Madmen, Riddles, and Worms
The island city state of Seng Chiu is perhaps better remembered as Singapore
A rough town which is haven for outlaws is a staple of all adventuring genres. In the fantasy genre the town of Crueloar provides places in which you can share a dinner table with a vampire or learn the ways of dark magic.
A moving island, and home to both the honorable Lizardfolk and the evil Cult of Dar’Orgath.
To be sure, the Dirdums are fair teeming with goblins.
Captain Wandern, ship’s log.
Sometimes, gentlemen, you must find yourself a location beyond the reach of the law. I’m sure you understand. Those dreadful precautions, the endless nagging, sometimes it’s simpler to just do what you need to do.
Behold, the luminous isle of the Sapphire Eyed maidens
Uncharted, and unexplored save by a few, Xenos seems a veritable paradise with plenty of food and fresh water, a godsend to any ship that finds it. Many ships have put ashore, only to find that they can never leave.
Tower Isle gets it’s name from the tower of gleaming ice that climbs high above the surface.In the summer it gleams in the sunlight and can be seen for miles away.But even in the summer the tempreture never climbs above -5 degrees, and in the winter it is not a place where most people would want to be.Myths say that a king slumbers there waiting for the world to end.
Many who have landed upon this island’s golden sands have never escaped alive, hence it’s name.Only fools, it is said, will attempt to take the island’s gold.
The sea is calm, the morning mists clear, the seagulls cry out, and land comes into view
For years trading ships have come to the Islands of Teanoi seeking treasures of gold, pua shell, and exotic herbs and spices. Trade has dwindled, and ships vanish without a trace, but the trade is too valuable to give up, and thus the ships still come. The islands also lay close to a shipping lane, and are a regular stop for ships seeking only to take on fresh supplies of foodstuffs and water.
Soon merchants begin seeking outside aid to protect their ships from the unknown menace that the islanders call Teanoi…
The party is walking through the forest at night when they come upon a clearing. Half a dozen black-robed corpses lie scattered across the ground, and a pentagram of blood is shoddily drawn in the dirt.
It seems these people summoned something they could not control. Whether or not the demon returns is up to the GM, but it would be just as rich if the demon never returned, and for the rest of the night, every stray sound or odd shadow will be jumped at!