MoonHunter's Hall of Honour Submissions - ( 200 )
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MoonHunter
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Weather Related PlotSeeds By: MoonHunter
The point of the submission is quite simple: man vs nature is a common conflict in fiction, but not so much in gaming, this submission is a step to correct that. |
by MoonHunter
150xp
24
replies16463 views 1 HoH |
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MoonHunter
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Two Twines - The Elven Embassy By: MoonHunter
In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . . |
by MoonHunter
285xp
13
replies12584 views 2 HoHs |
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MoonHunter
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One Deity Fantasy By: MoonHunter
This scroll is for posting monotheistic religions to be used in games. |
by MoonHunter
130xp
4
replies25318 views 2 HoHs |
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MoonHunter
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Cool Fight Scenes By: MoonHunter
A list of locations and/or situations for a cool fight scene. (list) |
by MoonHunter
315xp
74
replies26969 views 6 HoHs |
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MoonHunter
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The Crimson Skulls Company By: MoonHunter
The Crimson Skulls Company is a mercenary company of some repute. That repute is not always the most positive. Their Motto is 'We are Dead; we have no fear of you.' |
by MoonHunter
155xp
10
replies8819 views 1 HoH |
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MoonHunter
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The City of Caulderon By: MoonHunter
The city of Caulderon is the mythic flying city. Once a magnificent city on a cliff, it was saved from being lost to the sea by being lifted by alchemical means. It was filled with impossibly tall shining spires standing above golden domes. The sunlight striking it is said to blind those who come to invade the city. The people lived in this magnificent city in health, wealth, and safety. They rode Griffons and created all sorts of creature. Caulderon was known for its magic, its alchemy. In the old tongue, the word Caulder means alchemey, from the word Cauldron. It is from their alchemey that their great wealth and comfort is derieved. Legends (and Elven History) states that the floating city would visit The Lands once every few years, blown by the winds. They would trade for things and sell their magikal goods. After a year or so, their cities would be be blown to other places. It has been over four hundred years since any credible source has seen the floating cities. It is the thing of legends. Then why has one been seen over the Land? |
by MoonHunter
120xp
14
replies16323 views 1 HoH |
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MoonHunter
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LLorryn of The Singing Steel By: MoonHunter
LLorryn of The Singing Steel was known as LLorryn of Rydlin in his lifetime. During that lifetime he crafted thirteen of the famed Singing Blades, as well as numerous other charms and magic items. All are known for his trademark, the ringing sound caused by the magic flowing through them. |
by MoonHunter
135xp
16
replies12763 views 1 HoH |
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MoonHunter
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PC Death and the Threshold of Acceptance By: MoonHunter
One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this. |
by MoonHunter
222xp
13
replies8877 views 2 HoHs |
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MoonHunter
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Lights, Camera, Action By: MoonHunter
What makes great entertainment for Gamers? Movies. They love action movies, even if their favorite pastime is reading books, writing websites, learning ancient languages, or gaming like madmen. If you pattern your games and campaigns after movies, you are sure to have an entertaining game. |
by MoonHunter
240xp
11
replies10246 views 2 HoHs |
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MoonHunter
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Mourners of the Quiet Guild By: MoonHunter
From the outlook of my new and inexpensive flat, I could see her. She was kneeling in the graveyard across the cobblestoned way in front of a fresh grave. She was in dark mourning gear, complete with those large black hats that were the fashion. A lost lamb I supposed, recently wed, recently widowed, crying for the loss of a loved one. She had been there two days that I noticed, as well as their nights. She never seemed to move, so locked she was in her grief. As I drank a lonely nightcap, I caught the glimpse that changed me. In the pale moon light, I saw the grave buckle. In a foul corruption of Athenean birth, some spawn sprang forth. Not taking my eyes off the horrid scene, I reached over to the weapon I had been cleaning. Before I could grasp it fully, the petite young widow of my imagination cleared a saber concealed under her over cape and removed its loathsome head. After checking her kill, she looked up at me; backlit I assumed by the lamp in the room. She was not just a simple widow, she was Mourner. I held up my glass in a true salute from one professional to another. At that point I knew two new things: That the Unnatural truly had become more active as I had been hearing in the back alleys and I needed to move far from that graveyard. |
