MoonHunter's Hall of Honour Submissions - ( 200 )
|
MoonHunter
|
Steamery - A type of magic By: MoonHunter
Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce 'magical' power. |
by MoonHunter
110xp
8
replies7873 views 1 HoH |
|
MoonHunter
|
The Wastes By: MoonHunter
The Wastes can be beautiful. Here the land is toxic: slowly corrosive to the touch, causing illness and death with prolonged contact. The bubbling sulfur and ectomass pools (HellPits too) are especially lovely, if you have the right aesthetic. The soil is soft and any heavy object slowly sinks. If it was not for the special resources here (dyes, alchemical elements, resins, Grimrock, Verner glands, etc), it would be a place that no one would come. |
by MoonHunter
165xp
10
replies21248 views 3 HoHs |
|
MoonHunter
|
Cool Fight Scenes By: MoonHunter
A list of locations and/or situations for a cool fight scene. (list) |
by MoonHunter
315xp
74
replies25606 views 6 HoHs |
|
MoonHunter
|
Solomontic Rug By: MoonHunter
He was frantically pointing towards the glowing mountain. 'We need to cast The Spell!', Bothar screamed! I held up the scroll we all had risked our lives to get. 'Nobody can cast this spell without a prepared mystic space and ritual equipment. It would be suicide,' I said. 'Not even him,' I jerked my thumb towards the Magi who smiled slyly. Silently, he unstrapped that bolt of cloth he had been carrying since I had known him. He unfurled it, tamped it down, with small spikes, pulled a small apothecary chest out, placed and lit four candles on the cloth, drew some lines with some handy chalk, unpacked his remaining tools, then he held his hand out expectantly for the scroll. It took a fraction of a candle mark. 'Solomontic Rug,' he said quietly. 'The key to mastery is knowing and having the right tools, be they physical, mental, or magical, and having them ready when you need them.' |
by MoonHunter
265xp
20
replies9891 views 3 HoHs |
|
MoonHunter
|
WheatSword By: MoonHunter
Wheatsword has the reputation of being the dullest city in the world. It is surrounded by miles of flat farmland. The buildings are big, square, and boring. The streets are well paved. It looks like someone in the Military designed the city. And they did. It is the largest military establishment in the world. |
by MoonHunter
260xp
19
replies15041 views 1 HoH |
|
MoonHunter
|
Princess Reisha By: MoonHunter
Princess Reisha is key figure in the Twin Rose War and the Mother of Modern Humana. |
by MoonHunter
210xp
13
replies9725 views 1 HoH |
|
MoonHunter
|
Blue'd Tower By: MoonHunter
Most towers and baileys are defensive, protecting defenders from attackers. This keep tower and bailey is used to protect everyone else from what is within. |
by MoonHunter
110xp
7
replies8445 views 1 HoH |
|
MoonHunter
|
A perfect gamer is By: MoonHunter
A very short piece |
by MoonHunter
120xp
5
replies6058 views 2 HoHs |
|
MoonHunter
|
City Image By: MoonHunter
Every city (or town or village) expresses its personality (or the cultural personality of its people) and its identity through its buildings, roads, and other pieces of engineering. They are permanent expressions of the local culture. |
by MoonHunter
265xp
11
replies70979 views 3 HoHs |
|
MoonHunter
|
Balisk Lichen By: MoonHunter
'Man, that is an incredible likeness.' |
by MoonHunter
235xp
12
replies9455 views 1 HoH |
|
MoonHunter
|
Elven Prison By: MoonHunter
What is an Elven Prison? It is their entire city. |
by MoonHunter
135xp
7
replies8437 views 1 HoH |
|
MoonHunter
|
Garan- The Name of Magic By: MoonHunter
Magic is a living entity, simple and non-sentient, but reactive to large-scale emotional states. Its name, like we might call a dog, 'Dog', is Garan. It is better to think of it as a huge astreal vine like plant, rather than an animal. |
by MoonHunter
550xp
34
replies23617 views 9 HoHs |
|
MoonHunter
|
The Good Housewife's Jewell By: MoonHunter
This work is a real book. It should give you an idea of what people in your historical analog/ fantasy worlds should be expecting to eat. (Or at least if they are English.( |
by MoonHunter
105xp
5
replies8543 views 1 HoH |
|
MoonHunter
|
Two Twines - The Elven Embassy By: MoonHunter
In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . . |
by MoonHunter
285xp
13
replies12067 views 2 HoHs |
|
MoonHunter
|
Mask of The Monarch By: MoonHunter
'The Monarch is Eternal. We care not what he looks like. He gives up himself being himself to be the ruler of the country. ' |
by MoonHunter
330xp
18
replies12259 views 4 HoHs |
|
MoonHunter
|
The Old Code By: MoonHunter
'Who are you to tell me what is right to do?', Sir Aldros said. Chivalry was disciplined by a code of conduct that was clearly understood although it was never clearly formulated. ~ Léon Gautier ~ |
by MoonHunter
265xp
14
replies9938 views 3 HoHs |
|
MoonHunter
|
Verner By: MoonHunter
The toxic lands of the Wastes should support no life. Here the land is slowly corrosive to the touch, causing illness with prolonged contact. The bubbling sulfur and ectomass pools are especially lovely, if you have the right aesthetic. The soil is soft and any heavy object slowly sinks. Other than a few migrant birds and some exotic small insects, The Wastes support only one native lifeform - The Verners - Exerpt from the often wrong but very popular Kalemandi's Beasts of Lore and World. |
by MoonHunter
170xp
14
replies10378 views 1 HoH |
|
MoonHunter
|
Nine Coyns of Destiny By: MoonHunter
The Nine Coyns are Items of Destiny. Created long ago as tools of resolution, echos of the primal set have been found in other realms... places that need resolution of great threats to the Way. The lines are drawn. The final coyn is tossed. Let the great karmic conflict BEGIN! |
by MoonHunter
180xp
20
replies8027 views 1 HoH |
|
MoonHunter
|
Brownwork By: MoonHunter
Brownworks is a leatherworking shop and store. It is not much to look at from the outside. You know it is a leather shop the moment you open the door. |
by MoonHunter
170xp
9
replies8649 views 2 HoHs |
|
MoonHunter
|
NPCs out of History By: MoonHunter
History is full of interesting and exotic people who can help to populate your world. They can help illuminate the range of what people think is possible for your world (or you can consider them PCs run by players not in your game). |
by MoonHunter
535xp
81
replies63556 views 8 HoHs |