Dungeons
|   Scrasamax | Of Mobs and Mana  By: Scrasamax Brief treatise on dungeon monsters, random monster encounters, and essence in the DungeonVerse | by Scrasamax 50xp9971 views | 
|   Scrasamax | 7 Points of Geography for The Gyre  By: Scrasamax The Wightish counterpart to Terrasquestone, the inverse of the great citadel, and the great fortress of the Gyre | by Scrasamax 50xp9441 views | 
|   Scrasamax | Devouring Deeps  By: Scrasamax Dungeons eat too, and not just unwary adventurers | by Scrasamax 50xp9783 views | 
|   Scrasamax | Obelisk House  By: Scrasamax The ruins of a stone house, the sort that are built in profusion and in close confines, completely alone and out of the place in the wilderness | by Scrasamax 75xp9949 views 1 HoH | 
|   Scrasamax | New Limberlost  By: Scrasamax Borrowing elements of Limberlost, the new location is a dungeon for low level players | by Scrasamax 75xp9881 views 1 HoH | 
|   Scrasamax | The Chained King  By: Scrasamax The Chained King and Aheth Silareth | by Scrasamax 75xp9852 views 1 HoH | 
|   Scrasamax | Gygaxian Gyre, A Five Room Dungeon  By: Scrasamax The great dungeon under Terrasquestone | by Scrasamax 90xp1
                                                                            reply 10663 views 1 HoH | 
|   Scrasamax | Elmenduil, the First Dungeon  By: Scrasamax An apocryphal recounting of the first dungeon | by Scrasamax 75xp2
                                                                            replies 10657 views | 
|   MindForge | Poch'Agoura, the Dread Walker  By: MindForge Spoken only in legends and even then in hushed whispers, Pochâ??Agoura is a name that sends children scurrying into their parents beds. Most people do not believe the old legends that the Dread Walker once subjected the entire world to an endless dark, a mindless machine of destruction that corrupted all in his path. But you see there is always a little fact in legends and myths and this is no different. | by MindForge 200xp9
                                                                            replies 6848 views 2 HoHs | 
|   Scrasamax | Limberlost  By: Scrasamax Ages past the Woodking fell into a deep and terrible slumber, and from the fever of his dreams and nightmares the wooden dungeon of Limberlost grew. | by Scrasamax 340xp26
                                                                            replies 16282 views 2 HoHs | 
|   Maggot | Mugama, The Gold That Is Not  By: Maggot Nestled between the towering cliffs of the Zorian plateau, lies a vast cavity that is wide enough to swallow an adult bull elephant with enough space to spare for a small herd of draft horses on either side. There you will find gold, an abundance of it. But what is that you say? That the natives tell you that it is a place of death and home to hideous monster that will devour you? Ignore the savages. They only seek to protect what they are too indolent to grab for themselves. -A Khanate offical assuring a bunch of miners.   | by Maggot 285xp13
                                                                            replies 10453 views 2 HoHs | 
|   Mourngrymn | Hellgate Prison  By: Mourngrymn In a prison without walls, without guards, and without law; what kind criminal would choose death over a prison such as this? One destined to go to Hellgate Prison. | by Mourngrymn 520xp37
                                                                            replies 18819 views 4 HoHs | 
|   MoonHunter | An ecological dungeon 3: Spirits and Unliving  By: MoonHunter As with any eco system, there is a pattern of life and death. Unfortunately when there is death, there is often trapped emotions, suffering, and other things that 'complicate' the process of transition. Add to this mix the presence of magic and gods and the chances of complications multiply. These complications are known to the mortals as Ghosts, Spectres, and various forms of material Undead.   | by MoonHunter 135xp10
                                                                            replies 12143 views | 
|   manfred | An ecological dungeon 2: The Elements  By: manfred Dungeons, should make sense, in an ecological way. However, to have life, you need to have a physical place to use them. This expands upon the ecological dungeon, giving it a framework to exist in. | by manfred 180xp11
                                                                            replies 11180 views 1 HoH | 
|   manfred | An ecological dungeon  By: manfred We have all seen articles on how Dungeons don't work. I've seen such articles before. But this time, an idea struck me: Why not do a dungeon that really works? Where creatures live their lives in harmony; just the right ecological way? | by manfred 175xp22
                                                                            replies 26972 views 1 HoH |