by MoonHunter
225xp
13
replies8322 views 2 HoHs |
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MoonHunter
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Wheel Magic By: MoonHunter
The young priest had been healing in the market place for free. Someone seeking bounty gold had told someone at the temple. "Hut. Hut. Hut" The Temple Knights in formation came marching down from the temple. The young priest stood up. He reached into his pouch. With a smile he put the top into the Bey. With a spin, the 1000 prayers to the spirits came forth. The spirit responded. The wind whirled and buffetted the troops. They fell into each other and were having trouble getting due to the wind that only they felt. The priest picked up his top and ran away. They would not catch him today. |
by MoonHunter
290xp
30
replies14237 views 4 HoHs |
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MoonHunter
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Mask of The Monarch By: MoonHunter
'The Monarch is Eternal. We care not what he looks like. He gives up himself being himself to be the ruler of the country. ' |
by MoonHunter
330xp
18
replies12808 views 4 HoHs |
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MoonHunter
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Shadow Shrine By: MoonHunter
A shadow shrine is an elegant solution to a complicated problem for those that are Godsworn. |
by MoonHunter
345xp
18
replies16585 views 4 HoHs |
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MoonHunter
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Master Simonus By: MoonHunter
Simonous has a sardonic wit which often escapes out of his mouth at the wrong times. Given all the touchy nobles and honor bound knights in the Three Districts, this could be a lethal problem given that dueling is legal. This twitchy unassuming young noble would appear no physical threat. Yet in reality he is one of the most dangerous duelist in the Three Districts. |
by MoonHunter
150xp
10
replies13092 views 1 HoH |
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MoonHunter
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Larrens Creek By: MoonHunter
"It is amazing to me how this one little stretch of water has changed the course of history," History of The New Country by Collen D'Madden Blue Diamond Press |
by MoonHunter
110xp
5
replies5786 views 1 HoH |
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MoonHunter
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Barrows of The First Men By: MoonHunter
The First Men buried their Kings and 'Big People' (Nobles and other Important people) in underhills - tombs made under hills of earth called Barrows. While this custom seems quite common, the First Men were not. The First Men were closer to The Mythics - The Shidhe (Elves) and Dwarves - and The True Dreaming Magics than Modern Men. Thus entering their barrows means you are entering a different world and time. |
by MoonHunter
180xp
22
replies24563 views 1 HoH |
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MoonHunter
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Ryder Spear By: MoonHunter
A Ryder Spear is the quintessinal Kerrenese weapon. It is used by Ryders in combat and in tournament, the two most important parts of a Ryder's life. |
by MoonHunter
165xp
5
replies9131 views 1 HoH |
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MoonHunter
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The Five Glow Lights of the Great Library By: MoonHunter
The Glow Lights of the Great Library. This set of five unbreakable crystal balls provide bright magikal light so people can read among the rare books and scrolls in the Great Library without risking candles. These innocuous items are often overlooked. They would not be, if anyone knew their origins were with Corvus the Mad. |
by MoonHunter
110xp
10
replies13702 views 1 HoH |
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MoonHunter
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Pathkeepers of the Eternal Pattern By: MoonHunter
The Celestrial Dance, The Weave of the Spirit, The Dance of Time, The Song of Reality, and The Flow of the Seasons, are aspects of the Eternal Pattern. The Gods are the walkers, dancer, weaver, paths, and guidepoints of the reoccuring pattern. They are the manifest primal forces that make up the pattern of the universe - The Eternal Pattern |
by MoonHunter
205xp
15
replies10232 views 2 HoHs |
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MoonHunter
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ACL - The Water Column Building By: MoonHunter
ACL INC -Arthur & Clark Labs (NasdaqNM ACLU) is an electronics and computer technology developer that specializes in cutting edge hardware and specialty appliations. There are fifteen ACL sites around the country. The local one is in the architectually notable Water Column Building. |
by MoonHunter
230xp
12
replies8109 views 2 HoHs |