MoonHunter's Hall of Honour Submissions - ( 200 )

MoonHunter
Blue Fires By: MoonHunter

The Dancing Lights of the Ice Wind are one of the great dangerous in the Land of Snow and Ice.

by MoonHunter
160xp
10 replies
10534 views
1 HoH
MoonHunter
The Spirit's Pub By: MoonHunter

"You head down this back alley, and check that last door on the left. If it opens for you, you are in, one of the gang. If not, well you are not ready for the place yet. If you can't see that door on the left, you will never be one of us. " Silverwind, aka Alex O'Tor

by MoonHunter
125xp
12 replies
7851 views
1 HoH
MoonHunter
Garan- The Name of Magic By: MoonHunter

Magic is a living entity, simple and non-sentient, but reactive to large-scale emotional states. Its name, like we might call a dog, 'Dog', is Garan. It is better to think of it as a huge astreal vine like plant, rather than an animal.

by MoonHunter
550xp
34 replies
24165 views
9 HoHs
MoonHunter
Keldorian Church aka Church of Creator By: MoonHunter

Looking back on things, Keldor was the most unlikely of prophets. While charismatic, he was short, of middling birth, a half breed, and of a questionable profession. Yet his words have change the very fabric of society and created a lasting peace.

by MoonHunter
115xp
3 replies
7866 views
1 HoH
MoonHunter
WWMWBI - If a New Form of Magic Occured By: MoonHunter

Yesterday, new magic appeared upon your world. What happens next.

by MoonHunter
205xp
11 replies
9557 views
2 HoHs
MoonHunter
Prisons, Jails, and Places of Holding By: MoonHunter

bastille, big cage, big house, big school, black hole, booby hatch, brig, bucket, bull pen, caboose, cage, calaboose, can, cell, clink, concentration camp, cooler, coop, county hotel, death house, detention camp, detention centre, doing time, dungeon, fish bowl, freezer, inside, Jail, Jailhouse, joint, jug, keep, limbo, lockup, mill, pen, penal institution, penitentiary, pokey, pound, prison, rack, reformatory, slammer, solitary, statesville, stir, stockade, tank, there are hundreds of names and hundreds of thousands of different ones. What are yours?

by MoonHunter
185xp
14 replies
30837 views
1 HoH
MoonHunter
Pathkeepers of the Eternal Pattern By: MoonHunter

The Celestrial Dance, The Weave of the Spirit, The Dance of Time, The Song of Reality, and The Flow of the Seasons, are aspects of the Eternal Pattern. The Gods are the walkers, dancer, weaver, paths, and guidepoints of the reoccuring pattern. They are the manifest primal forces that make up the pattern of the universe - The Eternal Pattern

by MoonHunter
205xp
15 replies
10171 views
2 HoHs
MoonHunter
Ring of Fire By: MoonHunter

The Ring of Fire is an ancient artifact that possess great power over fire, according to the legends. It has passed from the fingers of heroes to the finger of heroes many time over the ages. It is a pity the bards don't record the annoying details of this item, another Legacy of Corvus.

by MoonHunter
110xp
6 replies
12352 views
1 HoH
MoonHunter
Bartholamuel Desperado Whaler By: MoonHunter

Desperado, oh, you ain't gettin' no younger:
Your pain and your hunger, they're drivin' you home.
And freedom, oh freedom,
Well, that's just some people talkin'
Your prison is walking,
Through this world all alone.

by MoonHunter
155xp
11 replies
6609 views
1 HoH
MoonHunter
The City of Caulderon By: MoonHunter

The city of Caulderon is the mythic flying city. Once a magnificent city on a cliff, it was saved from being lost to the sea by being lifted by alchemical means. It was filled with impossibly tall shining spires standing above golden domes. The sunlight striking it is said to blind those who come to invade the city. The people lived in this magnificent city in health, wealth, and safety. They rode Griffons and created all sorts of creature. Caulderon was known for its magic, its alchemy. In the old tongue, the word Caulder means alchemey, from the word Cauldron. It is from their alchemey that their great wealth and comfort is derieved.

