They're coming out of the ground, they're coming out of the damn ground, game over man, game over man!!!!
"Goblin Sorcerery? That's bullcrap. A Goblin couldn't enchant the backside of a sick goat to- Well, you get what I'm saying."
"I pick your fleas, you pick mine. Well, that would be if either of us had fleas. Haha, right?"
Most know the love that goblins have for mushrooms. Few know the lengths they will go to obtain their delicacy.
A slightly atypical stinking swamp festering with goblins
Sometimes the simple solutions are best..
To be sure, the Dirdums are fair teeming with goblins.
Captain Wandern, ship’s log.
An outcaste goblin with a sadistic streak and a secret talent
Squinzerephtoritzpik, aka Squints, is a simple small time scumbag informant who happens to be from a tribe of goblins with a unique body modification tradition…
Stonedeath is a goblin assassin, but much more than that. His new form allows him to scale walls, fight with uncanny agility, and above all that; he has a hatred for adventurers.
Even the boldest quake with fear of the Kobelyn Cavalry of Terkuss Tahkhan! Especially if they’re on the same side!
This stuff will make you a sexual Red-Frilled Blood Dragon.
Jesk, Orcish gladiator
How empty are their bellies that already so much man and horse flesh cannot fill them?
Excerpt from the Lex Predatoris
Even at the best of times, goblins and alchemy don’t mix well…
He may be a small green goblin but donÃ¢t tell him that or he might show you otherwise.
Nestled among the smaller and less noticed store fronts, hidden among the sundry vendors, and purveyors of beads, cheap jewelry, and meat-on-a-stick products in a small building that smells strongly of hot linen, cotton, soap…and goblin.
An escaped goblin who only wants to live his life to help others. Yet humans and other more advanced races push him down and chase him off.
The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by "rewarding" them with an insane magical weapon
Agrophobic, refuses to come out of the scabbard without a strength check to draw it.
Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc
Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion
the possibilities are endless