MoonHunter's Hall of Honour Submissions - ( 200 )
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MoonHunter
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The Khor By: MoonHunter
The Khor are a monsterous and violent race that can grow to great size. |
by MoonHunter
155xp
10
replies7205 views 1 HoH |
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MoonHunter
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Map of Ithar By: MoonHunter
It looks like an ordinary parchment map, until it speaks to you. It says, 'I know where you need to go to find what you are looking for.' From there, the adventure begins. |
by MoonHunter
230xp
24
replies13355 views 2 HoHs |
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MoonHunter
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Forge in the Forest By: MoonHunter
Despite the name, no metal working is currently done here. It is a restaurant of some repute. |
by MoonHunter
120xp
7
replies7981 views 1 HoH |
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MoonHunter
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30 of The Horde By: MoonHunter
You find yourself captured by Goblins. (We won't ask, we know it is embarassing.) Looking for your escape, you begin to watch the Goblins. Suprisingly, they are a fairly complex bunch. |
by MoonHunter
170xp
7
replies7603 views 1 HoH |
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MoonHunter
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Blue Fires By: MoonHunter
The Dancing Lights of the Ice Wind are one of the great dangerous in the Land of Snow and Ice. |
by MoonHunter
160xp
10
replies10324 views 1 HoH |
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MoonHunter
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Cor-Spiders By: MoonHunter
'Look at the woods. There must be dozens of giant spiders here! We are so in trouble. ' |
by MoonHunter
225xp
15
replies11473 views 1 HoH |
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MoonHunter
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More Boo! By: MoonHunter
More Viceral Tips for Horror Gaming! This piece is dedicated to Captain Penguin |
by MoonHunter
390xp
23
replies15766 views 3 HoHs |
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MoonHunter
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Baldamont Castle By: MoonHunter
Baldamont Castle is one of the great Line of Civilization defensive posts created by the vassels of the Great King Arcturus to defend the realm from the Barbaric Northmen. Over the last two centuries, the Line of Civilization has move considerably north, leaving great castles without barbarians to defend against. Yet this castle still defends the realm, not by repelling invaders, but by holding enemies of the state. |
by MoonHunter
195xp
9
replies8028 views 1 HoH |
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MoonHunter
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Merideth By: MoonHunter
This is a city deep in the hills of old Aviansis. The path to Merideth is magically obscured, so only those with the pathfinder's gift can find it. The city is still bustling with souls after all these centuries. They trade with each other, make deals, sell things, and even send messages. Unfortunately only a few of them have warm bodies or heartbeats. |
by MoonHunter
120xp
7
replies9875 views 1 HoH |
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MoonHunter
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30 Courtiers By: MoonHunter
You find yourself brought to the Great Lord's Court after completing your assignment. Thanks are given. You are invited to the festivities later that day. Court is adjourned and you are now trapped in a room with numerous courtiers .... |
by MoonHunter
240xp
9
replies9896 views 1 HoH |
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MoonHunter
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Partas II By: MoonHunter
In a universe always in need of habitable planets, Partas II had a good location, good resources, and the people about it had a "need". It just had one problem. It wasn't generally habitable. A century ago, the Great Project was undertaken. A century from now, it will be complete. People will stand unaided upon its surface. As long as nothing goes wrong. |
by MoonHunter
115xp
5
replies6459 views 1 HoH |
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MoonHunter
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Bromine Lake By: MoonHunter
Bromine Lake is a lake that is almost a very small inland sea. It is also special for other reasons. It always has the warmth of a living Human, no matter what the season. It is not a hot spring with its sulfuric chemicals. There are hundreds of theories, but no answers. Even if they did, they would never believe it, as it has ties to the time of legends, to the time of Corvus. |
by MoonHunter
135xp
10
replies10247 views 1 HoH |
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MoonHunter
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City Image - Cheza 'city' Betaze '17' By: MoonHunter
Cheza Betaze is the 17th Nekron urban area found in the Northern Cascades. The reasons why it is the best known of all Nekron cavern cities is that is has an easily accessible surface entrance/ exit which is just off the main Cascade trade trails. Being of recent construction in a time of prosperity, it is a city the Nekron feel proud off. |
by MoonHunter
150xp
10
replies9115 views 1 HoH |
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MoonHunter
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The Crew of Golden Prize By: MoonHunter
These be the tales of The Golden Prize, the most feared ship on The Liquid Sky. |
by MoonHunter
250xp
13
replies7664 views 2 HoHs |
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MoonHunter
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So You Want to Publish a Game By: MoonHunter
Quote: Alec_Shadowkin I am very much interested in learning how to go about getting something rp-oriented published. I know there are a few of you here who have been and I would be appreciative if you could explain what type of stuff has been published and how you went about getting involved with it, i.e. finding a publisher, etc... |
by MoonHunter
325xp
24
replies12671 views 4 HoHs |
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MoonHunter
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Mourners of the Quiet Guild By: MoonHunter
From the outlook of my new and inexpensive flat, I could see her. She was kneeling in the graveyard across the cobblestoned way in front of a fresh grave. She was in dark mourning gear, complete with those large black hats that were the fashion. A lost lamb I supposed, recently wed, recently widowed, crying for the loss of a loved one. She had been there two days that I noticed, as well as their nights. She never seemed to move, so locked she was in her grief. As I drank a lonely nightcap, I caught the glimpse that changed me. In the pale moon light, I saw the grave buckle. In a foul corruption of Athenean birth, some spawn sprang forth. Not taking my eyes off the horrid scene, I reached over to the weapon I had been cleaning. Before I could grasp it fully, the petite young widow of my imagination cleared a saber concealed under her over cape and removed its loathsome head. After checking her kill, she looked up at me; backlit I assumed by the lamp in the room. She was not just a simple widow, she was Mourner. I held up my glass in a true salute from one professional to another. At that point I knew two new things: That the Unnatural truly had become more active as I had been hearing in the back alleys and I needed to move far from that graveyard. |
by MoonHunter
225xp
13
replies8085 views 2 HoHs |
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MoonHunter
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Merideth the Great By: MoonHunter
This powerful and ruthless legendary leader amassed an army of Beastmen and mercenaries conquering most of The Six Lands. His rule was ruthless, treating the people of the lands as slaves. He took the resources he needed for his campaigns without regard for the 'sheep' left behind. He oppressed the people for nearly two decades before being overthrown by the Six Armies who march as One and the Sleeping King. |
by MoonHunter
90xp
3
replies6523 views 1 HoH |
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MoonHunter
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Starting a Campaign the MoonHunter way. By: MoonHunter
Starting a Campaign the MoonHunter way, what more is there to say? |
by MoonHunter
190xp
21
replies14328 views 2 HoHs |
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MoonHunter
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Terrain Features By: MoonHunter
These are minor things that can be dropped in anywhere to add "narrative flavor", to make it more than just another road, field, forest or beach. |
by MoonHunter
255xp
36
replies15106 views 4 HoHs |
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MoonHunter
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The Hand (and the Silver Stars) By: MoonHunter
The Hand are assassins and spys of legend. Each member has super human abilities and skills. They have been known to breach the tighest security. They have been implicated in hundreds of deaths, though no proof of foul play has been found for many of them. However, things are not always what they seem... especially when an Orb is around. |
by MoonHunter
110xp
5
replies9635 views 1 HoH |