MoonHunter's Hall of Honour Submissions - ( 200 )
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MoonHunter
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NPCs out of History By: MoonHunter
History is full of interesting and exotic people who can help to populate your world. They can help illuminate the range of what people think is possible for your world (or you can consider them PCs run by players not in your game). |
by MoonHunter
535xp
81
replies63472 views 8 HoHs |
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MoonHunter
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LLorryn of The Singing Steel By: MoonHunter
LLorryn of The Singing Steel was known as LLorryn of Rydlin in his lifetime. During that lifetime he crafted thirteen of the famed Singing Blades, as well as numerous other charms and magic items. All are known for his trademark, the ringing sound caused by the magic flowing through them. |
by MoonHunter
135xp
16
replies11818 views 1 HoH |
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MoonHunter
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Blood Seekers By: MoonHunter
Blood Seekers are a class or type of mystical weapons. Like many mystic weapons, they provide the user increased speed and technique. Unlike most weapons, these can strike their specific targets with astonishing accuracy for they target the very blood of a living thing. |
by MoonHunter
135xp
5
replies7354 views 1 HoH |
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MoonHunter
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Mask of The Monarch By: MoonHunter
'The Monarch is Eternal. We care not what he looks like. He gives up himself being himself to be the ruler of the country. ' |
by MoonHunter
330xp
18
replies12182 views 4 HoHs |
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MoonHunter
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Manna Fleas By: MoonHunter
These creatures have the uncanny ability to feel the ripples of magic, so they travel through planes, rather than distance to find food. |
by MoonHunter
225xp
16
replies11820 views 1 HoH |
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MoonHunter
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Forge in the Forest By: MoonHunter
Despite the name, no metal working is currently done here. It is a restaurant of some repute. |
by MoonHunter
120xp
7
replies7601 views 1 HoH |
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MoonHunter
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Black Christmas the Campaign By: MoonHunter
It is December 24th. People around the world are doing last minute shopping, traveling, and getting their work done. The world is filled with moments of joy and amusement as the world is desperately getting ready for a joyous holiday (or going to the movies or Chinese food w/ the family… depending on the tradition). Then, the Gates open and the world changed. Mythics began to appear. However, out of the gates, yes those magical gates, out pours death and mayham into the Malls and Streets. They don’t have a name, nor do they give one. Some call them demons, aliens, or experiments; others just call them Monsters. The Elfs, they call them Grinches. Continued Below... |
by MoonHunter
130xp
11
replies10564 views 1 HoH |
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MoonHunter
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World Building 102: Environment building the MoonHunter way By: MoonHunter
Game environments are not built with a ruler and some tape, they are built with imagination and an understanding of what is needed to make the game environment. If you take the time to learn about what you will need to do before you being the process, it will make for better results in less time with less work. |
by MoonHunter
400xp
23
replies16720 views 5 HoHs |
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MoonHunter
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Map of Ithar By: MoonHunter
It looks like an ordinary parchment map, until it speaks to you. It says, 'I know where you need to go to find what you are looking for.' From there, the adventure begins. |
by MoonHunter
230xp
24
replies13200 views 2 HoHs |
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MoonHunter
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The Mayor By: MoonHunter
A mayor (from the Latin mâior, meaning "greater") is a modern title used in many countries for the highest ranking officer in a municipal government. In some places The Mayor is the Chief Executive running the city. In others, they are a ceremonial official. No matter what they really are, mayors tend to reflect their cities, and their cities and city administrations tend to reflect them. |
by MoonHunter
90xp
11
replies6130 views 1 HoH |
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MoonHunter
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Silvered Irons By: MoonHunter
Forged with the souls of 12 good lawmen fighting The Darkness, carried by the 13th, the lone survivor, these shining irons have become legendary weapons for The Light. |
by MoonHunter
285xp
18
replies8405 views 2 HoHs |
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MoonHunter
