Dungeons

caesar193
The Walk By: caesar193

'The Walk. Oh, aye, I've heard o' the walk. Its this peninsula, south of us, where the sides o' this peninsula are cliffs. At the end o' this peninsula is this big area, riddles with caves. In them caves is a huge treasure. At least, according to these rumors I've heard. 'Course, them caves have been taken over by orcs. I'd go take the treasure meself if I was younger.'

-Old Gerald, man in the pub

by caesar193
70xp
7 replies
3806 views
caesar193
A Village in Turmoil By: caesar193

Something is killing and eating the people of Th'gil. This monster displays cleverness, strength, and a thirst for blood. The PCs have stumbled into this town. Will they leave by walking or by dieing?

by caesar193
95xp
5 replies
3493 views
caesar193
Death Room By: caesar193

Money=zombies. Who knew that the room with pictures of people getting killed would spawn undead things trying to kill you?

by caesar193
150xp
12 replies
4756 views
OmegaDraco
The Seating of the Stuffy Dinner Party Guests By: OmegaDraco

"Don't just laze about! Help with the seating arrangement! The guests will be here any minute, and the king said everything must be perfect tonight or heads will roll! Now remember, the King must sit at the head of the table with her majesty at his side. Lord and Lady Pemberton must sit next to each other but not next to either the Knight-Commander Gren or his wife.. The Priest Lenard mustn't sit next to any of the attractive Ladies, and the Matriarch will certainly cause a ruckus if not placed in a respectable seat, but don't put her near the wine fountain either. Also, the Ladies...."

by OmegaDraco
315xp
24 replies
10240 views
1 HoH
Dossta
Escape From the Tower By: Dossta

After waking up groggily in the middle of a floating wizard's tower, the players must find some way to escape before being slain by the beast that stalks them. Time is ticking and the cat is always watching . . .

by Dossta
270xp
11 replies
6961 views
1 HoH
OmegaDraco
Icegate By: OmegaDraco

A treacherous door to enter. Take a deep breath, focus your mind, and leap into the ice.

by OmegaDraco
200xp
14 replies
5863 views
1 HoH
Magus of the Citadel
The Door of Heaven By: Magus of the Citadel

The door that cannot be reached, the wall that cannot be climbed

by Magus of the Citadel
220xp
13 replies
5923 views
Ted
The Vattic Trap By: Ted

"John. This is your final power. Precognition. Don't you see? The ability to know what is going to happen. And, if you know what is going to happen, then you can stop it."

Often considered only a vicious trap that preys on the fears of its victims, the Vattic Trap harbors an important secret.

by Ted
100xp
5 replies
4763 views
MysticMoon
The Lost Imperial City By: MysticMoon

A Five Room Dungeon about finding the Imperial city of The Lost Empire.

by MysticMoon
150xp
9 replies
8506 views
1 HoH
Michael Jotne Slayer
The Keep Beneath the Dusky Star By: Michael Jotne Slayer

From that silent place fear flows in unseen waves, like white fog. The shadows are many, and the wind breathes cold through the broken battlements and casements. Through it's frowning walls and dark window openings there's a lantern of the spirit which none see by but those who bear it.

by Michael Jotne Slayer
625xp
48 replies
17019 views
9 HoHs
Pieh
The Gurgleplatt Coven By: Pieh

Welcome to Uhgramudd, you'll never find a more disgusting, remote, fly-ridden, swampy Hell than this. Get in, kill the Lizards, grab the loot, get out. Simple, right?

This is an introductory low-level adventure I use to get familiar with players I meet online, to see if our play styles clash in any way. So far, it has weeded out a few undesirables and scored a few keepers. I am quite satisfied with the layout and have run it multiple times, with slight variations for level/abilities of the player characters.

by Pieh
195xp
14 replies
4077 views
axlerowes
Four 5s (A Puzzle Dungeon) By: axlerowes

A bare bones dungeon concept, you can add the monsters and the treasure al a cart, but the big bads in this crawl are the puzzles.

A celebration of Strolen's 5555th post.

by axlerowes
130xp
9 replies
15778 views
Blydden
Animated Doorknob By: Blydden

It sure looks like a normal doorknob...Wait a second...Did it just move?!

by Blydden
215xp
26 replies
5790 views
1 HoH
Cressida
Painted Minotaur Room By: Cressida

Painted walls and a shadowy figure ... how can these insubstantial elements open that all-too-solid door? A locked-room puzzle with multiple solutions!

by Cressida
191xp
12 replies
20938 views
Drackler
Halls of Dancing Flutes By: Drackler

In local legend, the Halls are fairly old, with stories of people disappearing going back for hundreds of years, said to be taken by the Faeries. In actuality, the Halls are much older.

by Drackler
130xp
6 replies
3982 views
slartibartfast
Eustacius: the demiplane of twisted dreams By: slartibartfast
As far as demiplanes go, Eustacius is not very large. It is more of a plane of thought, rather than physical substance; a set of several dozen realms which are interconnected by concepts rather than actual pathways.
by slartibartfast
175xp
8 replies
4586 views
2 HoHs
Nafar
30 devious traps By: Nafar

The tripwire activated a trap of such ferocity that even the bravest man among us quavered.

by Nafar
120xp
11 replies
12634 views
malisonxpert
'Knock First' Door Trap By: malisonxpert

Tired of kicking down dugeon doors? This one kicks back.

by malisonxpert
235xp
12 replies
5757 views
1 HoH
malisonxpert
Chapel Pipe Organ By: malisonxpert

A tricky-ish puzzle that will work for both low and high level players.

by malisonxpert
185xp
10 replies
9339 views
celticring
Burn Box By: celticring

'Private documents need protecting? no problem just get a burn box'

by celticring
115xp
8 replies
5917 views