Flasks, vials, bottles, jugs and more, with well... more! The reservoir enchantment for liquid containers allows you to drink, pour, collect and spill much greater quantities of liquids than ever before!
These are not, in spite of their name, the eggs of actual Doppelgangers...
Six powerful substances as described by Hachnar the Alchemist
A variety of bizarre but otherwise harmless insects.
Immortality can be had, but for a cost. Some are willing to pay this price, some are willing to make others pay the price. So long as there is gold in my hand I care not.
Alchemists are found in many fantasy settings. If used properly, alchemists can add unique flavor to your game. But what is the story of that powerful person standing behind the counter? Why do they sell magic? I have thirty different answers to that question.
Discovered by accident by a snacking alchemist, Two Flask Halo has become known as an effective and reliable source of combustion sought after by many adventurers.
A magical Salt, a dangerous bane against ice and snow…
She wore an odd blue gem stud in her navel, it was a very attractive piece of jewlery. But, I just couldn’t seem to get her drunk.
Potions and other alchemical concoctions are often no more than funny-colored water in a bottle; what of the strange and unusual components used to craft these marvelous items?
At that moment the drizzle eased, and Ledoik could see as plain as day a blight upon the fields near the edge of the forest. Like a rock dropped into a pond, a wave of lighter shades of green emanated from the blights centre. Growing from the forest, where it was darkest, the field got lighter and lighter the further away it was from the blight. It was clear enough. The commander barked words, organising the archers, the few catapults they had and the giant rockslings to this side of the battlements. He motioned them to aim towards the blight, the dark patch near the fields edge
Dusk Cheese is a naturally occuring lubricant and potent alchemical ingredient.
Hachnar T’ Velstrad
An insular alchemist walking two paths..
This alchemy shop has two faces - its above ground establishment which serves the general public with the typical love potions, cure-alls and whatnote, and a ‘secret’ below-ground operation which is where the real action is…
Hachnar’s Blade Venoms come in two varieties, Staying and Mouldering. One is useful for monster-hunters, the other for assassins..
In some ways, the Dwarves of Urek were ahead of their time. Masters of metallurgy and alchemy, they had numerous technologies the human kingdoms were unaware of.
Never buy your potions from the Discount Dealer…
The Stilling Potion is employed by mercenaries and necromancers alike; a potent concoction that makes the imbiber seem dead for a certain period of time
Pure scent, while technically a potion, is not designed for drinking. If it is allowed to evaporate, it reacts with all ‘impurities’ in the air and removes them.
Looking for a charm to ward off evil spirits or the claw of a marsh dragon?
Need some willow bark for your headaches or a potion to cure a lack of virility?
Got a weird looking ring and you don’t know what it is?
Dural could be your man.
A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.
When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,
Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir