Organizations
Scrasamax
|
Concordian Dawn: Primer By: Scrasamax
So when I wrote the first Concordian Dawn I was pretty busy with the notion of getting in on ripping Firewalk Game's $200,000,000 failed shooter Concord. I did the dossier, and had a blast pulling in so much of my Cosmic Era material to flesh out (weakly) the game roster that I completely left out the details of the organization I put together in my imagination. So, here is that information. |
by Scrasamax
70xp
1
reply128 views |
Scrasamax
|
Morngorrald Yard By: Scrasamax
A highly respected martial combat school in Terrasquestone |
by Scrasamax
45xp
174 views
|
Cheka Man
|
30 Military Units By: Cheka Man
Perhaps the PCs are in the army now, or are trying to escape from it, or are serving as mercenaries or something of that nature. Here are thirty military units that they might have to face in combat and/or flee from. |
by Cheka Man
49xp
412 views
|
Cheka Man
|
7 Terrorists By: Cheka Man
7Terrorists (or freedom fighters, if you prefer that term. It depends whose side you are on.) |
by Cheka Man
63xp
253 views
|
Cheka Man
|
The Order of the Lost By: Cheka Man
All knights, whatever order they join, swear to obey the Order’s rules, and most manage to do so, but for those few who fail and are forced out in disgrace, there is only one Order that is prepared to accept these failures and renegades, the Order of the Lost. |
by Cheka Man
90xp
4
replies2293 views |
dark_dragon
|
The Red Marsh Mercenary Company By: dark_dragon
When you need an army that can survive the deep desert or high mountains. Can march for days through marshland without succumbing to disease. Doesn't ask questions and does what its told. You call the Red Marsh Mercenary Company. If you have the gold, that is. |
by dark_dragon
84xp
2
replies665 views |
Cheka Man
|
7 Police Cultures By: Cheka Man
Different police forces have different internal police cultures and as most PC's break a lot of laws they are likely to fight law enforcement sooner or later. |
by Cheka Man
40xp
538 views
|
Owtrainfan
|
The Black Daggers By: Owtrainfan
A powerful and secretive knighthood that protects the surface world from hostile excursions from the under-dark by taking the battle into the under-dark. |
by Owtrainfan
68xp
1
reply424 views |
Scrasamax
|
The Guilds of Folly By: Scrasamax
The city-state of Tir Fhortun has a bit of a problem. It has guilds, too many guilds, actually. And they aren't getting along. |
by Scrasamax
75xp
1
reply887 views |
Scrasamax
|
Auxilliary Reserve Garrison By: Scrasamax
Also known as ARGs, Argos, Arcos, Arcoboys, Arcobois, and other derogatory terms. |
by Scrasamax
61xp
1
reply1117 views |
Scrasamax
|
95th Alpine Battalion By: Scrasamax
also known as the Snow Gorillas |
by Scrasamax
50xp
3
replies1865 views |
Scrasamax
|
Cratos Corporation By: Scrasamax
A major mercenary force in the Cosmic Era |
by Scrasamax
50xp
1
reply2809 views |
Scrasamax
|
The Exterminators By: Scrasamax
The call sign of Reflex Team 12 is the Exterminators |
by Scrasamax
50xp
1887 views
|
Cheka Man
|
The Murder Squad By: Cheka Man
Once a murder has happened, to go back in time and prevent it might seriously mess with the timeline, and that is where the Time Patrol's Murder Squad comes in. They try not to kill anybody themselves, except in emergency defence of themselves or the timeline, but they are known as the Murder Squad because they are there to make sure the murders of the past happen. |
by Cheka Man
45xp
1
reply1874 views |
Cheka Man
|
The Hexenjager Order By: Cheka Man
When the Hexanjager Order was formed and brought the evil magic users low, they were loved by the people, but, just like many a group of vigilantes, they went too far and now their rule is just another form of oppression. |
by Cheka Man
45xp
1
reply2545 views |
Scrasamax
|
IronCorps By: Scrasamax
The IronCorps is a multinational security company frequently employed by celebrities, corporate BODs, and other high profile non-government VIPs. |
by Scrasamax
73xp
3
replies2872 views |
Scrasamax
|
The Adventuring Orders By: Scrasamax
Orders within the Guild of Adventurers-Upon-Return (GoAuR) |
by Scrasamax
50xp
1
reply2933 views |
Gourls
|
Wolf Knights of Falkwrath By: Gourls
A group of 'knights' who fight werewolves, but struggle with the curse themselves. |
by Gourls
140xp
9
replies2124 views |
Aramax
|
Phantom Warriors of The Stolen World By: Aramax
Even dreams can be deadly |
by Aramax
45xp
2
replies2312 views |
Scrasamax
|
SpecOps Team: Tau Sable By: Scrasamax
The Tau Sable team is a variable membership unit based around vehicular operations in North America. The unit is in many ways unique as it relies on seemingly retro-tech and the badly decayed and abandoned mass transit systems of the Petroleum Era. |
by Scrasamax
45xp
1
reply2279 views |