MoonHunter's Hall of Honour Submissions - ( 200 )

MoonHunter
The 30 By: MoonHunter

The 30: The thirty miscellaneous people who are part of some group. These are drop and play personalities for a given group.

by MoonHunter
520xp
36 replies
117038 views
5 HoHs
MoonHunter
Not Just Rolling Dice: A Fight Scene By: MoonHunter

A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay.

by MoonHunter
285xp
23 replies
11464 views
3 HoHs
MoonHunter
30 Temple Priests By: MoonHunter

It is a good sized temple with all the appropriate attendents. Who is in the temple running it?

by MoonHunter
145xp
6 replies
7680 views
1 HoH
MoonHunter
The Common Church By: MoonHunter

We are keepers of the Lore of the Eternal Pattern.
The Guides are here to show The People the steps and rhythms of the Celestrial Dance. The Common Church shows how people can walk or dance in the footsteps of the Pathkeepers, the Great Gods above.
His Most Divine Holy Caller Charlius III

by MoonHunter
190xp
8 replies
7744 views
2 HoHs
MoonHunter
The Storm By: MoonHunter

I know. I know. It sounds crazy. But look at it! Look at what it is doing. The lightning strikes! Three times right on top of us. The hail. It just struck our car. The Wind hitting the house so hard. It is after us. It wants something. And, if we can figure out what it wants, I say we give it to ... it.

by MoonHunter
185xp
9 replies
5937 views
1 HoH
MoonHunter
The City of Asylum By: MoonHunter

Something occured and those in the grand city went mad. Was it a curse, a prophecy, a spell gone wrong, or a magik item opened? Nobody allegedly knows. The city guard on the city walls, saw the madness and were apparently not touched. They tried to keep the crazy ones inside, by blocking the gates and sealing the entrances to the large city wall. The region's leader, eventually sent the Army there to reinforce the city guards, to hold the mad ones in. Since the mad men are incredibly strong and immune to pain, if they escape it would be a plague upon the land. There is still hope that someday they could be restored (perhaps a royal heir or a royal household was in the city). Perhaps they are nearly immortal. The city guards who occasionally decend into the city to drop supplies and stop fires believe that to be true.

Now it is a small town, with its own walls, that rings the old grand city. Over the years, the army and guards, have created a town that supports them. They think themselves immune to the madness, yet their proximity to them, means they are only slightly odd... perhaps becoming mad. The crazed watch over the mad. A running joke is that someday, someone will man their walls to hold them in.

by MoonHunter
180xp
32 replies
17715 views
1 HoH
MoonHunter
10 in 10 By: MoonHunter

The journey of 1000 metaphorical miles begins with putting your hands on keys and typing away.

by MoonHunter
290xp
23 replies
11920 views
4 HoHs
MoonHunter
The Crawl, Doing It the Cinematic Way By: MoonHunter

I am not a normal fantasy GM. If a player is delving through a dark tomb searching for loot in my campaign, he is probably on a fruitless quest. I dislike the dungeon crawl. I have since the earliest years of DnD. I mean where in Tolkein did they really crawl through a dungeon or other tomb/ place of mystery?

by MoonHunter
170xp
13 replies
8839 views
1 HoH
MoonHunter
Grey District By: MoonHunter

The Grey District was once a prosperous inner district in The Hill City of Frankard. It is an erriely silent place now, where people make little in the way of noise or light. It's district walls are now painted with a Grey Line, a warning as to plague. However, it is not the plague you would expect.

by MoonHunter
135xp
5 replies
7750 views
1 HoH
MoonHunter
Lady Adjella By: MoonHunter

She is The Princess of the Night Faire

by MoonHunter
145xp
9 replies
6269 views
1 HoH
MoonHunter
101+ Scenes in the Modern Western City By: MoonHunter

Everytime you look at something in The City, there is something going on behind it. It is a moment caught in the tangles of time of some other persons life. It is those little moments that make The City seem so alive.

by MoonHunter
315xp
47 replies
12498 views
1 HoH
MoonHunter
Blue'd Tower By: MoonHunter

Most towers and baileys are defensive, protecting defenders from attackers. This keep tower and bailey is used to protect everyone else from what is within.

by MoonHunter
110xp
7 replies
8727 views
1 HoH
MoonHunter
Azure District By: MoonHunter

The district gets its name by the good sized walls that are painted a bright blue that mark the magic district. That wall is watched by the Witchhunter guard.

by MoonHunter
160xp
8 replies
12688 views
1 HoH
MoonHunter
The Crew of Golden Prize By: MoonHunter

These be the tales of The Golden Prize, the most feared ship on The Liquid Sky.

by MoonHunter
250xp
13 replies
7749 views
2 HoHs
MoonHunter
Nine Coyns of Destiny By: MoonHunter

The Nine Coyns are Items of Destiny. Created long ago as tools of resolution, echos of the primal set have been found in other realms... places that need resolution of great threats to the Way.

The lines are drawn.

The final coyn is tossed.

Let the great karmic conflict BEGIN!

by MoonHunter
180xp
20 replies
8248 views
1 HoH
MoonHunter
30 Courtiers By: MoonHunter

You find yourself brought to the Great Lord's Court after completing your assignment. Thanks are given. You are invited to the festivities later that day. Court is adjourned and you are now trapped in a room with numerous courtiers ....

by MoonHunter
240xp
9 replies
10022 views
1 HoH
MoonHunter
Two Twines - The Elven Embassy By: MoonHunter

In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . .

by MoonHunter
285xp
13 replies
12420 views
2 HoHs
MoonHunter
The Spirit's Pub By: MoonHunter

"You head down this back alley, and check that last door on the left. If it opens for you, you are in, one of the gang. If not, well you are not ready for the place yet. If you can't see that door on the left, you will never be one of us. " Silverwind, aka Alex O'Tor

by MoonHunter
125xp
12 replies
7725 views
1 HoH
MoonHunter
Karnan By: MoonHunter

It seems to be a giant turtle with a long neck. One expects it to be slow. However, it is one of the most effective predators in the rivers, deltas, and swamps of Vireland.

by MoonHunter
155xp
9 replies
10446 views
1 HoH
MoonHunter
It is a Small World By: MoonHunter

This article is also know as World Building 1A.

by MoonHunter
110xp
3 replies
10913 views
1 HoH