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Prisons, Jails, and Places of Holding By: MoonHunter
bastille, big cage, big house, big school, black hole, booby hatch, brig, bucket, bull pen, caboose, cage, calaboose, can, cell, clink, concentration camp, cooler, coop, county hotel, death house, detention camp, detention centre, doing time, dungeon, fish bowl, freezer, inside, Jail, Jailhouse, joint, jug, keep, limbo, lockup, mill, pen, penal institution, penitentiary, pokey, pound, prison, rack, reformatory, slammer, solitary, statesville, stir, stockade, tank, there are hundreds of names and hundreds of thousands of different ones. What are yours? |
by MoonHunter
185xp
14
replies30246 views 1 HoH |
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MoonHunter
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Monk's Spade By: MoonHunter
In the north west provinces, the locals used an odd design for their shovels. The blade part is a flat 12' (30 cm) cast iron half circle with a small extension in the back to facilitate mounting on the handles. Like many farming items, they were adapted to be used as weapons by those who had them and had no others. |
by MoonHunter
145xp
12
replies11895 views 1 HoH |
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MoonHunter
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Mourners of the Quiet Guild By: MoonHunter
From the outlook of my new and inexpensive flat, I could see her. She was kneeling in the graveyard across the cobblestoned way in front of a fresh grave. She was in dark mourning gear, complete with those large black hats that were the fashion. A lost lamb I supposed, recently wed, recently widowed, crying for the loss of a loved one. She had been there two days that I noticed, as well as their nights. She never seemed to move, so locked she was in her grief. As I drank a lonely nightcap, I caught the glimpse that changed me. In the pale moon light, I saw the grave buckle. In a foul corruption of Athenean birth, some spawn sprang forth. Not taking my eyes off the horrid scene, I reached over to the weapon I had been cleaning. Before I could grasp it fully, the petite young widow of my imagination cleared a saber concealed under her over cape and removed its loathsome head. After checking her kill, she looked up at me; backlit I assumed by the lamp in the room. She was not just a simple widow, she was Mourner. I held up my glass in a true salute from one professional to another. At that point I knew two new things: That the Unnatural truly had become more active as I had been hearing in the back alleys and I needed to move far from that graveyard. |
by MoonHunter
225xp
13
replies7725 views 2 HoHs |
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MoonHunter
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Famous Gaming Laws Axioms and Principles By: MoonHunter
This is a list of laws, axioms, and strong recomendations from published and/or famous game designers/ writers I have recently collected. If you find them, add them. Please do not just add 'any old' gamer's axions, laws, etc. |
by MoonHunter
130xp
7
replies7071 views 1 HoH |
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MoonHunter
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It is a Small World By: MoonHunter
This article is also know as World Building 1A. |
by MoonHunter
110xp
3
replies10422 views 1 HoH |
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MoonHunter
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DogBounds By: MoonHunter
DogBounds are the pulp magazines and books of their day: cheap, lurid, with a charm of their own. |
by MoonHunter
270xp
43
replies28911 views 2 HoHs |
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MoonHunter
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New Looks and Takes and Makovers By: MoonHunter
Some times the same old thing, be it a species or class or type of magic, just does not have that old spark. That is what these threads are about. They are re-imagined versions of the classics. An attempt to make them interesting and useful again. |
by MoonHunter
235xp
16
replies131488 views 4 HoHs |
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MoonHunter
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Setting Up a Campaign Climax By: MoonHunter
Great drama is at the core of the Gaming Experience. The character's can't be fighting the destruction of the world every session (though that can be fun), but there is great fulfilment in the climatic scenes of a campaign or long term adventure. Every climax is not seen in terms of violence (though it is very common). The personal stories of PC's and NPC's should also have meaningful expression in adventure climaxes. Yet all Climaxes in a campaign have similarities. |
by MoonHunter
135xp
9
replies13842 views 1 HoH |
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MoonHunter
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The Nekron: A New Take on Drow By: MoonHunter
Let me just say I HATE DROW. The DnD anti-elves really annoy the heck out of me. They are annoying two hit die monsters. They have become hugely popular because of some well written DnD fiction books. Yet, they don't make sense. So lets try again. |
by MoonHunter
425xp
39
replies21447 views 2 HoHs |