MoonHunter's Hall of Honour Submissions - ( 200 )
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Balisk Lichen By: MoonHunter
'Man, that is an incredible likeness.' |
by MoonHunter
235xp
12
replies8927 views 1 HoH |
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Shields District By: MoonHunter
The Shield District is the old Orcen Mercenary Quarter. It is called the Shield District because Orcen always carried their shields. In terms of buildings, it looks the same as the rest of the town, perhaps a bit more run down. The signs are both in Orcen and the Local tongue. The only differences are The Pits. |
by MoonHunter
115xp
4
replies6414 views 1 HoH |
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Scorpio's Spawn By: MoonHunter
This mercenary company is listed on the rolls as 'A Dwarven Archery Unit'. This archaic definition has confused many a lesser commander as to the use of the unit, being that Dwarves are notoriously awful archers. Yet to the savvy commander, the unit becomes the perfect tool for siege combat. |
by MoonHunter
175xp
9
replies7330 views 1 HoH |
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PC Death and the Threshold of Acceptance By: MoonHunter
One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this. |
by MoonHunter
222xp
13
replies8276 views 2 HoHs |
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The Riot Dog By: MoonHunter
Summer riots are a fact of life in the Cities of The Peninsula. So are wild city dogs. Yet, this one seems different. |
by MoonHunter
170xp
9
replies4268 views 1 HoH |
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Kitchen Gods- Modern Day Deities By: MoonHunter
In addition to the Gods listed elsewhere, there are several minor mythological beings spoken of in current Western culture and may be taken more or less seriously. These are commonly called Kitchen Gods. |
by MoonHunter
170xp
20
replies8566 views 1 HoH |
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Battle Sashes By: MoonHunter
The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Now the complex code of knots and colors allows Elites to know "who is who" as well as their affiliations. |
by MoonHunter
260xp
14
replies8946 views 3 HoHs |
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The Gar Eeel By: MoonHunter
Gar Eeels live in the large,weed choked rivers and lakes that cover much of the Powi lands,are are revered as godlings by these primitive people. Many shamans say that the power to control the rains, rest with the Gar Eeel or Messengers of the rains, as they are known by the tribes. |
by MoonHunter
175xp
9
replies6317 views 1 HoH |
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Crystal of Soul Possession By: MoonHunter
This crystal looks like just another babble, like a multifaceted lead glass paperweight found in any stationary store. This hides its sinister purpose |
by MoonHunter
165xp
9
replies9163 views 1 HoH |
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The Field By: MoonHunter
It is not really a field, but an arena of sorts for local games. It seems to be the most important part of town, at least to some. |
by MoonHunter
110xp
5
replies10303 views 1 HoH |
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Setting Up a Campaign Climax By: MoonHunter
Great drama is at the core of the Gaming Experience. The character's can't be fighting the destruction of the world every session (though that can be fun), but there is great fulfilment in the climatic scenes of a campaign or long term adventure. Every climax is not seen in terms of violence (though it is very common). The personal stories of PC's and NPC's should also have meaningful expression in adventure climaxes. Yet all Climaxes in a campaign have similarities. |
by MoonHunter
135xp
9
replies13457 views 1 HoH |
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Forge in the Forest By: MoonHunter
Despite the name, no metal working is currently done here. It is a restaurant of some repute. |
by MoonHunter
120xp
7
replies6888 views 1 HoH |
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Lady Adjella By: MoonHunter
She is The Princess of the Night Faire |
by MoonHunter
145xp
9
replies5438 views 1 HoH |
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The Grey Skull By: MoonHunter
-Heroes scatter under barrage of grey energy spheres- "You are heroes for Gods sake. Start acting like it." |
by MoonHunter
325xp
19
replies5914 views 2 HoHs |
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I want a Battle of Pelennor Fields in my campaign By: MoonHunter
Did you, like me, sit in the cinema thinking 'Now this is what I want to achieve for my campaign climax'? Did you sit around afterwords trying to figure out how? Well I did, and here it is. |
by MoonHunter
190xp
9
replies7319 views 1 HoH |
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10 in 10 By: MoonHunter
The journey of 1000 metaphorical miles begins with putting your hands on keys and typing away. |
by MoonHunter
290xp
23
replies10975 views 4 HoHs |
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Antioch Books By: MoonHunter
In Antioch, since the invention of the impressor (the printing press), books have been the 'in thing'. Here are some of the most common ones. |
by MoonHunter
105xp
29
replies17687 views 1 HoH |
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Winter is a Character By: MoonHunter
The weather is something that everyone always notices and talks about, but can't do anything about. It is an important part of everyone's life, yet it seems to be ignored in games. And everything important in a game is best thought of as a character of some sort. |
by MoonHunter
545xp
31
replies14547 views 7 HoHs |
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Bromine Lake By: MoonHunter
Bromine Lake is a lake that is almost a very small inland sea. It is also special for other reasons. It always has the warmth of a living Human, no matter what the season. It is not a hot spring with its sulfuric chemicals. There are hundreds of theories, but no answers. Even if they did, they would never believe it, as it has ties to the time of legends, to the time of Corvus. |
by MoonHunter
135xp
10
replies9481 views 1 HoH |
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Ocadian PitFiend By: MoonHunter
Ephemeralstability wrote: |
by MoonHunter
245xp
15
replies11595 views 2 HoHs |