“ Five men are herding fifteen horses down the road. They won't be very talkative, but are willing to sell a horse, or more horses if the heroes are interested. These men are horse thieves. They are already sought by regional militiamen. Anyone with a stolen horse (all are marked) may get into trouble. If found guilty, horse thieves face prison or even a hanging execution. Similar thefts have happened only a month before, and a reward is offered.”
“ While travelling near the edge of a forest the air is filled with the wailing of battle horns. Soon a large group of mounted cavalry will gallop by in a panicked rush. Some will spot the party and shout 'Flee! Flee for your very lives!'
Several minutes later, hundreds of running infantrymen will be spotted. A large group of white clad knights fiercely chanting a battle song is in full pursuit. One of the white knights carries a banner of a white horse on a black background. The horse is rearing under a gold crown, indicating the presence of the Paladin Prince. As the horrified infantrymen struggle to flee into the forest, the zealots charge into their midst and cut them down by the tens and hundreds.”
“ The PCs come across a town with a strange curse: Every morning, those who have grown up here wake up with the memories of someone else. They do not find this strange and have no idea it is happening. They calmly wake up and start these new lives as though they have always been that way.
The cause: A wizard who lived there was spurned by a maiden he was infatuated with. His attempt to manipulate her memories into believing they were already together and that she loved him went horribly awry.”