Guild of Technomancers Eternal Blue Facility
“A secret technomancer base? Under this
fine establishment? Surely you jest. There is no reason for them to
do something like that. Stop being silly and enjoy yourselves.”
~Prince Willem Cobalt.
“Yeah there are a some technomancers who frequent this place. I am not sure what they do nor where they go though.” ~Hostess Margret Badby.
Inside the Tabernacle of Discrete Amusement
is a secret passage that connects to a secret hackerspace run by the
Guild of Technomancers. This facility which is codenamed “Eternal
Blue” is not connected to the main hackerspace known to the public
in the city. It is completely independent from it.
The
purpose of this secret hackerspace is to research and develop
zero-day exploits, malware, and other hacking tools. The only people
in the Guild of Technomancers that know about this place are
members of the Cyber Knights group. Security is tight and there has
been no successful unauthorized access since it was constructed.
Prince
Willem Cobalt, founder of the tabernacle knows about this hackerspace
but can do nothing about it because
the Guild is holding something
over his head. The Guild of Technomancers has concrete evidence that
succubi and incubi are summoned at the establishment. If such
evidence were to ever
find its way into the hands of the Holy Paladins of the Cleansing
Flame, it would result in the place getting shut down, everyone who
is allowed to enter being forced to repent for their sins, and the
prince himself being put to the sword for extreme heresy.
The
prince knows that if this were to happen, there will be no help from
the Royal Forces because his father King Robert Cobalt considers the
tabernacle to be a stain on the family name and reputation. When he
asked the king for help if the Paladins attacked, he got a reply that
basically said “If your little den of inequity attracts the wrath
of the Cleansing Flame, then you are on your own!”
The
tools that are made at the Eternal Blue hackerspace have been used in
cyber ops all over the kingdom. Many villains and infamous
individuals have been brought to justice as a result of these ops and
thus the king finds them to be in his favor. The only technomancers
that work at the Eternal Blue hackerspace are ones who have official
invitations to the tabernacle and are fully vetted members of the
Cyber Knights.
Hidden
security cameras that blend in with the stone carvings monitor the
area around the secret passage to the hackerspace. The secret passage
itself is located in a far off room that no one is likely to check.
To access the passage, you must close the door to this room and then
look directly into the eyes of a specific statue in the room. Then
you must press a secret button on the underside of the pedestal the
statue stands on.
This
locks the door to the room and activates the biometric scanner that
will verify your identity. Upon a successful verification, one of the
stone walls will quietly slide away to reveal an armored security
door that requires a 4 digit code to open. Once inside the passage,
the door and the wall will quietly slide back into place and the room
will unlock. After descending three flights of stairs, you will have
to open another armored security door using a hand scanner. This will
allow you into the hackerspace proper.
The
Eternal Blue hackerspace is monitored by security cameras that watch
every inch of the place from the secret passage to the backrooms.
There are many computer labs and server rooms where the work is done.
Due to the dangerous nature of the stuff that is made in this place,
the entire underground building is air-gapped with TEMPEST Shielding
to prevent the escape of malware. There are also two security offices
that allow one to watch the camera feeds and control the security
systems in the hackerspace.
When
there is no one inside the hackerspace, the entire place is secured
with laser grids and motion sensors. If any of these sensors are
triggered, the hackerspace goes into lockdown. The
lockdown protocol activates the
security alarms, blocks
all the doorways with armored
shutters, and shuts down and encrypts
the computers and servers to prevent
a breach. The security drones will then deal with the intruders.
After there are no intruders
detected, the lockdown will deactivate automatically. This lockdown
protocol can also be activated and deactivated manually from the
security offices.
A
CO2 based fire suppression system will activate when the fire alarms
are triggered. All of the doors will automatically unlock for
evacuation. This is for safety reasons as concentrated CO2 is lethal.
Three
other secret passages exist that lead to other parts of the
tabernacle and one to a location just outside it. But don’t bother
trying to enter the hackerspace via those routes. Those are emergency
exits that can only be opened from the inside.
PC
Plot Hooks:
Infiltration:
The Eternal Blue hackerspace has never has successful intrusion
before. If your PCs are nosy and love poking around in restricted
areas, then they can try to enter the hackerspace if they can find
it. Good luck to them. They will really need it.
Theft:
There is something that needs to be retrieved that can only be found
in the Eternal Blue hackerspace. Therefore it is up to the PCs to
sneak in and obtain this thing without getting caught. If you do get
caught, you are pretty much screwed.
Rescue
Mission: The tabernacle is under attack and there are people trapped
inside the Eternal Blue hackerspace and all of the exits are blocked.
The Guild of Technomancers has asked the PCs to get inside and help
them escape.
Fink Rat: The Prince is planning on spilling the beans about the Eternal Blue hackerspace. The Guild of Technomancers has been alerted to this and will send the evidence of heresy to the Holy Paladins of the Cleansing Flame. The PCs can do nothing, stop the evidence from reaching the Cleansing Flame (The impossible challenge mode), defend the tabernacle when the paladins attack, or assist in the sending of the evidence.
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