MoonHunter's Hall of Honour Submissions - ( 200 )

MoonHunter
The Vicean Deity By: MoonHunter

The Vicean Deity is a mysterious Deity. Some say it is the primal god - the universal spark- that created all the other dieties and the rest of the universe. Some say that it is the God within all of us. The Vicean Deity is The Sun. The Vicean Deity is not simple. There is no 'personaification' of the Vicean Deity. Is it confusing to most people, but it seems to work.

by MoonHunter
95xp
3 replies
8065 views
1 HoH
MoonHunter
The Riot Dog By: MoonHunter

Summer riots are a fact of life in the Cities of The Peninsula. So are wild city dogs. Yet, this one seems different.

by MoonHunter
170xp
9 replies
4934 views
1 HoH
MoonHunter
Dokoren - The People of Legacy - A new take on Dwarves By: MoonHunter

A new Take on Dwarves should hit the following key points Short (After all Dwarf means a short person), Underground (traditional living arrangements), Artificers (Maker of things, use of forge), and Good Combatant. They don’t have to be short vikings.

by MoonHunter
215xp
26 replies
14819 views
3 HoHs
MoonHunter
30 Police Officers By: MoonHunter

Some times you just need a horde of police officers...

by MoonHunter
155xp
8 replies
8182 views
1 HoH
MoonHunter
Master Simonus By: MoonHunter

Simonous has a sardonic wit which often escapes out of his mouth at the wrong times. Given all the touchy nobles and honor bound knights in the Three Districts, this could be a lethal problem given that dueling is legal. This twitchy unassuming young noble would appear no physical threat. Yet in reality he is one of the most dangerous duelist in the Three Districts.

by MoonHunter
150xp
10 replies
12849 views
1 HoH
MoonHunter
Magic on the Wing By: MoonHunter

Falconry and Hawking has been important skill in a variety of places through out history. It is the sport of nobles and nomads, and many in between. In some places and times, Raptors are bonded to people, using their magic connection to everyones benefit. It is only natural that magical items connected to raptors and Hawking came into existence.

by MoonHunter
155xp
22 replies
12470 views
1 HoH
MoonHunter
Brownwork By: MoonHunter

Brownworks is a leatherworking shop and store. It is not much to look at from the outside. You know it is a leather shop the moment you open the door.

by MoonHunter
170xp
9 replies
8879 views
2 HoHs
MoonHunter
Monk's Spade By: MoonHunter

In the north west provinces, the locals used an odd design for their shovels. The blade part is a flat 12' (30 cm) cast iron half circle with a small extension in the back to facilitate mounting on the handles. Like many farming items, they were adapted to be used as weapons by those who had them and had no others.

by MoonHunter
145xp
12 replies
13846 views
1 HoH
MoonHunter
Wind Chimes of Ocean Calm By: MoonHunter

The passenger said, 'It sounds like your wind chime is broken, or at least out of tune.' The first mate just smiled. 'That chime is music to a sailor's ears, it is,' he said. 'We will have smooth sailing this day.'

by MoonHunter
220xp
15 replies
9106 views
1 HoH
MoonHunter
Keldorian Church aka Church of Creator By: MoonHunter

Looking back on things, Keldor was the most unlikely of prophets. While charismatic, he was short, of middling birth, a half breed, and of a questionable profession. Yet his words have change the very fabric of society and created a lasting peace.

by MoonHunter
115xp
3 replies
7613 views
1 HoH
MoonHunter
Autumndale Trees By: MoonHunter

Seemingly lit from within, autumn foliage blazes with color in the late-afternoon sun. Yet, is is spring.
Trodways Known by Ericus Huntcrafter pub 1185 p. 245

by MoonHunter
390xp
16 replies
13298 views
4 HoHs
MoonHunter
Setting Up a Campaign Climax By: MoonHunter

Great drama is at the core of the Gaming Experience. The character's can't be fighting the destruction of the world every session (though that can be fun), but there is great fulfilment in the climatic scenes of a campaign or long term adventure. Every climax is not seen in terms of violence (though it is very common). The personal stories of PC's and NPC's should also have meaningful expression in adventure climaxes. Yet all Climaxes in a campaign have similarities.

by MoonHunter
135xp
9 replies
13990 views
1 HoH
MoonHunter
Corvus By: MoonHunter

Before the county of Corvis, there was the Wizard Corvus. Thirteen hundred years ago, a mad powerful wizard had an estate in the area that became the county of Corvis. Over his 800 year span, he created thousands of magikal items of various types and power level, some of which survive to this day.

by MoonHunter
185xp
24 replies
26072 views
3 HoHs
MoonHunter
City Image By: MoonHunter

Every city (or town or village) expresses its personality (or the cultural personality of its people) and its identity through its buildings, roads, and other pieces of engineering. They are permanent expressions of the local culture.

by MoonHunter
265xp
11 replies
71217 views
3 HoHs
MoonHunter
Worksheet Settings By: MoonHunter

One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.

by MoonHunter
175xp
17 replies
14527 views
1 HoH
MoonHunter
Silver Stars (and The Hand) By: MoonHunter

The Silver Stars are the premiere healing organization in the Known World. They possess powerful healing magics and tangible medical skills. However, things are often not what they would seem, especially when a secret Orb of Corvus involved.

by MoonHunter
110xp
9 replies
10376 views
1 HoH
MoonHunter
When Gamers go BAD! #2 Roleplayers By: MoonHunter

Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. Roleplaying, taken to extremes, can destroy a campaign for a troupe just as easily as any power gamer, rules lawyer, or munchkin.

by MoonHunter
265xp
13 replies
8782 views
1 HoH
MoonHunter
Scarabomantus By: MoonHunter

A brilliant and driven man, he has emerged as a major merchant from the sands of Aviansis (the hard lands of the Aviontix). He has other goals beyond mere successful merchantry. He does not want to take over the country, he wants the world... for the good of everyone.

by MoonHunter
130xp
10 replies
10189 views
1 HoH
MoonHunter
Verner By: MoonHunter

The toxic lands of the Wastes should support no life. Here the land is slowly corrosive to the touch, causing illness with prolonged contact. The bubbling sulfur and ectomass pools are especially lovely, if you have the right aesthetic. The soil is soft and any heavy object slowly sinks. Other than a few migrant birds and some exotic small insects, The Wastes support only one native lifeform - The Verners - Exerpt from the often wrong but very popular Kalemandi's Beasts of Lore and World.

by MoonHunter
170xp
14 replies
10656 views
1 HoH
MoonHunter
Get a Plot By: MoonHunter

Sometimes, you just need a new plot.

by MoonHunter
330xp
12 replies
15099 views
7 HoHs