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Mageek's Profile

Our Author's latest news and articles.

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Mageek - Social Profile

- Holy Scrivener of Extreme Wit

For Next Level: 4113xp of 8960xp complete.
4113xp

Hall of Honour

9 HoH

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- RANDOM
Dungeons | 130xp

Guard Riddles

A primer on guarded doors, honest and dishonest sentries, and tricky questions.

- RANDOM
Dungeons | 105xp

Necropolis

It lies nestled deep in the wooded hills surrounding Craeger's Crossing, carved from the living rock of the outcroppings which dot the landscape. Evil may not enter. The living may not enter. None who have sought the remains of Sir Valyrian and the Mirror of the Zealot have ever returned. Now it is your chance to perish.

Necropolis is a self-contained role-playing puzzle adventure for three players. Heavily influenced by Dungeon & Dragons and the Tomb of Horrors, this adventure is specifically designed to strip away all of the extra fluff and focus on puzzle solving and sweet, sweet, horror.

- RANDOM
Dungeons | 45xp

Norton Mini - A Simple Google Sheet Puzzle

This simple self-contained puzzle is a nice entertaining roadblock on your player's digital path to success. An anti-virus inspired 5x5 crossword puzzle lock/gate built into a Google sheet.

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Guilds
“ Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle. He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak. His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest. His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest. Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.”
Murometz
“ Under the sewers of a large town ancient burial chambers are discovered. If the PCs investigate they fill find that a pale white flowers grows amongst the graves, in the dark. How do they survive without light? What is their origin? Why in a burial chamber and not just in any old cave? Can they be sold or do they have any special quality at all? It is up to the PCs to discover.”
Michael Jotne Slayer
“ Foot Coral. It attatches to a foot like moss, almost gluing itself to an organism. It gets its food supply from the ground, and does not leech off the host in any way. It is not a malignant organism, and is entirely harmless. But it only grows on human feet, and even then, never on the left foot. An organism that it grows on can feel touch through the coral, but not pain. Removal of the coral is painless, but why would you want to? Texturally, if fells like a dry, non slimy amoeba.”
Raptyr
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