MoonHunter's Hall of Honour Submissions - ( 200 )
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MoonHunter
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Two Twines - The Elven Embassy By: MoonHunter
In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . . |
by MoonHunter
285xp
13
replies12137 views 2 HoHs |
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MoonHunter
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Dokoren - The People of Legacy - A new take on Dwarves By: MoonHunter
A new Take on Dwarves should hit the following key points Short (After all Dwarf means a short person), Underground (traditional living arrangements), Artificers (Maker of things, use of forge), and Good Combatant. They don’t have to be short vikings. |
by MoonHunter
215xp
26
replies14606 views 3 HoHs |
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MoonHunter
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Prisons, Jails, and Places of Holding By: MoonHunter
bastille, big cage, big house, big school, black hole, booby hatch, brig, bucket, bull pen, caboose, cage, calaboose, can, cell, clink, concentration camp, cooler, coop, county hotel, death house, detention camp, detention centre, doing time, dungeon, fish bowl, freezer, inside, Jail, Jailhouse, joint, jug, keep, limbo, lockup, mill, pen, penal institution, penitentiary, pokey, pound, prison, rack, reformatory, slammer, solitary, statesville, stir, stockade, tank, there are hundreds of names and hundreds of thousands of different ones. What are yours? |
by MoonHunter
185xp
14
replies30384 views 1 HoH |
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MoonHunter
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Elven Prison By: MoonHunter
What is an Elven Prison? It is their entire city. |
by MoonHunter
135xp
7
replies8483 views 1 HoH |
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MoonHunter
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Pathkeepers of the Eternal Pattern By: MoonHunter
The Celestrial Dance, The Weave of the Spirit, The Dance of Time, The Song of Reality, and The Flow of the Seasons, are aspects of the Eternal Pattern. The Gods are the walkers, dancer, weaver, paths, and guidepoints of the reoccuring pattern. They are the manifest primal forces that make up the pattern of the universe - The Eternal Pattern |
by MoonHunter
205xp
15
replies9770 views 2 HoHs |
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MoonHunter
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Blue'd Tower By: MoonHunter
Most towers and baileys are defensive, protecting defenders from attackers. This keep tower and bailey is used to protect everyone else from what is within. |
by MoonHunter
110xp
7
replies8488 views 1 HoH |
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MoonHunter
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Interesting Battle Sashes By: MoonHunter
The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Given the presence of blood, spirit and honor, it was only a matter of time until magic became involved. |
by MoonHunter
160xp
10
replies7493 views 1 HoH |
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MoonHunter
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True Immersion By: MoonHunter
You can talk the talk, but can you walk the walk? |
by MoonHunter
295xp
34
replies16034 views 3 HoHs |
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MoonHunter
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The Nekron: A New Take on Drow By: MoonHunter
Let me just say I HATE DROW. The DnD anti-elves really annoy the heck out of me. They are annoying two hit die monsters. They have become hugely popular because of some well written DnD fiction books. Yet, they don't make sense. So lets try again. |
by MoonHunter
425xp
39
replies21722 views 2 HoHs |
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MoonHunter
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Worksheet Settings By: MoonHunter
One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them. |
by MoonHunter
175xp
17
replies14240 views 1 HoH |
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MoonHunter
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PC Death and the Threshold of Acceptance By: MoonHunter
One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this. |
by MoonHunter
222xp
13
replies8643 views 2 HoHs |
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MoonHunter
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Omen Birds By: MoonHunter
Omen Birds are the harbringers of death and bad things to come. They accompany war/ battle, monsters, pestilance, and disaster. They follow the bringers of such as well as selecting their victims. |
by MoonHunter
255xp
17
replies14655 views 1 HoH |
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MoonHunter
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30 Knights By: MoonHunter
There is a tournament and now the town is flooded with Knights. OR there is a huge group of nights the characters are interacting with. Now you have to fill out those personalities. Here is 30 of them. |
by MoonHunter
220xp
17
replies10216 views 1 HoH |
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MoonHunter
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Blue Fires By: MoonHunter
The Dancing Lights of the Ice Wind are one of the great dangerous in the Land of Snow and Ice. |
by MoonHunter
160xp
10
replies10105 views 1 HoH |
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MoonHunter
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Lady Adjella By: MoonHunter
She is The Princess of the Night Faire |
by MoonHunter
145xp
9
replies6017 views 1 HoH |
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MoonHunter
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Old Town Jail By: MoonHunter
As you are marched towards The Key, you can feel the rickety dock sway back under the weight of the prisoners. The rowing of The Key is slow and deliberate. You see your home for the next few months. You are suprised it is still afloat. |
by MoonHunter
115xp
9
replies7702 views 1 HoH |
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MoonHunter
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Merideth the Great By: MoonHunter
This powerful and ruthless legendary leader amassed an army of Beastmen and mercenaries conquering most of The Six Lands. His rule was ruthless, treating the people of the lands as slaves. He took the resources he needed for his campaigns without regard for the 'sheep' left behind. He oppressed the people for nearly two decades before being overthrown by the Six Armies who march as One and the Sleeping King. |
by MoonHunter
90xp
3
replies6328 views 1 HoH |
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MoonHunter
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The Signet Ring of the House Malenti By: MoonHunter
The Signet Ring of the House Malenti (minor noble house) has more than a minor political power associated with it. It 'seals the soul' of any it touches (with intent). |
by MoonHunter
195xp
11
replies10146 views 1 HoH |
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MoonHunter
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DogBounds By: MoonHunter
DogBounds are the pulp magazines and books of their day: cheap, lurid, with a charm of their own. |
by MoonHunter
270xp
43
replies29083 views 2 HoHs |
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MoonHunter
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The Five Glow Lights of the Great Library By: MoonHunter
The Glow Lights of the Great Library. This set of five unbreakable crystal balls provide bright magikal light so people can read among the rare books and scrolls in the Great Library without risking candles. These innocuous items are often overlooked. They would not be, if anyone knew their origins were with Corvus the Mad. |
by MoonHunter
110xp
10
replies13177 views 1 HoH |