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Nafar's Profile

Our Author's latest news and articles.

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Nafar - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 1540xp of 2955xp complete.
1540xp

Hall of Honour

1 HoH

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1 Quests
- RANDOM
Locations | 190xp

Deepbend Maximum Security Prison

"Deepbend, the toughest place to live south of the wastes. The inmates are tough, so we gotta be tougher. They may complain of 'abuse' and 'cruel and unusual punishment' but you know, they deserve every last kick"
-Darner Gearbend, Warden.

- RANDOM
Items | 80xp

Xenith Grenades

A general list of the types of grenades Xenith Manufactors.

- RANDOM
Articles | 35xp

Land of Lordor

A short story I created in 15 days for NanoWrimo set in a fantasy setting.

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Guilds
“ A race that are always born as twins and only one recieves a soul. The other is soulless therefore without pity, shame, or guilt. The evil race. Can't tell them apart by looking at them.”
Strolen
“ The Dodge DynaMax is a rare care, coming at exactly the wrong time in history. The End of the muscle car era was nigh, and the market was already filled out with GTOs, Mustangs, Camaros, Chevelles, Novas and a dozen other high performance poor handling vehicles. The DynaMax had a plan to dominate the market with a combination of factory turbochargers and a complex eight speed gearbox. The machine was planned to triumph over the human driver element. What ended up happening was excess costs and mechanical issues saw the turbochargers removed and replaced with a conventional supercharger, and the eight speed transmission ended up being the bane of the car's existence. More DynaMaxes were destroyed or totalled by transmission failures than anything else. The car remains an ugly and ambitious reminder of a day gone by”
Scrasamax
“ Here at Dragonsfoot http://www.dragonsfoot.org/forums/viewtopic.php?f=42&t=65381 The post discuses the use of the classic arcade game " Dragon's Lair" as a playable dungeon but it approaches it like a normal D&D game. You cannot represent DL with " Ok Bob, it's your turn what are you doing?" So I've got a germ of an idea. The castle itself is a dream construct of the way-too-powerful-to fight Dragon. From a distance the castle is changing, growing towers, walls falling , getting bigger and smaller in rapid succession. The castle "eats" interesting things that the players will need to extract. It is also Multidimensional and planer and moves around. The way I am planning on running it is that individual rounds are broken into 3 parts and only one player gets an action to interact with the "trap". a second player will be able to aid the "phasing" player in what ever action he takes. casting spells will be broken up over the 3 partial rounds(depending on L of spell).The phasing player will in essence be the party leader for the 3 partial rounds. The phasing player "job " will be rotated in some fashion(havent got this worked out yet). This is all run w/ the idea that you are trying to recreate the frantic pace of DL The growing and shrinking nature of the castle forces constant movement on the players A brief description of the situation will be provided with the idea of "looking around" will be an action that takes up a whole "partial" round. A few normal combats to be sprinkled in. Since a lot of work will go into an encounter that should only take IRL 2 maybe 3 min., the rooms and traps are reusable (justified by the "dream logic") This will obviously not work for a large group of players. Prob want to keep it to 3 or 4. This will require MASSIVE prep time for what will prob amount to a 1 hour crawl at best (depending on how many standard fights you work in) That's why REUSABILITY is key. To make the prep worth it , you can rerun it w/ the "dream logic" Not sure if I'm going to pull the trigger on this. But I really like the idea.Not promising a part two if I don't.”
Aramax
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