MoonHunter's Hall of Honour Submissions - ( 200 )

MoonHunter
Merideth the Great By: MoonHunter

This powerful and ruthless legendary leader amassed an army of Beastmen and mercenaries conquering most of The Six Lands. His rule was ruthless, treating the people of the lands as slaves. He took the resources he needed for his campaigns without regard for the 'sheep' left behind. He oppressed the people for nearly two decades before being overthrown by the Six Armies who march as One and the Sleeping King.

by MoonHunter
90xp
3 replies
6438 views
1 HoH
MoonHunter
True Immersion By: MoonHunter

You can talk the talk, but can you walk the walk?

by MoonHunter
295xp
34 replies
16095 views
3 HoHs
MoonHunter
MoonHunter's Top Tips for 2008 By: MoonHunter

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

by MoonHunter
255xp
11 replies
7543 views
3 HoHs
MoonHunter
Get a Plot By: MoonHunter

Sometimes, you just need a new plot.

by MoonHunter
330xp
12 replies
15065 views
7 HoHs
MoonHunter
Scorpio's Spawn By: MoonHunter

This mercenary company is listed on the rolls as 'A Dwarven Archery Unit'. This archaic definition has confused many a lesser commander as to the use of the unit, being that Dwarves are notoriously awful archers. Yet to the savvy commander, the unit becomes the perfect tool for siege combat.

by MoonHunter
175xp
9 replies
7807 views
1 HoH
MoonHunter
Protoss - A fantasy version By: MoonHunter

Protos in Elder Tongue means 'first'. This name is supposedly given because the Protoss were the first beings through the eyes, but some say it was given to the humans who first met them.

by MoonHunter
295xp
20 replies
9478 views
1 HoH
MoonHunter
Famous Gaming Laws Axioms and Principles By: MoonHunter

This is a list of laws, axioms, and strong recomendations from published and/or famous game designers/ writers I have recently collected. If you find them, add them. Please do not just add 'any old' gamer's axions, laws, etc.

by MoonHunter
130xp
7 replies
7243 views
1 HoH
MoonHunter
I want a Battle of Pelennor Fields in my campaign By: MoonHunter

Did you, like me, sit in the cinema thinking 'Now this is what I want to achieve for my campaign climax'? Did you sit around afterwords trying to figure out how? Well I did, and here it is.

by MoonHunter
190xp
9 replies
7636 views
1 HoH
MoonHunter
Azure District By: MoonHunter

The district gets its name by the good sized walls that are painted a bright blue that mark the magic district. That wall is watched by the Witchhunter guard.

by MoonHunter
160xp
8 replies
12485 views
1 HoH
MoonHunter
Grey District By: MoonHunter

The Grey District was once a prosperous inner district in The Hill City of Frankard. It is an erriely silent place now, where people make little in the way of noise or light. It's district walls are now painted with a Grey Line, a warning as to plague. However, it is not the plague you would expect.

by MoonHunter
135xp
5 replies
7609 views
1 HoH
MoonHunter
The Hand (and the Silver Stars) By: MoonHunter

The Hand are assassins and spys of legend. Each member has super human abilities and skills. They have been known to breach the tighest security. They have been implicated in hundreds of deaths, though no proof of foul play has been found for many of them. However, things are not always what they seem... especially when an Orb is around.

by MoonHunter
110xp
5 replies
9534 views
1 HoH
MoonHunter
DogBounds By: MoonHunter

DogBounds are the pulp magazines and books of their day: cheap, lurid, with a charm of their own.

by MoonHunter
270xp
43 replies
29262 views
2 HoHs
MoonHunter
The Breakfast of Champions By: MoonHunter

Every culture has a different idea of what constitute's breakfast. Even regions inside the same culture can vary quite a bit (like grits with hot sauce in Texas or Fishcake mix in omelets in New Hampshire). What do they consider 'food' first thing in the morning in your space?

by MoonHunter
237xp
24 replies
13593 views
4 HoHs
MoonHunter
Not Just Rolling Dice: A Fight Scene By: MoonHunter

A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay.

by MoonHunter
285xp
23 replies
11294 views
3 HoHs
MoonHunter
The Wastes By: MoonHunter

The Wastes can be beautiful. Here the land is toxic: slowly corrosive to the touch, causing illness and death with prolonged contact. The bubbling sulfur and ectomass pools (HellPits too) are especially lovely, if you have the right aesthetic. The soil is soft and any heavy object slowly sinks. If it was not for the special resources here (dyes, alchemical elements, resins, Grimrock, Verner glands, etc), it would be a place that no one would come.

by MoonHunter
165xp
10 replies
21618 views
3 HoHs
MoonHunter
Starting a Campaign the MoonHunter way. By: MoonHunter

Starting a Campaign the MoonHunter way, what more is there to say?

by MoonHunter
190xp
21 replies
14243 views
2 HoHs
MoonHunter
Garage Sale from Hell By: MoonHunter

Inspired by Ria Hawk’s Mirror of Doom, this thread is for items that could be found in a Garage Sale from Hell.

by MoonHunter
410xp
17 replies
203673 views
7 HoHs
MoonHunter
NPCs out of History By: MoonHunter

History is full of interesting and exotic people who can help to populate your world. They can help illuminate the range of what people think is possible for your world (or you can consider them PCs run by players not in your game).

by MoonHunter
535xp
81 replies
63930 views
8 HoHs
MoonHunter
One Deity Fantasy By: MoonHunter

This scroll is for posting monotheistic religions to be used in games.

by MoonHunter
130xp
4 replies
24954 views
2 HoHs
MoonHunter
The Strong Orcish Gods By: MoonHunter

A small pantheon of deities worshiped by Orcs (or other barbarous races) through their shamans. This write up shows the Orc view of these things, rather than the relative view.

by MoonHunter
265xp
11 replies
8665 views
3 HoHs