MoonHunter's Hall of Honour Submissions - ( 200 )

MoonHunter
10 in 10 By: MoonHunter

The journey of 1000 metaphorical miles begins with putting your hands on keys and typing away.

by MoonHunter
290xp
23 replies
11313 views
4 HoHs
MoonHunter
Azure District By: MoonHunter

The district gets its name by the good sized walls that are painted a bright blue that mark the magic district. That wall is watched by the Witchhunter guard.

by MoonHunter
160xp
8 replies
11794 views
1 HoH
MoonHunter
and a ten foot pole. By: MoonHunter

You have what?! On your equipment list? For real?

by MoonHunter
585xp
245 replies
57564 views
9 HoHs
MoonHunter
White Rock - A fishing village By: MoonHunter

White Rock is a fishing village just off the main coastal road, not too far from a town and a bit farther from a city. Named for the white boulders that are found around these parts, the village is built on a protected cove that has a small set of streams outletting into it. The weather is a bit cold in the winter, but the summers can be quite pleasant. The fishing is fairly good in these waters. It is on its way to becoming a tiny town.

by MoonHunter
180xp
48 replies
12695 views
1 HoH
MoonHunter
PC Death and the Threshold of Acceptance By: MoonHunter

One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this.

by MoonHunter
222xp
13 replies
8439 views
2 HoHs
MoonHunter
Unknown Death By: MoonHunter

Your adventurers can name this one, if they survive. The last thing they will hear is: 'ppppooockt-t-t-t-t-t-t-t-t-t' before their eyes and ears start bleeding and their body become black and blue... battered by something unseen and untouched.

by MoonHunter
355xp
20 replies
13167 views
3 HoHs
MoonHunter
Gamer's Dictionary of Measurements By: MoonHunter

The world is full of different measurement systems. Some are old, some new, some obvious, some obscure. Each one is important enough to some group of people to be codified and passed down through the years. These are the ones that might be useful for gamers.

by MoonHunter
280xp
24 replies
21572 views
2 HoHs
MoonHunter
Not Just Rolling Dice: A Fight Scene By: MoonHunter

A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay.

by MoonHunter
285xp
23 replies
10713 views
3 HoHs
MoonHunter
Campaigns are like Plants By: MoonHunter

Literally, Campaigns are like plants. They can only grow if the conditions are right. The GM must plant them in the correct place and right environmental conditions (i.e. the players must like the ideas behind the games and be willing to play in them). Just like the gardener must prepare the soil and growing environment, the GM must create the basics of the campaign before play.

by MoonHunter
190xp
10 replies
7206 views
2 HoHs
MoonHunter
City Image - Cheza 'city' Betaze '17' By: MoonHunter

Cheza Betaze is the 17th Nekron urban area found in the Northern Cascades. The reasons why it is the best known of all Nekron cavern cities is that is has an easily accessible surface entrance/ exit which is just off the main Cascade trade trails. Being of recent construction in a time of prosperity, it is a city the Nekron feel proud off.

by MoonHunter
150xp
10 replies
8694 views
1 HoH
MoonHunter
Terrain Features By: MoonHunter

These are minor things that can be dropped in anywhere to add "narrative flavor", to make it more than just another road, field, forest or beach.

by MoonHunter
255xp
36 replies
14268 views
4 HoHs
MoonHunter
Weather Related PlotSeeds By: MoonHunter

The point of the submission is quite simple: man vs nature is a common conflict in fiction, but not so much in gaming, this submission is a step to correct that.

by MoonHunter
150xp
24 replies
15946 views
1 HoH
MoonHunter
The Crimson Skulls Company By: MoonHunter

The Crimson Skulls Company is a mercenary company of some repute. That repute is not always the most positive. Their Motto is 'We are Dead; we have no fear of you.'

by MoonHunter
155xp
10 replies
7937 views
1 HoH
MoonHunter
Partas II By: MoonHunter

In a universe always in need of habitable planets, Partas II had a good location, good resources, and the people about it had a "need". It just had one problem. It wasn't generally habitable. A century ago, the Great Project was undertaken. A century from now, it will be complete. People will stand unaided upon its surface.

As long as nothing goes wrong.

by MoonHunter
115xp
5 replies
5976 views
1 HoH
MoonHunter
The Spirit's Pub By: MoonHunter

"You head down this back alley, and check that last door on the left. If it opens for you, you are in, one of the gang. If not, well you are not ready for the place yet. If you can't see that door on the left, you will never be one of us. " Silverwind, aka Alex O'Tor

by MoonHunter
125xp
12 replies
7070 views
1 HoH
MoonHunter
Rampant Lions Company By: MoonHunter

They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion's signature charge.
Major Advarete, Memoirs of the Twin Rose Wars 1320 Greenfield Presses

by MoonHunter
175xp
8 replies
7685 views
1 HoH
MoonHunter
The Black Ones By: MoonHunter

The Black Ones are a paranoid's nightmare. They can take over any single body, or be hiding nearly anywhere. They can see as well in the dark as the light. They can hear nearly any sound, like the faintest heartbeat 10 paces away. They are totally alien, with motivations and drives that are nearly incomprehensable to humans. And the worst part is, they are here and you don't know it.

by MoonHunter
170xp
8 replies
8249 views
1 HoH
MoonHunter
Silvered Irons By: MoonHunter

Forged with the souls of 12 good lawmen fighting The Darkness, carried by the 13th, the lone survivor, these shining irons have become legendary weapons for The Light.

by MoonHunter
285xp
18 replies
8270 views
2 HoHs
MoonHunter
Character Weaving By: MoonHunter

Do you understand Six Degrees of Seperation?

by MoonHunter
185xp
12 replies
8600 views
1 HoH
MoonHunter
Karnan By: MoonHunter

It seems to be a giant turtle with a long neck. One expects it to be slow. However, it is one of the most effective predators in the rivers, deltas, and swamps of Vireland.

by MoonHunter
155xp
9 replies
9802 views
1 HoH