where, instead of aging in years, the people age in knowledge. So, instead of dying once a general age was reached, they die once they achieve a certain amount of knowledge. A man could live forever if he never learned anything, or could die after reading a few choice books. Of course, the knowledge of the land would be regulated, like medical drugs.”
Drackler
“ The PCs have travelled long and far. As nightfall approaches a mighty storm is unleashed. Luckily there is a lush wood nearby the path. A good shelter for the rage of the unnamed weather gods it seams at first. As the PCs enter under the roof of this dense wood, they are welcomed by only a few drops wich is allowed trough the thick forest crown. A fire is offcourse required to warm the weary bones of the travellers. As one of the party is set to the task of collecting firewood the others settle down at a suitable location. But alas, they did not know the perils of this forest. But it seems clear to the rest of the party that something ill is at work as the woodcutters scream echo from afar.”
Michael Jotne Slayer
“ The ancient Empire of the Golden Crystal fell so long ago that little is known of them besides their legendary magical power. Supposedly, in the Golden Age of the Crystal Empire, cities were filled with enchantment, spells far beyong the ability of modern magi. A tomb robber has returned to civilization with something never seen before: Ceramic vials of reddish dust that supposedly enhance a magician's power tremendously when the dust is sprinkled upon the floor of his workroom. The rogue selling the vials claims that they were recovered from a ruin of the Crystal Empire, but can he be believed?”
Wulfhere
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