MoonHunter's Hall of Honour Submissions - ( 200 )
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MoonHunter
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Never Get Involved in a land war in Asia- Classic GM Blunder By: MoonHunter
You fell victim to one of the classic blunders. The most famous is 'Never get involved in a land war in Asia.' But only slightly less well known is this: 'Never go in against a Sicilian when death is on the line.' |
by MoonHunter
200xp
7
replies13242 views 2 HoHs |
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MoonHunter
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Plaza of the Bell By: MoonHunter
In the center of the plaza is The Bell. The large iron Bell is covered by a small slanted roof held up by four pillars. These pillars rest upon a square raised foundation. There are small stairs that lead up to the level of foundation. The foundation also has four strong iron loops towards the edges. If one does not know the two traditions, this arrangement makes no sense. |
by MoonHunter
215xp
11
replies11660 views 1 HoH |
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MoonHunter
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Cool Fight Scenes By: MoonHunter
A list of locations and/or situations for a cool fight scene. (list) |
by MoonHunter
315xp
74
replies25606 views 6 HoHs |
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MoonHunter
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MoonHunter's Top Tips for 2008 By: MoonHunter
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. |
by MoonHunter
255xp
11
replies7425 views 3 HoHs |
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MoonHunter
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Azure District By: MoonHunter
The district gets its name by the good sized walls that are painted a bright blue that mark the magic district. That wall is watched by the Witchhunter guard. |
by MoonHunter
160xp
8
replies12244 views 1 HoH |
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MoonHunter
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30 Courtiers By: MoonHunter
You find yourself brought to the Great Lord's Court after completing your assignment. Thanks are given. You are invited to the festivities later that day. Court is adjourned and you are now trapped in a room with numerous courtiers .... |
by MoonHunter
240xp
9
replies9589 views 1 HoH |
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MoonHunter
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Merideth the Great By: MoonHunter
This powerful and ruthless legendary leader amassed an army of Beastmen and mercenaries conquering most of The Six Lands. His rule was ruthless, treating the people of the lands as slaves. He took the resources he needed for his campaigns without regard for the 'sheep' left behind. He oppressed the people for nearly two decades before being overthrown by the Six Armies who march as One and the Sleeping King. |
by MoonHunter
90xp
3
replies6247 views 1 HoH |
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MoonHunter
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and a ten foot pole. By: MoonHunter
You have what?! On your equipment list? For real? |
by MoonHunter
585xp
245
replies57957 views 9 HoHs |
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MoonHunter
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Legends of "On True Power" By: MoonHunter
Exerpt from the Introduction: |
by MoonHunter
115xp
4
replies8702 views 1 HoH |
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MoonHunter
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Arune Spheres By: MoonHunter
The unearthly sound echoed across the faire over the din of the crowd. An apprentice trying to make some extra coin had found a way to utilize his training tool. While this would scandalize his master and his peers, the common folk were mesmerized by the unique sound this instrument performed. |
by MoonHunter
165xp
8
replies9699 views 1 HoH |
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MoonHunter
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Beautiful Hair Ribbons By: MoonHunter
These simple ribbons caused the near destruction of an entire town. And, the ribbons did nothing wrong. |
by MoonHunter
135xp
7
replies9656 views 1 HoH |
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MoonHunter
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30 Police Officers By: MoonHunter
Some times you just need a horde of police officers... |
by MoonHunter
155xp
8
replies7950 views 1 HoH |
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MoonHunter
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Items of Groan By: MoonHunter
While magic if full of odd associations, some are quite "pun-ish". By accident or on purpose, slips of the tongue are there. |
by MoonHunter
300xp
57
replies8763 views 4 HoHs |
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MoonHunter
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Map of Ithar By: MoonHunter
It looks like an ordinary parchment map, until it speaks to you. It says, 'I know where you need to go to find what you are looking for.' From there, the adventure begins. |
by MoonHunter
230xp
24
replies13235 views 2 HoHs |
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MoonHunter
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Steamery - A type of magic By: MoonHunter
Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce 'magical' power. |
by MoonHunter
110xp
8
replies7873 views 1 HoH |
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MoonHunter
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City Image - Cheza 'city' Betaze '17' By: MoonHunter
Cheza Betaze is the 17th Nekron urban area found in the Northern Cascades. The reasons why it is the best known of all Nekron cavern cities is that is has an easily accessible surface entrance/ exit which is just off the main Cascade trade trails. Being of recent construction in a time of prosperity, it is a city the Nekron feel proud off. |
by MoonHunter
150xp
10
replies8879 views 1 HoH |
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MoonHunter
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The City of Asylum By: MoonHunter
Something occured and those in the grand city went mad. Was it a curse, a prophecy, a spell gone wrong, or a magik item opened? Nobody allegedly knows. The city guard on the city walls, saw the madness and were apparently not touched. They tried to keep the crazy ones inside, by blocking the gates and sealing the entrances to the large city wall. The region's leader, eventually sent the Army there to reinforce the city guards, to hold the mad ones in. Since the mad men are incredibly strong and immune to pain, if they escape it would be a plague upon the land. There is still hope that someday they could be restored (perhaps a royal heir or a royal household was in the city). Perhaps they are nearly immortal. The city guards who occasionally decend into the city to drop supplies and stop fires believe that to be true. Now it is a small town, with its own walls, that rings the old grand city. Over the years, the army and guards, have created a town that supports them. They think themselves immune to the madness, yet their proximity to them, means they are only slightly odd... perhaps becoming mad. The crazed watch over the mad. A running joke is that someday, someone will man their walls to hold them in. |
by MoonHunter
180xp
32
replies17385 views 1 HoH |
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MoonHunter
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Planets and Places of Kerren By: MoonHunter
Kerren is the common/ colonial name for Kerros IV. Kerros is a G3 star in Sector 460. It is a Early Series System off the Bael Line. To players, Kerren is the home to an Against the Storms Campaign. Planets and Places of Kerren is a scroll and codex that will include information about the Planet, the Places, and the Clusters/ Warrens/ and Villages of Kerren. |
by MoonHunter
110xp
7
replies7810 views 1 HoH |
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MoonHunter
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The Spirit's Pub By: MoonHunter
"You head down this back alley, and check that last door on the left. If it opens for you, you are in, one of the gang. If not, well you are not ready for the place yet. If you can't see that door on the left, you will never be one of us. " Silverwind, aka Alex O'Tor |
by MoonHunter
125xp
12
replies7386 views 1 HoH |
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MoonHunter
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Nine Coyns of Destiny By: MoonHunter
The Nine Coyns are Items of Destiny. Created long ago as tools of resolution, echos of the primal set have been found in other realms... places that need resolution of great threats to the Way. The lines are drawn. The final coyn is tossed. Let the great karmic conflict BEGIN! |
by MoonHunter
180xp
20
replies8027 views 1 HoH |