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PoisonAlchemist's Profile

Our Author's latest news and articles.

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PoisonAlchemist - Social Profile

- Holy Scrivener of Extreme Wit

For Next Level: 5002xp of 8960xp complete.
5002xp

Hall of Honour

9 HoH

Golden

0 Golden

Quests

2 Quests
- RANDOM
Dungeons | 397xp

Rats in the Basement

Poison's variation on Tucker's Kobolds.

A lighthearted Pathfinder adventure intended for a group of four retired adventurers level 17-20 who have come into possession of The Verbing Noun.

- RANDOM
Locations | 150xp

Ballad of the Malconvoker

A 99 word poem of a small town, and the demon who guards its chapel when the mists rise.

- RANDOM
NPCs | 325xp

NPC Characteristics

NPCs can be so dry and bland when they come up and you aren't prepared for them. Other NPCs often times only have the stats rolled up and their personalities are neglected. That is where a list of simple characteristics can come in handy and you can stereotype the NPC and at least give them some kind of quirk that defines them a little better. Nobody may remember the innkeeper at that one city, but they may very well remember the innkeeper that picked his nose right before he gave the players their change. Just some little things to define the NPCs and make them more real. Some can be used by players as well to spice up their character a little.

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Guilds
“ In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.”
Spark
“ People that live in cities no longer have any contact with the gods. There was a pact between the gods, humans, and animals. We could talk to the gods and the trees were the witness' to the pact. When the trees started getting cut down to make cities the pact was broken by the destruction of the witness'. So now only those that live with nature can speak to the gods and/or animals. Some trees grow tall creating darkness that scares men and they are not able to go near them. If they could they could again speak to the gods.”
Strolen
“ The PCs see a large oak tree, a curious species of yellow and black butterflies swarm around it. Upon further inspection they find that the tree is hollow and that there is an underground cave in it from which the butterflies appear. Will they inspect this strange cave?”
Michael Jotne Slayer
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