Dungeons

Scrasamax
7 Points of Geography for The Gyre By: Scrasamax

The Wightish counterpart to Terrasquestone, the inverse of the great citadel, and the great fortress of the Gyre

by Scrasamax
50xp
56 views
Scrasamax
Devouring Deeps By: Scrasamax

Dungeons eat too, and not just unwary adventurers

by Scrasamax
50xp
124 views
Scrasamax
The Chained King By: Scrasamax

The Chained King and Aheth Silareth

by Scrasamax
75xp
290 views
1 HoH
Scrasamax
Gygaxian Gyre, A Five Room Dungeon By: Scrasamax

The great dungeon under Terrasquestone

by Scrasamax
90xp
1 reply
635 views
1 HoH
WAR10CK
Labyrinth of the Lonely Paladin By: WAR10CK

The Minotaur known as Francis is asking for some adventurers to help him navigate this place as he maps it out for his Blogg site.

by WAR10CK
47xp
1 reply
863 views
WAR10CK
Guild of Technomancers Eternal Blue Facility By: WAR10CK

A secret technomancer base? Under this fine establishment? Surely you jest. There is no reason for them to do something like that. Stop being silly and enjoy yourselves.” ~Prince Willem Cobalt.

Yeah there are a some technomancers who frequent this place. I am not sure what they do nor where they go though.” ~Hostess Margret Badby.

by WAR10CK
25xp
542 views
Scrasamax
Dungeon Toilet By: Scrasamax

30 Ways to punk out metagaming players with a toilet in the dungeon

by Scrasamax
84xp
7 replies
1191 views
WAR10CK
Metatrons Cube Facility By: WAR10CK

"Hello noble ones, what can I assist you with?" ~METATRON, The advanced Combat AI inside Metatrons Cube. A core part of the Guild of Technomancers Project: METATRON.

by WAR10CK
68xp
10 replies
1403 views
WAR10CK
Karak Forge Containment Facility By: WAR10CK

A Guild of Technomancers facility built around the Forge of Woe to contain the extreme levels of radiation emitted from it.

by WAR10CK
57xp
1391 views
WAR10CK
Secure Aquatic Containment Chamber By: WAR10CK

A tall water filled room that guards an artifact or other important objective. A puzzle must be solved to reach it.

by WAR10CK
65xp
3 replies
2756 views
WAR10CK
Tomb of the Unknown Child Soldier By: WAR10CK

'Here lies a peasant child scarred by the heat of battle.
Fighting not for glory but because he just wanted to live,
His despairation led him to victory.'

~ Carved on the ornate stone doors leading to the large tomb.

by WAR10CK
85xp
6 replies
3640 views
Mageek
Secret Wizard Bases with Your Peace of Mind in Mind By: Mageek

You, a wizard, have a secret wizard base. Pesky adventurers and who knows what else would simply love to find it and loot all of your precious stuff. Here are some things to consider during construction.

by Mageek
266xp
10 replies
4037 views
2 HoHs
Scrasamax
25 Things to Find in a Nook, Alcove, or Grotto By: Scrasamax

That looks interesting, I make a search check for loot.

Wait... what comes at me?

by Scrasamax
190xp
11 replies
5410 views
1 HoH
PoisonAlchemist
Rats in the Basement By: PoisonAlchemist

Poison's variation on Tucker's Kobolds.

A lighthearted Pathfinder adventure intended for a group of four retired adventurers level 17-20 who have come into possession of The Verbing Noun.

by PoisonAlchemist
397xp
11 replies
6486 views
2 HoHs
Mageek
Necropolis By: Mageek

It lies nestled deep in the wooded hills surrounding Craeger's Crossing, carved from the living rock of the outcroppings which dot the landscape. Evil may not enter. The living may not enter. None who have sought the remains of Sir Valyrian and the Mirror of the Zealot have ever returned. Now it is your chance to perish.

Necropolis is a self-contained role-playing puzzle adventure for three players. Heavily influenced by Dungeon & Dragons and the Tomb of Horrors, this adventure is specifically designed to strip away all of the extra fluff and focus on puzzle solving and sweet, sweet, horror.

by Mageek
105xp
17 replies
10242 views
Scrasamax
Quortek Baat'leb By: Scrasamax

Also known as the Circle of Soul Stealing, a devious and powerful trap

by Scrasamax
90xp
3 replies
3331 views
Shadoweagle
Demonic Pipe Organ By: Shadoweagle

Mora stepped up to the wicked-looking pipe-organ; the carved demonic head which it was made from leered silently at him. Sweating with anxiety, Mora looked back to his friends before swallowing hard and shakily bringing his fingers to the ivory.

Mora pressed the keys down into several minor chords, and a thunderous peal of music echoed, sounding mockingly similar to a church. Suddenly, the eyes of the carved head lit up with fire, and with a *WHOOSH* a pillar of flames burst into life around Mora. The man's screams were cut short after just a second and the fire disappeared just as quickly. Mora was gone.

After a moment of shocked silence, Mora's friends cheered excitedly.

by Shadoweagle
300xp
14 replies
9676 views
1 HoH
caesar193
Death Room By: caesar193

Money=zombies. Who knew that the room with pictures of people getting killed would spawn undead things trying to kill you?

by caesar193
150xp
12 replies
4355 views
Magus of the Citadel
The Door of Heaven By: Magus of the Citadel

The door that cannot be reached, the wall that cannot be climbed

by Magus of the Citadel
220xp
13 replies
5366 views
axlerowes
Four 5s (A Puzzle Dungeon) By: axlerowes

A bare bones dungeon concept, you can add the monsters and the treasure al a cart, but the big bads in this crawl are the puzzles.

A celebration of Strolen's 5555th post.

by axlerowes
130xp
9 replies
15390 views