MoonHunter's Hall of Honour Submissions - ( 200 )

MoonHunter
NPCs out of History By: MoonHunter

History is full of interesting and exotic people who can help to populate your world. They can help illuminate the range of what people think is possible for your world (or you can consider them PCs run by players not in your game).

by MoonHunter
535xp
81 replies
63930 views
8 HoHs
MoonHunter
The Crimson Skulls Company By: MoonHunter

The Crimson Skulls Company is a mercenary company of some repute. That repute is not always the most positive. Their Motto is 'We are Dead; we have no fear of you.'

by MoonHunter
155xp
10 replies
8442 views
1 HoH
MoonHunter
OchreMaws By: MoonHunter

The shark is the most efficient hunters in the realms. This has empowered the Shark Spirit, to become the Beast Hunting Spirit. This powerful spirit has bound elementals of various kinds and places with a shark imprint. These bound spirits spawn new shark races: land sharks, sand sharks, sky sharks, and as for here, The OcrheMaws.

by MoonHunter
140xp
8 replies
7433 views
1 HoH
MoonHunter
Explaining Roleplaying - The MoonHunter Way By: MoonHunter

Everyone has their own take on what roleplaying games truly are. This is mine.

by MoonHunter
90xp
2 replies
7187 views
1 HoH
MoonHunter
When Gamers go BAD! #2 Roleplayers By: MoonHunter

Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. Roleplaying, taken to extremes, can destroy a campaign for a troupe just as easily as any power gamer, rules lawyer, or munchkin.

by MoonHunter
265xp
13 replies
8772 views
1 HoH
MoonHunter
Verner By: MoonHunter

The toxic lands of the Wastes should support no life. Here the land is slowly corrosive to the touch, causing illness with prolonged contact. The bubbling sulfur and ectomass pools are especially lovely, if you have the right aesthetic. The soil is soft and any heavy object slowly sinks. Other than a few migrant birds and some exotic small insects, The Wastes support only one native lifeform - The Verners - Exerpt from the often wrong but very popular Kalemandi's Beasts of Lore and World.

by MoonHunter
170xp
14 replies
10606 views
1 HoH
MoonHunter
30 of The Horde By: MoonHunter

You find yourself captured by Goblins. (We won't ask, we know it is embarassing.) Looking for your escape, you begin to watch the Goblins. Suprisingly, they are a fairly complex bunch.

by MoonHunter
170xp
7 replies
7527 views
1 HoH
MoonHunter
'The Speed Limit is ' - about Magic Items By: MoonHunter

I have to admit I HATE the number of casual magic items that appear in the average fantasy game, D20 being the worst. The amount of magic is being reinforced by the rules and the treasure chart. They are just 'power ups' of the video game nature. They don't add anything to the game except requiring bigger and badder bad guys.

by MoonHunter
155xp
16 replies
13062 views
1 HoH
MoonHunter
The Orcen: A New Take on Orcs and Barbarians and Horsemen By: MoonHunter

When looking for an Orc substitute in a campaign, one should think about just a violent ethnic group of people. Huns, Goths, Visigoths, Franks, and Mongols, have all the same campaign effect of Orcs and other “monster races” that fight in large groups/ hordes. And it has the added bonus of people not being able take the moral high ground when they kill an intelligent being… because it is a people… not just a worthless Orc.

by MoonHunter
175xp
36 replies
22000 views
1 HoH
MoonHunter
Character Weaving By: MoonHunter

Do you understand Six Degrees of Seperation?

by MoonHunter
185xp
12 replies
8865 views
1 HoH
MoonHunter
The Five Glow Lights of the Great Library By: MoonHunter

The Glow Lights of the Great Library. This set of five unbreakable crystal balls provide bright magikal light so people can read among the rare books and scrolls in the Great Library without risking candles. These innocuous items are often overlooked. They would not be, if anyone knew their origins were with Corvus the Mad.

by MoonHunter
110xp
10 replies
13307 views
1 HoH
MoonHunter
Elven Prison By: MoonHunter

What is an Elven Prison? It is their entire city.

by MoonHunter
135xp
7 replies
8625 views
1 HoH
MoonHunter
Battle Sashes By: MoonHunter

The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Now the complex code of knots and colors allows Elites to know "who is who" as well as their affiliations.

by MoonHunter
260xp
14 replies
9861 views
3 HoHs
MoonHunter
Barrows of The First Men By: MoonHunter

The First Men buried their Kings and 'Big People' (Nobles and other Important people) in underhills - tombs made under hills of earth called Barrows. While this custom seems quite common, the First Men were not. The First Men were closer to The Mythics - The Shidhe (Elves) and Dwarves - and The True Dreaming Magics than Modern Men. Thus entering their barrows means you are entering a different world and time.

by MoonHunter
180xp
22 replies
23914 views
1 HoH
MoonHunter
Autumndale Trees By: MoonHunter

Seemingly lit from within, autumn foliage blazes with color in the late-afternoon sun. Yet, is is spring.
Trodways Known by Ericus Huntcrafter pub 1185 p. 245

by MoonHunter
390xp
16 replies
13256 views
4 HoHs
MoonHunter
Blood Seekers By: MoonHunter

Blood Seekers are a class or type of mystical weapons. Like many mystic weapons, they provide the user increased speed and technique. Unlike most weapons, these can strike their specific targets with astonishing accuracy for they target the very blood of a living thing.

by MoonHunter
135xp
5 replies
7568 views
1 HoH
MoonHunter
Shields District By: MoonHunter

The Shield District is the old Orcen Mercenary Quarter. It is called the Shield District because Orcen always carried their shields. In terms of buildings, it looks the same as the rest of the town, perhaps a bit more run down. The signs are both in Orcen and the Local tongue. The only differences are The Pits.

by MoonHunter
115xp
4 replies
7134 views
1 HoH
MoonHunter
WheatSword By: MoonHunter

Wheatsword has the reputation of being the dullest city in the world. It is surrounded by miles of flat farmland. The buildings are big, square, and boring. The streets are well paved. It looks like someone in the Military designed the city. And they did. It is the largest military establishment in the world.

by MoonHunter
260xp
19 replies
15386 views
1 HoH
MoonHunter
Cool Fight Scenes By: MoonHunter

A list of locations and/or situations for a cool fight scene. (list)

by MoonHunter
315xp
74 replies
26211 views
6 HoHs
MoonHunter
The Common Church By: MoonHunter

We are keepers of the Lore of the Eternal Pattern.
The Guides are here to show The People the steps and rhythms of the Celestrial Dance. The Common Church shows how people can walk or dance in the footsteps of the Pathkeepers, the Great Gods above.
His Most Divine Holy Caller Charlius III

by MoonHunter
190xp
8 replies
7555 views
2 HoHs