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Aramax's Profile

Our Author's latest news and articles.

55

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Aramax - Social Profile

- Orator of Scriven Dreams

For Next Level: 11928xp of 15440xp complete.
11928xp

Hall of Honour

9 HoH

Golden

0 Golden

Quests

4 Quests
- RANDOM
Locations | 85xp

The Stolen World, Overview and Codex

Dedicated to Scras and his Star Whale sub that was my inspiration for setting

The Stolen world is totally wrapped around Scras' Star Whale sub. As I cast about for a direction to go after I ended my very long running Mysantia game. I took the basic concept of the Star Whale and am using as the basis of all the game logic of the setting. What would a world look like that was subjected to regular apocalypses every 1000 years and why is there no information available to the pc's on how to stop them.

A general overview of the Stolen World and a codex of the submissions so far

- RANDOM
Articles | 70xp

Enriching your Game with Magic: The Gathering Cards BONUS A SANE way to play once you've got them

Two related 100 word subs for double the fun

- RANDOM
Lifeforms | 115xp

Sinister, Lord of Left Socks

The only true god of the Stolen World.

Sometimes names can be deceptive

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Guilds
“ The PCs have travelled long and far. As nightfall approaches a mighty storm is unleashed. Luckily there is a lush wood nearby the path. A good shelter for the rage of the unnamed weather gods it seams at first. As the PCs enter under the roof of this dense wood, they are welcomed by only a few drops wich is allowed trough the thick forest crown. A fire is offcourse required to warm the weary bones of the travellers. As one of the party is set to the task of collecting firewood the others settle down at a suitable location. But alas, they did not know the perils of this forest. But it seems clear to the rest of the party that something ill is at work as the woodcutters scream echo from afar.”
Michael Jotne Slayer
“ Poison can only ever be the tool of a murderer - as such, alchemists are tightly regulated by the Crown, and anyone found in posession of an unknown substance is forced to taste it themselves.”
StrangeLands
“ A possible answer to what happens to spells when a mage dies. If the spell is strong enough, say and enchantment or other permenant effect, part of the mages spirit may become lodged in the magic. It may be a way for items to gain some kind of intelligence, but a mage who has knowledge of this fact would be very hesitant about enchanting anyone or thing. He might have other plans for his afterlife than counting the change in your bag of holding. Preists, I think, would have this sort of thing covered.”
Agar
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