Legends (and Elven History) states that the floating city would visit The Lands once every few years, blown by the winds. They would trade for things and sell their magikal goods. After a year or so, their cities would be be blown to other places. It has been over four hundred years since any credible source has seen the floating cities. It is the thing of legends.

Then why has one been seen over the Land?

by MoonHunter
120xp
14 replies
16278 views
1 HoH
MoonHunter
The Guild of Magic By: MoonHunter

The Magic Guild is one of the first Humanti Guilds, one of the first organizations that crossed clan bloodlines. It has become one of the most powerful, having a prestigeous place in history and becoming the 'official' judges of way and order/chaos.

by MoonHunter
105xp
4 replies
7120 views
1 HoH
MoonHunter
Five Best Tips for Posting on Strolen's (and Other Places) By: MoonHunter

If you are new to the site, you might want to read this post.

by MoonHunter
460xp
21 replies
16047 views
5 HoHs
MoonHunter
Blood Seekers By: MoonHunter

Blood Seekers are a class or type of mystical weapons. Like many mystic weapons, they provide the user increased speed and technique. Unlike most weapons, these can strike their specific targets with astonishing accuracy for they target the very blood of a living thing.

by MoonHunter
135xp
5 replies
7848 views
1 HoH
MoonHunter
The Gar Eeel By: MoonHunter

Gar Eeels live in the large,weed choked rivers and lakes that cover much of the Powi lands,are are revered as godlings by these primitive people. Many shamans say that the power to control the rains, rest with the Gar Eeel or Messengers of the rains, as they are known by the tribes.

by MoonHunter
175xp
9 replies
7291 views
1 HoH
MoonHunter
City Image - Cheza 'city' Betaze '17' By: MoonHunter

Cheza Betaze is the 17th Nekron urban area found in the Northern Cascades. The reasons why it is the best known of all Nekron cavern cities is that is has an easily accessible surface entrance/ exit which is just off the main Cascade trade trails. Being of recent construction in a time of prosperity, it is a city the Nekron feel proud off.

by MoonHunter
150xp
10 replies
9267 views
1 HoH
MoonHunter
Shelandra Batwind By: MoonHunter

Shelandra looks the part of a powerful Necromantic Sorceress. She is tall, pale, and coldly beautiful. She has a castle that always seems to have a storm over it. She has pet monsters. She has a small personal army of Skeletons. She scares the peasants and makes the local nobles uneasy. However, if pressed, nobody can actually recall her doing anything really Evil.

by MoonHunter
595xp
28 replies
13982 views
3 HoHs
MoonHunter
and a ten foot pole. By: MoonHunter

You have what?! On your equipment list? For real?

by MoonHunter
585xp
245 replies
58877 views
9 HoHs
MoonHunter
Terrain Features By: MoonHunter

These are minor things that can be dropped in anywhere to add "narrative flavor", to make it more than just another road, field, forest or beach.

by MoonHunter
255xp
36 replies
15381 views
4 HoHs
MoonHunter
The Vicean Deity By: MoonHunter

The Vicean Deity is a mysterious Deity. Some say it is the primal god - the universal spark- that created all the other dieties and the rest of the universe. Some say that it is the God within all of us. The Vicean Deity is The Sun. The Vicean Deity is not simple. There is no 'personaification' of the Vicean Deity. Is it confusing to most people, but it seems to work.

by MoonHunter
95xp
3 replies
8284 views
1 HoH
MoonHunter
Ocadian PitFiend By: MoonHunter

Ephemeralstability wrote:
The ochre sands stretch for miles around. Something kicks up the dust. It's a yak. A desert-yak. It ambles slowly, nuzzling the ground for the low-growing shrubs. The ranger freezes. 'Stay very still,' he warns. 'Don't move at all.' 'What is it?' you ask, breathlessly. 'It's the most dangerous creature in the whole Ocadian desert. And it's about to eat that yak...'

by MoonHunter
245xp
15 replies
12960 views
2 HoHs