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PoisonAlchemist's Profile

Our Author's latest news and articles.

14

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PoisonAlchemist - Social Profile

- Holy Scrivener of Extreme Wit

For Next Level: 5002xp of 8960xp complete.
5002xp

Hall of Honour

9 HoH

Golden

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Quests

2 Quests
- RANDOM
Plots | 195xp

Silverfox Mill - Part II

The town of Silverfox Mill was a quiet place for many years, but this peaceful town has begun to unravel. The arrival of the Usury Guild drained the populace of their livelihood, forcing many into poverty, alcoholism, and prostitution. Complicating this trying time the town has recently lost its most beloved citizen, the wizard Osric Skanderbag. With his absence it seems the long-dead witch Anna has been raised to murder and poison, but this may be a front for more contemporary threats.

- RANDOM
Articles | 210xp

The Ten-Second Story

Giving NPCs memories can go a long way to making a more realistic and enjoyable game world.

This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic, or catchphrase, our memories are what make us different.

- RANDOM
Locations | 145xp

Clarksdale

As with many small towns Clarksdale has its share of secrets. Travellers that pass through are treated warmly, and are encouraged to stay for the upcoming celebration...

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Guilds
“ A certain type of toads, only found in the bleak swamps of Mournmist start falling on the city where the PC's are, like rain. Why?”
Michael Jotne Slayer
“ The characters are wandering through the bustling crowds of Lasopolis. A street conjuror is performing a simple summoning spell, something for the kiddies. A bit of odious purple powder in the fire, an incantation and out pops a saak-lizard or a muhmentarsh, writhing from the flaming brazier. But the conjuror has only a poor grasp of the arcane magical tongue. A few stuttered syllables could lead to Other Things coming through the brazier and giving the crowd more entertainment than they had paid for...”
ephemeralstability
“ As the PCs cross a brigde/tree over a deep river they see the glimmer of gold and jewels lying at the bottom. At further inspection they notice that it is the skeleton of a man still holding on to a sack of treasure. Will the PCs try to dive to get it? What killed the man? Did he simly not let go of the bag he could not swim to the surface with? What cleansed his bones so? Are there flesh-eating beings that dwell in the deep? Can the players resist the chanse of being wealthy for once?”
Michael Jotne Slayer
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