Items

Cheka Man
Web Bats By: Cheka Man

The Webbats are predators of the hot desert regions. They are massive bats with a twelve foot wingspan, very good eyesight, and the ability to do what no other bat can do...spit web from a gland beneath it's jaws.

by Cheka Man
75xp
7 replies
5161 views
ScorpionJinx
Carvitons - land sharks By: ScorpionJinx

These are also known as sourges of the desert sands. Carvitons bare a strong resemblance to their water dwelling cousins, including the large dorsal fin that can be seen in the sands.

by ScorpionJinx
190xp
11 replies
8431 views
1 HoH
Maggot
Ranchowen By: Maggot

Ranchowen are aquatic beasts that are ridden by high ranking Eshal warriors. A lot more comfortable to ride than Great Serpents and infinitely more docile,they are highly prized live stock that are bred and reared in special hatcheries by skilled Eshal animal trainers and herders.

by Maggot
70xp
3 replies
4641 views
Psalmanazar
The Candles of God By: Psalmanazar

Perhaps they lack the subtlety of other groups, but the Candles of God have no desire to be subtle. Perhaps they do not keep their secrets very well, but the Candles of God want their voices to be heard. Perhaps they are careless about who they kill, but there shall be no innocent bystanders when the fires of hell consume the unrighteous.

by Psalmanazar
300xp
12 replies
11196 views
2 HoHs
ephemeralstability
The Amethyst Lake By: ephemeralstability

A permanently frozen lake, high in the Askharnn mountains, associated with the strange legend of the Amethyst Dragon.

by ephemeralstability
105xp
4 replies
7603 views
ephemeralstability
Lazhkmazhon By: ephemeralstability

An impressive citadel in the Askharnn mountains. Their prohibitive laws on travel during the Winter months can be a problem for pilgrims and wanderers.

by ephemeralstability
265xp
11 replies
9604 views
2 HoHs
Pariah
The Demon's Advantage By: Pariah

Some games are played to be won, others can only be lost.

by Pariah
180xp
11 replies
6680 views
manfred
How A Trap Should Really Be Put Into An Adventure By: manfred

Traps need to make sense. Somebody must of made it for a specific purpose.

by manfred
210xp
10 replies
9713 views
1 HoH
Scrasamax
Lazy Susan Trap By: Scrasamax

Fifty steps from the eorlingas/ guided by that which is sinister/ Through dreaming eyes

by Scrasamax
145xp
6 replies
7364 views
manfred
A simple death curse By: manfred

People are often buried with The Monarchs. If the right people are, they can protect him even after death.

by manfred
145xp
9 replies
7919 views
Pieh
Watch Out for that... ouch... By: Pieh

'I open door number one'
'Watch Out for that... ouch... '

by Pieh
135xp
11 replies
7387 views
Pieh
In Case of Emergency Break Glass By: Pieh

“Oh look, a glass wall between us and the treasure.”

by Pieh
230xp
13 replies
9571 views
1 HoH
Kassil
Spellbook Glyph Trap By: Kassil

It is a dusty rune. That should have been their first clue that it was dangerous.

by Kassil
100xp
5 replies
7514 views
manfred
The Giant's Lair Door By: manfred

"That is one really big door"

by manfred
125xp
10 replies
9221 views
Kassil
Frieze Door Trap By: Kassil

An elaborately worked door, carefully made to balance upright on a horizontal bar, containing a deadly trap.

by Kassil
130xp
13 replies
9243 views
ephemeralstability
Just Add Glyph By: ephemeralstability

As traps, obviously there are the standard protection glyphs which engulf you in fire or freeze you when you try to open locks. And then there are the non-standard ones...

by ephemeralstability
140xp
6 replies
8644 views
CaptainPenguin
The Rain of Toads By: CaptainPenguin

The unwitting players tromping through the swamp won't know what hit them.

by CaptainPenguin
95xp
9 replies
8771 views
ephemeralstability
Ettercaps Traps By: ephemeralstability

Ettercaps (the spindly evil woodfolk) are always good for traps: their pine woods are so dense it's difficult to see what's a trap, what's a branch and what's an ettercap...

by ephemeralstability
165xp
8 replies
9516 views
Mourngrymn
Amulet of the Damned By: Mourngrymn

‘I told Sir Ursus not to take the amulet, to leave it be in it's resting place. But he would not listen. We now trek to his place of hiding to remove the amulet and return it, and to destroy that which Ursus has become. '

- Arch-Danath Maccalas of the Dark Step Tribe

by Mourngrymn
210xp
16 replies
11803 views
MoonHunter
Citadel Advice By: MoonHunter

If you are a new member who found this thread by providence, read the advice, take it to heart, and post. These are collected posts that will help you understand the Citadel AND be more effective and efficient here.

by MoonHunter
150xp
11 replies
28405 views