MoonHunter's Hall of Honour Submissions - ( 200 )
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MoonHunter
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Swords. Why does it always have to be swords? By: MoonHunter
Excalibur. Stormbringer. Sting. I blame fantasy authors and history professionals that have over simplified things for this preoccupation with swords. |
by MoonHunter
430xp
50
replies18659 views 6 HoHs |
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MoonHunter
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Ochre Door By: MoonHunter
'It is a door, a stout wooden door with its frame, just standing there in the middle of the field. Why would someone put it there? And the important question, does it actually open to anything?' Journal of Thomas Mccannon. |
by MoonHunter
175xp
11
replies12464 views 1 HoH |
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MoonHunter
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Map of Ithar By: MoonHunter
It looks like an ordinary parchment map, until it speaks to you. It says, 'I know where you need to go to find what you are looking for.' From there, the adventure begins. |
by MoonHunter
230xp
24
replies13459 views 2 HoHs |
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MoonHunter
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Blue'd Tower By: MoonHunter
Most towers and baileys are defensive, protecting defenders from attackers. This keep tower and bailey is used to protect everyone else from what is within. |
by MoonHunter
110xp
7
replies8782 views 1 HoH |
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MoonHunter
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Charlie's Lucky Marble By: MoonHunter
It is a simple child's toy, that has granted its owner good fortune. Unfortunately things are never quite what they seem, especially when Corvus is involved. |
by MoonHunter
130xp
7
replies10094 views 1 HoH |
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MoonHunter
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Encyclopedia Geographica By: MoonHunter
The Encyclopedia Geographica is the seminal work of Civilization. The Geographic Green books include maps of every place in the known world and articles about the things in those places. One can honestly say, you are holding the known world in your hand when holding this book. |
by MoonHunter
175xp
10
replies11588 views 1 HoH |
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MoonHunter
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PC Death and the Threshold of Acceptance By: MoonHunter
One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this. |
by MoonHunter
222xp
13
replies8829 views 2 HoHs |
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MoonHunter
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Verner By: MoonHunter
The toxic lands of the Wastes should support no life. Here the land is slowly corrosive to the touch, causing illness with prolonged contact. The bubbling sulfur and ectomass pools are especially lovely, if you have the right aesthetic. The soil is soft and any heavy object slowly sinks. Other than a few migrant birds and some exotic small insects, The Wastes support only one native lifeform - The Verners - Exerpt from the often wrong but very popular Kalemandi's Beasts of Lore and World. |
by MoonHunter
170xp
14
replies10867 views 1 HoH |
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MoonHunter
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Shelandra Batwind By: MoonHunter
Shelandra looks the part of a powerful Necromantic Sorceress. She is tall, pale, and coldly beautiful. She has a castle that always seems to have a storm over it. She has pet monsters. She has a small personal army of Skeletons. She scares the peasants and makes the local nobles uneasy. However, if pressed, nobody can actually recall her doing anything really Evil. |
by MoonHunter
595xp
28
replies13927 views 3 HoHs |
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MoonHunter
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Princess Reisha By: MoonHunter
Princess Reisha is key figure in the Twin Rose War and the Mother of Modern Humana. |
by MoonHunter
210xp
13
replies10203 views 1 HoH |
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MoonHunter
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The Singing Blades By: MoonHunter
LLorryn of Rydlin crafted thirteen of the famed Singing Blades, as well as numerous other charms and magic items. All are known for his trademark, the ringing sound caused by the magic flowing through them. The Swords are his best known body of work. |
by MoonHunter
205xp
21
replies12547 views 1 HoH |
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MoonHunter
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City Image - Cheza 'city' Betaze '17' By: MoonHunter
Cheza Betaze is the 17th Nekron urban area found in the Northern Cascades. The reasons why it is the best known of all Nekron cavern cities is that is has an easily accessible surface entrance/ exit which is just off the main Cascade trade trails. Being of recent construction in a time of prosperity, it is a city the Nekron feel proud off. |
by MoonHunter
150xp
10
replies9230 views 1 HoH |
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MoonHunter
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Steamery - A type of magic By: MoonHunter
Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce 'magical' power. |
by MoonHunter
110xp
8
replies8111 views 1 HoH |
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MoonHunter
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Candle of Love's Waiting By: MoonHunter
These specially made candles are favorites of wives, lovers, and mothers who see their loved ones off to battle or to trade in far away lands. |
by MoonHunter
135xp
6
replies6423 views 1 HoH |
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MoonHunter
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Battle Sashes By: MoonHunter
The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Now the complex code of knots and colors allows Elites to know "who is who" as well as their affiliations. |
by MoonHunter
260xp
14
replies10105 views 3 HoHs |
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MoonHunter
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Forge in the Forest By: MoonHunter
Despite the name, no metal working is currently done here. It is a restaurant of some repute. |
by MoonHunter
120xp
7
replies8121 views 1 HoH |
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MoonHunter
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The Good Housewife's Jewell By: MoonHunter
This work is a real book. It should give you an idea of what people in your historical analog/ fantasy worlds should be expecting to eat. (Or at least if they are English.( |
by MoonHunter
105xp
5
replies8955 views 1 HoH |
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MoonHunter
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Stones District By: MoonHunter
Bounded by the Stones surrounding the district, 'Those of the Stones' bother no one. Unless someone is foolish enough to enter where no soul really belongs. |
by MoonHunter
160xp
6
replies7292 views 1 HoH |
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MoonHunter
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New Looks and Takes and Makovers By: MoonHunter
Some times the same old thing, be it a species or class or type of magic, just does not have that old spark. That is what these threads are about. They are re-imagined versions of the classics. An attempt to make them interesting and useful again. |
by MoonHunter
235xp
16
replies132267 views 4 HoHs |
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MoonHunter
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True Immersion By: MoonHunter
You can talk the talk, but can you walk the walk? |
by MoonHunter
295xp
34
replies16209 views 3 HoHs |