Dungeons
Scrasamax
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7 Points of Geography for The Gyre By: Scrasamax
The Wightish counterpart to Terrasquestone, the inverse of the great citadel, and the great fortress of the Gyre |
by Scrasamax
50xp
56 views
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Scrasamax
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Devouring Deeps By: Scrasamax
Dungeons eat too, and not just unwary adventurers |
by Scrasamax
50xp
124 views
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Scrasamax
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The Chained King By: Scrasamax
The Chained King and Aheth Silareth |
by Scrasamax
75xp
290 views 1 HoH |
Scrasamax
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Gygaxian Gyre, A Five Room Dungeon By: Scrasamax
The great dungeon under Terrasquestone |
by Scrasamax
90xp
1
reply635 views 1 HoH |
WAR10CK
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Labyrinth of the Lonely Paladin By: WAR10CK
The Minotaur known as Francis is asking for some adventurers to help him navigate this place as he maps it out for his Blogg site. |
by WAR10CK
47xp
1
reply863 views |
WAR10CK
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Guild of Technomancers Eternal Blue Facility By: WAR10CK
“A secret technomancer base? Under this
fine establishment? Surely you jest. There is no reason for them to
do something like that. Stop being silly and enjoy yourselves.”
~Prince Willem Cobalt. “Yeah there are a some technomancers who frequent this place. I am not sure what they do nor where they go though.” ~Hostess Margret Badby. |
by WAR10CK
25xp
542 views
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Scrasamax
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Dungeon Toilet By: Scrasamax
30 Ways to punk out metagaming players with a toilet in the dungeon |
by Scrasamax
84xp
7
replies1191 views |
WAR10CK
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Metatrons Cube Facility By: WAR10CK
"Hello noble ones, what can I assist you with?" ~METATRON, The advanced Combat AI inside Metatrons Cube. A core part of the Guild of Technomancers Project: METATRON. |
by WAR10CK
68xp
10
replies1403 views |
WAR10CK
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Karak Forge Containment Facility By: WAR10CK
A Guild of Technomancers facility built around the Forge of Woe to contain the extreme levels of radiation emitted from it. |
by WAR10CK
57xp
1391 views
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WAR10CK
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Secure Aquatic Containment Chamber By: WAR10CK
A tall water filled room that guards an artifact or other important objective. A puzzle must be solved to reach it. |
by WAR10CK
65xp
3
replies2756 views |
WAR10CK
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Tomb of the Unknown Child Soldier By: WAR10CK
'Here lies a peasant child scarred by the heat of battle. ~ Carved on the ornate stone doors leading to the large tomb. |
by WAR10CK
85xp
6
replies3640 views |
Mageek
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Secret Wizard Bases with Your Peace of Mind in Mind By: Mageek
You, a wizard, have a secret wizard base. Pesky adventurers and who knows what else would simply love to find it and loot all of your precious stuff. Here are some things to consider during construction. |
by Mageek
266xp
10
replies4037 views 2 HoHs |
Scrasamax
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25 Things to Find in a Nook, Alcove, or Grotto By: Scrasamax
That looks interesting, I make a search check for loot. |
by Scrasamax
190xp
11
replies5410 views 1 HoH |
PoisonAlchemist
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Rats in the Basement By: PoisonAlchemist
Poison's variation on Tucker's Kobolds. A lighthearted Pathfinder adventure intended for a group of four retired adventurers level 17-20 who have come into possession of The Verbing Noun. |
by PoisonAlchemist
397xp
11
replies6486 views 2 HoHs |
Mageek
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Necropolis By: Mageek
It lies nestled deep in the wooded hills surrounding Craeger's Crossing, carved from the living rock of the outcroppings which dot the landscape. Evil may not enter. The living may not enter. None who have sought the remains of Sir Valyrian and the Mirror of the Zealot have ever returned. Now it is your chance to perish. Necropolis is a self-contained role-playing puzzle adventure for three players. Heavily influenced by Dungeon & Dragons and the Tomb of Horrors, this adventure is specifically designed to strip away all of the extra fluff and focus on puzzle solving and sweet, sweet, horror. |
by Mageek
105xp
17
replies10242 views |
Scrasamax
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Quortek Baat'leb By: Scrasamax
Also known as the Circle of Soul Stealing, a devious and powerful trap |
by Scrasamax
90xp
3
replies3331 views |
Shadoweagle
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Demonic Pipe Organ By: Shadoweagle
Mora stepped up to the wicked-looking pipe-organ; the carved demonic head which it was made from leered silently at him. Sweating with anxiety, Mora looked back to his friends before swallowing hard and shakily bringing his fingers to the ivory. Mora pressed the keys down into several minor chords, and a thunderous peal of music echoed, sounding mockingly similar to a church. Suddenly, the eyes of the carved head lit up with fire, and with a *WHOOSH* a pillar of flames burst into life around Mora. The man's screams were cut short after just a second and the fire disappeared just as quickly. Mora was gone. After a moment of shocked silence, Mora's friends cheered excitedly. |
by Shadoweagle
300xp
14
replies9676 views 1 HoH |
caesar193
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Death Room By: caesar193
Money=zombies. Who knew that the room with pictures of people getting killed would spawn undead things trying to kill you? |
by caesar193
150xp
12
replies4355 views |
Magus of the Citadel
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The Door of Heaven By: Magus of the Citadel
The door that cannot be reached, the wall that cannot be climbed |
by Magus of the Citadel
220xp
13
replies5366 views |
axlerowes
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Four 5s (A Puzzle Dungeon) By: axlerowes
A bare bones dungeon concept, you can add the monsters and the treasure al a cart, but the big bads in this crawl are the puzzles. A celebration of Strolen's 5555th post. |
by axlerowes
130xp
9
replies15390 views |