MoonHunter's Hall of Honour Submissions - ( 200 )
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MoonHunter's Top Tips for 2009 By: MoonHunter
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. |
by MoonHunter
165xp
7
replies5330 views 1 HoH |
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Manna Fleas By: MoonHunter
These creatures have the uncanny ability to feel the ripples of magic, so they travel through planes, rather than distance to find food. |
by MoonHunter
225xp
16
replies11020 views 1 HoH |
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Baldamont Castle By: MoonHunter
Baldamont Castle is one of the great Line of Civilization defensive posts created by the vassels of the Great King Arcturus to defend the realm from the Barbaric Northmen. Over the last two centuries, the Line of Civilization has move considerably north, leaving great castles without barbarians to defend against. Yet this castle still defends the realm, not by repelling invaders, but by holding enemies of the state. |
by MoonHunter
195xp
9
replies7421 views 1 HoH |
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New Looks and Takes and Makovers By: MoonHunter
Some times the same old thing, be it a species or class or type of magic, just does not have that old spark. That is what these threads are about. They are re-imagined versions of the classics. An attempt to make them interesting and useful again. ![]() |
by MoonHunter
235xp
16
replies122256 views 4 HoHs |
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Ocadian PitFiend By: MoonHunter
Ephemeralstability wrote: |
by MoonHunter
245xp
15
replies11713 views 2 HoHs |
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Rampant Lions Company By: MoonHunter
They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion's signature charge. |
by MoonHunter
175xp
8
replies7524 views 1 HoH |
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Brownwork By: MoonHunter
Brownworks is a leatherworking shop and store. It is not much to look at from the outside. You know it is a leather shop the moment you open the door. |
by MoonHunter
170xp
9
replies8056 views 2 HoHs |
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30 of The Horde By: MoonHunter
You find yourself captured by Goblins. (We won't ask, we know it is embarassing.) Looking for your escape, you begin to watch the Goblins. Suprisingly, they are a fairly complex bunch. |
by MoonHunter
170xp
7
replies6782 views 1 HoH |
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HellPit By: MoonHunter
A HellPit is a spring of green ectoplasmic goo that spring forth from the bowels of the astreal to the materail realm in out of the way places. These points of concentrated Evil and Chaos create dangers untold in regions around them. |
by MoonHunter
130xp
9
replies14351 views 1 HoH |
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When Gamers go BAD! #2 Roleplayers By: MoonHunter
Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. Roleplaying, taken to extremes, can destroy a campaign for a troupe just as easily as any power gamer, rules lawyer, or munchkin. |
by MoonHunter
265xp
13
replies8444 views 1 HoH |
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Walker By: MoonHunter
Some cities have more spirit than others. |
by MoonHunter
220xp
11
replies7131 views 2 HoHs |
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Follow in MoonHunter's Footsteps: 10 Steps to Better Posts By: MoonHunter
Follow in MoonHunter's Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites. ![]() |
by MoonHunter
240xp
10
replies12896 views 2 HoHs |
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Interesting Battle Sashes By: MoonHunter
The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Given the presence of blood, spirit and honor, it was only a matter of time until magic became involved. |
by MoonHunter
160xp
10
replies6867 views 1 HoH |
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True Immersion By: MoonHunter
You can talk the talk, but can you walk the walk? |
by MoonHunter
295xp
34
replies15663 views 3 HoHs |
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30 of the Arcade District By: MoonHunter
The Arcade is a long narrow entertainment district built upon the dried up Arcadey creek. This jurisdictional no mans land has become a vibrant section of the city. |
by MoonHunter
180xp
8
replies7762 views 1 HoH |
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MoonHunter's Top Tips for 2008 By: MoonHunter
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. |
by MoonHunter
255xp
11
replies7099 views 3 HoHs |
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Magic on the Wing By: MoonHunter
Falconry and Hawking has been important skill in a variety of places through out history. It is the sport of nobles and nomads, and many in between. In some places and times, Raptors are bonded to people, using their magic connection to everyones benefit. It is only natural that magical items connected to raptors and Hawking came into existence. |
by MoonHunter
155xp
22
replies11919 views 1 HoH |
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Silvered Irons By: MoonHunter
Forged with the souls of 12 good lawmen fighting The Darkness, carried by the 13th, the lone survivor, these shining irons have become legendary weapons for The Light. |
by MoonHunter
285xp
18
replies8096 views 2 HoHs |
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Mothon By: MoonHunter
Mothon is considered a Demon Cult by the other religions. Mothon is called The Spirit of the Darkness. That is true, though not an appealing name. He created space, light, and time. He created everything by seperating Mothon and Not-Mothon. He is The Deity, but he does not care if you know it. |
by MoonHunter
125xp
5
replies8338 views 1 HoH |
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It is a Small World By: MoonHunter
This article is also know as World Building 1A. |
by MoonHunter
110xp
3
replies9995 views 1 HoH |