Articles
Ted
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CRTF: Session 2 By: Ted
My commentary and thoughts on the session we played tonight. |
by Ted
80xp
3
replies2213 views |
Ted
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CRTF: Session 1 By: Ted
My commentary and thoughts on the campaign I started tonight. |
by Ted
80xp
5
replies2464 views |
Chaosmark
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Generating Fear: Disappearing Pursuit By: Chaosmark
Bob and Alice are being chased by something/someone dangerous. They move into a new area, and the pursuit suddenly is nowhere to be found. What does the pursuer know that our heroes don't? |
by Chaosmark
120xp
6
replies3119 views |
Pariah
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Common By: Pariah
One thing holds consistent across the numerous worlds of science fiction and fantasy: everyone speaks the same language. Whether it's Lojban, English, Common, or the High Tongue of the Autumn Empire; there's one language that everyone knows, unless plot demands otherwise. |
by Pariah
285xp
12
replies3616 views 2 HoHs |
Mourngrymn
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A Field Guide to Werewolves By: Mourngrymn
Field Guide on Werewolves, and those who hunt them. by Dr. Johan Kosdin Lerkoviski Known Lycanthrope Hunter, Specializing in Werewolves |
by Mourngrymn
125xp
9
replies3128 views |
axlerowes
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The supernatural awkward pubescent story: a sub-genre of speculative fiction By: axlerowes
As gamers we have done the western with laser pistols, six shooters and steam tech. Shadow run alone has covered more noir ground than MGM did between 1945 and 1955. I hope we managed the horror genre well, and the murder mystery almost always sneaks its way into our campaigns. But do we always know we are doing it? Can genre sit right in front of us an yet go undefined? I think it has happened and a speculative fiction genre of all things. |
by axlerowes
25xp
5
replies3050 views |
Scrasamax
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100 Word Submission By: Scrasamax
The basics behind the 100 Word Submission |
by Scrasamax
230xp
7
replies6938 views 3 HoHs |
Raptyr
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Deck the . . . Dungeon? By: Raptyr
A delectable chrismas classic - Now with mayhem! |
by Raptyr
145xp
9
replies2594 views |
Cheka Man
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The Twelve Days of Christmas-Strolen.com Style By: Cheka Man
A hopefully amusing Strolen.com version of the Twelve Days of Christmas. |
by Cheka Man
115xp
14
replies3523 views |
JohnnFour
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How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds By: JohnnFour
Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius. |
by JohnnFour
185xp
6
replies4192 views 1 HoH |
JohnnFour
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How To Create Great Magic Items In Just Three Minutes By: JohnnFour
Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block. |
by JohnnFour
350xp
10
replies8697 views 4 HoHs |
Scrasamax
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Fantasy! By: Scrasamax
Why is psuedo-Medieval Tolkien-esque fantasy the heart of the fantasy RPG genre? |
by Scrasamax
120xp
12
replies3154 views |
Scrasamax
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Vampire: Renaissance of Darkness By: Scrasamax
A Scrasamax rebuild/rewrite incorporating elements of Vampire the Masquerade, Requiem, and some stuff that I made up or borrowed from popular Vampire culture. Without background knowledge of the Vampire game or system, most of this might not make much if any sense. |
by Scrasamax
70xp
10
replies4014 views |
OmegaDraco
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Apportation Research By: OmegaDraco
Confiscated log entries concerning research, particle scanners, micromachines, and computer software on the subject of Teleportation. |
by OmegaDraco
165xp
11
replies2583 views |
Pieh
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My Notes on Shadow as a Component of Magic By: Pieh
Ah, yes. The darkest of nights and the reflection of a casting light. In Shadow lies the powers of stealth and silence, the ultimate tool for a secretive victory. |
by Pieh
65xp
4
replies2795 views |
Pieh
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Strolenati Origins Pamphlet: Manfred By: Pieh
There is a being we know as Manfred. His generators of randomness have aided the Citadel in times of need, but what of his career as a time-traveller? This is the first in a series uncovering the secret origins of famed Strolenati members. I fear I must type quickly, there are those who wouls not want you to read this. Will you crawl deeper into the rabbit hole? |
by Pieh
75xp
4
replies2461 views |
Strolen
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Law of the Hammer By: Strolen
In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer. |
by Strolen
170xp
17
replies4983 views 2 HoHs |
Ancient Gamer
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A New Take on Hell By: Ancient Gamer
Hell. A place of suffering and torment, a often used and cliche ridden place that every GM has to relate to.
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by Ancient Gamer
220xp
33
replies4882 views 1 HoH |
PoisonAlchemist
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The Ten-Second Story By: PoisonAlchemist
Giving NPCs memories can go a long way to making a more realistic and enjoyable game world. This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic, or catchphrase, our memories are what make us different. |
by PoisonAlchemist
210xp
12
replies3291 views |
Rosella
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History Can be Fun By: Rosella
An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players. |
by Rosella
245xp
13
replies3678 views 2 HoHs |