MoonHunter's Hall of Honour Submissions - ( 200 )

MoonHunter
Two Twines - The Elven Embassy By: MoonHunter

In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . .

by MoonHunter
285xp
13 replies
12137 views
2 HoHs
MoonHunter
Dokoren - The People of Legacy - A new take on Dwarves By: MoonHunter

A new Take on Dwarves should hit the following key points Short (After all Dwarf means a short person), Underground (traditional living arrangements), Artificers (Maker of things, use of forge), and Good Combatant. They don’t have to be short vikings.

by MoonHunter
215xp
26 replies
14606 views
3 HoHs
MoonHunter
Prisons, Jails, and Places of Holding By: MoonHunter

bastille, big cage, big house, big school, black hole, booby hatch, brig, bucket, bull pen, caboose, cage, calaboose, can, cell, clink, concentration camp, cooler, coop, county hotel, death house, detention camp, detention centre, doing time, dungeon, fish bowl, freezer, inside, Jail, Jailhouse, joint, jug, keep, limbo, lockup, mill, pen, penal institution, penitentiary, pokey, pound, prison, rack, reformatory, slammer, solitary, statesville, stir, stockade, tank, there are hundreds of names and hundreds of thousands of different ones. What are yours?

by MoonHunter
185xp
14 replies
30384 views
1 HoH
MoonHunter
Elven Prison By: MoonHunter

What is an Elven Prison? It is their entire city.

by MoonHunter
135xp
7 replies
8483 views
1 HoH
MoonHunter
Pathkeepers of the Eternal Pattern By: MoonHunter

The Celestrial Dance, The Weave of the Spirit, The Dance of Time, The Song of Reality, and The Flow of the Seasons, are aspects of the Eternal Pattern. The Gods are the walkers, dancer, weaver, paths, and guidepoints of the reoccuring pattern. They are the manifest primal forces that make up the pattern of the universe - The Eternal Pattern

by MoonHunter
205xp
15 replies
9770 views
2 HoHs
MoonHunter
Blue'd Tower By: MoonHunter

Most towers and baileys are defensive, protecting defenders from attackers. This keep tower and bailey is used to protect everyone else from what is within.

by MoonHunter
110xp
7 replies
8488 views
1 HoH
MoonHunter
Interesting Battle Sashes By: MoonHunter

The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Given the presence of blood, spirit and honor, it was only a matter of time until magic became involved.

by MoonHunter
160xp
10 replies
7493 views
1 HoH
MoonHunter
True Immersion By: MoonHunter

You can talk the talk, but can you walk the walk?

by MoonHunter
295xp
34 replies
16034 views
3 HoHs
MoonHunter
The Nekron: A New Take on Drow By: MoonHunter

Let me just say I HATE DROW. The DnD anti-elves really annoy the heck out of me. They are annoying two hit die monsters. They have become hugely popular because of some well written DnD fiction books. Yet, they don't make sense. So lets try again.

by MoonHunter
425xp
39 replies
21722 views
2 HoHs
MoonHunter
Worksheet Settings By: MoonHunter

One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.

by MoonHunter
175xp
17 replies
14240 views
1 HoH
MoonHunter
PC Death and the Threshold of Acceptance By: MoonHunter

One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this.

by MoonHunter
222xp
13 replies
8643 views
2 HoHs
MoonHunter
Omen Birds By: MoonHunter

Omen Birds are the harbringers of death and bad things to come. They accompany war/ battle, monsters, pestilance, and disaster. They follow the bringers of such as well as selecting their victims.

by MoonHunter
255xp
17 replies
14655 views
1 HoH
MoonHunter
30 Knights By: MoonHunter

There is a tournament and now the town is flooded with Knights. OR there is a huge group of nights the characters are interacting with. Now you have to fill out those personalities. Here is 30 of them.

by MoonHunter
220xp
17 replies
10216 views
1 HoH
MoonHunter
Blue Fires By: MoonHunter

The Dancing Lights of the Ice Wind are one of the great dangerous in the Land of Snow and Ice.

by MoonHunter
160xp
10 replies
10105 views
1 HoH
MoonHunter
Lady Adjella By: MoonHunter

She is The Princess of the Night Faire

by MoonHunter
145xp
9 replies
6017 views
1 HoH
MoonHunter
Old Town Jail By: MoonHunter

As you are marched towards The Key, you can feel the rickety dock sway back under the weight of the prisoners. The rowing of The Key is slow and deliberate. You see your home for the next few months. You are suprised it is still afloat.

by MoonHunter
115xp
9 replies
7702 views
1 HoH
MoonHunter
Merideth the Great By: MoonHunter

This powerful and ruthless legendary leader amassed an army of Beastmen and mercenaries conquering most of The Six Lands. His rule was ruthless, treating the people of the lands as slaves. He took the resources he needed for his campaigns without regard for the 'sheep' left behind. He oppressed the people for nearly two decades before being overthrown by the Six Armies who march as One and the Sleeping King.

by MoonHunter
90xp
3 replies
6328 views
1 HoH
MoonHunter
The Signet Ring of the House Malenti By: MoonHunter

The Signet Ring of the House Malenti (minor noble house) has more than a minor political power associated with it. It 'seals the soul' of any it touches (with intent).

by MoonHunter
195xp
11 replies
10146 views
1 HoH
MoonHunter
DogBounds By: MoonHunter

DogBounds are the pulp magazines and books of their day: cheap, lurid, with a charm of their own.

by MoonHunter
270xp
43 replies
29083 views
2 HoHs
MoonHunter
The Five Glow Lights of the Great Library By: MoonHunter

The Glow Lights of the Great Library. This set of five unbreakable crystal balls provide bright magikal light so people can read among the rare books and scrolls in the Great Library without risking candles. These innocuous items are often overlooked. They would not be, if anyone knew their origins were with Corvus the Mad.

by MoonHunter
110xp
10 replies
13177 views
1 HoH