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slartibartfast's Profile

Our Author's latest news and articles.

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slartibartfast - Social Profile

- Guild Master of Idea Hounding

For Next Level: 2680xp of 6860xp complete.
2680xp

Hall of Honour

12 HoH

Golden

0 Golden

Quests

1 Quests
- RANDOM
Dungeons | 265xp

Clean Slate

Remember Harold and his purple crayon?

- RANDOM
Lifeforms | 230xp

Denizens of the Chill Squall

The wind picked up to the point where it sounded like a chorus of a hundred howling banshees. Even deep in the cave, we all felt the temperature drop even further as the Chill Squall moved through; snatches of wind fingering in as if it was trying to pluck us out of our hole.

- RANDOM
Items | 195xp

Arista the Protector

"Did you remember to wash behind your ears?"

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Guilds
“ In a new town for the first time, the White Raccoon Lodge looks like a comfortable place to spend the night. The owner, however, makes sure to explain to you that there is a curfew after sundown and the door will be locked... from the outside. 'We don't want anyone being caught out on the streets after dark,' he says. Now that you think of it, all the doors in this small town did have a crossbar on the outside rather than the inside... You wonder what goes on at night...”
Skull
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
“ A place where an architect has built a temple/shrine to an evil god inside the walls of another building, a castle or another place of importance.”
Drackler
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