MoonHunter's Hall of Honour Submissions - ( 200 )
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The Riot Dog By: MoonHunter
Summer riots are a fact of life in the Cities of The Peninsula. So are wild city dogs. Yet, this one seems different. |
by MoonHunter
170xp
9
replies4308 views 1 HoH |
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The Five Glow Lights of the Great Library By: MoonHunter
The Glow Lights of the Great Library. This set of five unbreakable crystal balls provide bright magikal light so people can read among the rare books and scrolls in the Great Library without risking candles. These innocuous items are often overlooked. They would not be, if anyone knew their origins were with Corvus the Mad. |
by MoonHunter
110xp
10
replies12151 views 1 HoH |
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LLorryn of The Singing Steel By: MoonHunter
LLorryn of The Singing Steel was known as LLorryn of Rydlin in his lifetime. During that lifetime he crafted thirteen of the famed Singing Blades, as well as numerous other charms and magic items. All are known for his trademark, the ringing sound caused by the magic flowing through them. |
by MoonHunter
135xp
16
replies11129 views 1 HoH |
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Prisons, Jails, and Places of Holding By: MoonHunter
bastille, big cage, big house, big school, black hole, booby hatch, brig, bucket, bull pen, caboose, cage, calaboose, can, cell, clink, concentration camp, cooler, coop, county hotel, death house, detention camp, detention centre, doing time, dungeon, fish bowl, freezer, inside, Jail, Jailhouse, joint, jug, keep, limbo, lockup, mill, pen, penal institution, penitentiary, pokey, pound, prison, rack, reformatory, slammer, solitary, statesville, stir, stockade, tank, there are hundreds of names and hundreds of thousands of different ones. What are yours? |
by MoonHunter
185xp
14
replies29538 views 1 HoH |
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BlackHearts By: MoonHunter
Elegant weapons from a more elegant age. Their mystic power is woven from the ancient dueling code. While not the most powerful enchantments ever created, they are some of the most respected. |
by MoonHunter
115xp
8
replies9263 views 1 HoH |
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Blue Fires By: MoonHunter
The Dancing Lights of the Ice Wind are one of the great dangerous in the Land of Snow and Ice. |
by MoonHunter
160xp
10
replies9413 views 1 HoH |
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Keldorian Church aka Church of Creator By: MoonHunter
Looking back on things, Keldor was the most unlikely of prophets. While charismatic, he was short, of middling birth, a half breed, and of a questionable profession. Yet his words have change the very fabric of society and created a lasting peace. |
by MoonHunter
115xp
3
replies6986 views 1 HoH |
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NPCs out of History By: MoonHunter
History is full of interesting and exotic people who can help to populate your world. They can help illuminate the range of what people think is possible for your world (or you can consider them PCs run by players not in your game). |
by MoonHunter
535xp
81
replies62419 views 8 HoHs |
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30 Temple Priests By: MoonHunter
It is a good sized temple with all the appropriate attendents. Who is in the temple running it? |
by MoonHunter
145xp
6
replies6668 views 1 HoH |
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Legends of "On True Power" By: MoonHunter
Exerpt from the Introduction: |
by MoonHunter
115xp
4
replies8038 views 1 HoH |
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Steamery - A type of magic By: MoonHunter
Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce 'magical' power. |
by MoonHunter
110xp
8
replies7512 views 1 HoH |
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Garage Sale from Hell By: MoonHunter
Inspired by Ria Hawk’s Mirror of Doom, this thread is for items that could be found in a Garage Sale from Hell. ![]() |
by MoonHunter
410xp
17
replies193065 views 7 HoHs |
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Campaigns are like Plants By: MoonHunter
Literally, Campaigns are like plants. They can only grow if the conditions are right. The GM must plant them in the correct place and right environmental conditions (i.e. the players must like the ideas behind the games and be willing to play in them). Just like the gardener must prepare the soil and growing environment, the GM must create the basics of the campaign before play. |
by MoonHunter
190xp
10
replies7046 views 2 HoHs |
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Starting a Campaign the MoonHunter way. By: MoonHunter
Starting a Campaign the MoonHunter way, what more is there to say? |
by MoonHunter
190xp
21
replies13608 views 2 HoHs |
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Manna Fleas By: MoonHunter
These creatures have the uncanny ability to feel the ripples of magic, so they travel through planes, rather than distance to find food. |
by MoonHunter
225xp
16
replies10955 views 1 HoH |
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Mask of The Monarch By: MoonHunter
'The Monarch is Eternal. We care not what he looks like. He gives up himself being himself to be the ruler of the country. ' |
by MoonHunter
330xp
18
replies11659 views 4 HoHs |
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'The Speed Limit is ' - about Magic Items By: MoonHunter
I have to admit I HATE the number of casual magic items that appear in the average fantasy game, D20 being the worst. The amount of magic is being reinforced by the rules and the treasure chart. They are just 'power ups' of the video game nature. They don't add anything to the game except requiring bigger and badder bad guys. |
by MoonHunter
155xp
16
replies12508 views 1 HoH |
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WheatSword By: MoonHunter
Wheatsword has the reputation of being the dullest city in the world. It is surrounded by miles of flat farmland. The buildings are big, square, and boring. The streets are well paved. It looks like someone in the Military designed the city. And they did. It is the largest military establishment in the world. |
by MoonHunter
260xp
19
replies14087 views 1 HoH |
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The Black Robes By: MoonHunter
To fight the Evil, you must learn of The Evil, master its skills, know its techniques, and be able to use its tools. Only then can you train others to fight The Evil. |
by MoonHunter
245xp
10
replies10111 views 2 HoHs |
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Weather Related PlotSeeds By: MoonHunter
The point of the submission is quite simple: man vs nature is a common conflict in fiction, but not so much in gaming, this submission is a step to correct that. |
by MoonHunter
150xp
24
replies15673 views 1 HoH |