Dungeons

Grey
Hydra Keep By: Grey

Not named for an resident beast, but for the multitude of winding, mazelike passages fraught with danger.

Dungeons: Mountains, Rooms/ Halls
by Grey
26xp
8 replies
5868 views
1 HoH
Netlander
The Pirates' Map By: Netlander

The party has obtained a treasure map, and it seems pretty straightforward... but digging in the indicated area for hours has revealed nothing...

Dungeons: Forest/ Jungle, Puzzles
by Netlander
10xp
9 replies
9844 views
Stephie
Picnic Basket of Confinement By: Stephie

Beware of food that isn't yours for the taking.

Dungeons: Forest/ Jungle, Traps
by Stephie
24xp
9 replies
9715 views
CaptainPenguin
The Altar Of R'gu By: CaptainPenguin

The heroes storm the Temple of R’gu, the God From The Stars, to steal the Ruby of the Winged Master

Dungeons: Forest/ Jungle, Rooms/ Halls
by CaptainPenguin
152xp
24 replies
11909 views
8 HoHs
Magus of the Citadel
The Spider Wall Trap By: Magus of the Citadel

Consider your grip and consider just how important the iron spikes and 10 foot pole are.

Dungeons: Underground, Traps
by Magus of the Citadel
28xp
9 replies
7121 views
Dozus
The Sanctuary of Sumuho By: Dozus

The powerful wizard Sumuho styled himself as a god and was worshipped far and wide. After his fall, his vast temple sank into the desert long ago. What secrets lie in the Sanctuary of Sumuho?

Dungeons: Desert, Rooms/ Halls
by Dozus
52xp
19 replies
8921 views
2 HoHs
Wulfhere
Spawn of the God-Egg By: Wulfhere

The Earth shifts, revealing a horror beyond time and reason...

Dungeons: Mountains, Style
by Wulfhere
55xp
11 replies
6330 views
2 HoHs
Drackler
Lord and Killer By: Drackler

A five room dungeon with the appropriate clashes of steel, smooth talking, and betrayal.

Dungeons: Other, Rooms/ Halls
by Drackler
4xp
8 replies
5430 views
manfred
The Towers of Wisdom By: manfred

It is said wizards don't work well with others of their kind. Once they have a tower, woe to anyone not recognizing their superiority, that is the rule. But to every rule is an exception. Once, there were three wizards, on friendly terms, that built their towers closer than anyone before. The towers are lost, the knowledge therein may be yet reclaimed.

Dungeons: Any, Rooms/ Halls
by manfred
34xp
11 replies
6508 views
Dragonlordmax
The Sledge By: Dragonlordmax

The TheoRgs are known for being amongst the biggest, toughest, and most generally unpleasant sentients in the galaxy. And this is their nightclub.

Dungeons: Any, Rooms/ Halls
by Dragonlordmax
33xp
8 replies
5466 views
mrcelophane
Drop of Blood in the Bucket By: mrcelophane

Can you think while scared out of your wits? Lets hope your adventurers can…

Dungeons: Underground, Rooms/ Halls 5 room dungeon necromancer necromancy skeleton
by mrcelophane
29xp
12 replies
7802 views
Thewizard63
St. Nathanial - Harbinger of Doom By: Thewizard63

A sickness is destroying the crops. A town, wishing to avoid past horrors, seeks out daring folk to try and stop this trouble at its source. Can they find who’s to blame?

Dungeons: Swamp, Rooms/ Halls
by Thewizard63
5xp
5 replies
3630 views
Thewizard63
Wizard's Challenge By: Thewizard63

A local Wizard, rumored to have lost his mind, like he has his hand, Has issued a Challenge and a prize for all. Simple-Enter his tower and find him to claim your prize.

Dungeons: Any, Puzzles
by Thewizard63
54xp
15 replies
11707 views
2 HoHs
Ancient Gamer
The Mercenary Shrine By: Ancient Gamer

In the ramshackle town of Spear Malice only a single building still stands. It has defied the Great War and its spears of light; nuclear blasts that devastated the entire state, and ever since then it has defied the onslaught of time.

Its halls have not yet been breached, and a wealth of technological treasure await, ripe for plunder! But there are others who crave this treasure; others that will do anything to claim it.

Dungeons: Any, Rooms/ Halls bleak wood post apocalyptic hacker bleakwood
by Ancient Gamer
83xp
15 replies
7717 views
5 HoHs
Cheka Man
Revenge of the Urn Beast By: Cheka Man

A rare form of Undead seeks the help of a band of PCs. Will they be up to the challange?

Dungeons: Other, Rooms/ Halls acqua urn beast
by Cheka Man
22xp
5 replies
5752 views
Stomphoof
The Pirate Ship Deathwail By: Stomphoof

Once a mighty pirate ship, Deathwail was captained by the dreaded pirate known as simply as Redeye. A man prone to unspeakable acts of Violence, Redeye and his ship Deathwail were finally destroyed in a horrible battle. However, Redeye was not to be counted out. Prior to the battle, he had plundered an ancient tomb, and had found a relic which he had kept. This item was cursed, and when he and his crew died, it brought them back in a horrible mockery of life. Enslaved by this relic, the pirates scour the waters, looking for souls that can be fed to the evil relic

Dungeons: Water, Rooms/ Halls
by Stomphoof
19xp
11 replies
4254 views
Thewizard63
Foray into the Forest of the Frog King By: Thewizard63

Enter the Kingdom of Frog King in search of Treasure. What deal will you have to strike to get out alive?

Dungeons: Forest/ Jungle, Rooms/ Halls
by Thewizard63
25xp
10 replies
4740 views
Wulfhere
Place of the Embalmers By: Wulfhere

Before the honored dead are placed in their sarcophagi of alabaster, they come to the Villa of the Embalmers.

Dungeons: Any, Rooms/ Halls
by Wulfhere
84xp
12 replies
6506 views
5 HoHs
Stomphoof
Cultist Cell By: Stomphoof

A cell of cultists hidden in a city. These people seek to bring a dark god of antiquity back into the world. Can you stop them? WILL you stop them?

Dungeons: Other, Rooms/ Halls
by Stomphoof
29xp
12 replies
5293 views
Strolen
Saving Plague By: Strolen

The players have a chance to cure the plague that has sprouted up upon their travels. Will they choose to do the right thing and help bring health back to the region?

Dungeons: Any, Rooms/ Halls
by Strolen
28xp
7 replies
4856 views