necromancer Freetext

Scrasamax
November 23, 2017
Hits: 71
Comments: 2
Ideas: 0
Votes: 2 / 4.500000
The Staff of Famine    Items  (Wand/Staff/ Arcane)   (Villanous)

A cursed and terrible relic

Cheka Man
September 20, 2015
Hits: 1053
Comments: 5
Ideas: 0
Votes: 5 / 4.000000
30 More Necromancers    NPCs  (Scenario Based)   (Mystical)

Thirty more nasty, notorious Necromancers to disturb the eternal rest of the Dead.

Scrasamax
June 29, 2015
Hits: 1032
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
Cadaverous Companion    Lifeforms  (Constructed)   (City/ Ruin)

The spell Animate Dead has existed for a very long time, with many variations. The spell Cadaverous Companion is another such variation, but it is tailored to the animation of companion animals, rather than human corpses

Scrasamax
March 18, 2015
Hits: 1048
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
The Tower of Mok    Locations  (Fortification)   (Swamp)

A hoary old tower that serves as the lair of a necromancer, but not is all as it seems.

Scrasamax
November 15, 2014
Hits: 1005
Comments: 9
Ideas: 0
Votes: 7 / 4.000000
Myzrym    NPCs  (Major)   (Knowledge/Lore)

The fearsome horror of the Drow-Beholder-Liche!

Scrasamax
March 1, 2014
Hits: 850
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
The Nind Tah'Siltrin    Lifeforms  (Constructed)   (Underground)

Known fully as 'Nind Vel'uss Tahcaluss whol nind ehmtu siltrin' or 'They Who Hunger for Their Own Flesh'

Scrasamax
January 5, 2014
Hits: 939
Comments: 2
Ideas: 0
Votes: 2 / 4.750000
Rod of Ashirkelenge    Items  (Wand/Staff/ Arcane)   (Villanous)

Crafted from the leg bone of the slain wyrm Ashirkelenge, this rod has tremendous magical power in the right hands.

Scrasamax
December 5, 2013
Hits: 1459
Comments: 10
Ideas: 0
Votes: 8 / 4.437500
Ssacha a'Karliik    Items  (Other)   (Cursed)

A common tool of necromancers, nether mages, and others who are privvy to the arts of the dead and undead

Dossta
December 31, 2012
Hits: 1464
Comments: 9
Ideas: 0
Votes: 5 / 4.300000
Mother Monster    NPCs  (Major)   (Mystical)

All Maire wanted was to give her husband a child.  She wasn't about to let death stand in the way.

Scrasamax
September 28, 2011
Hits: 1042
Comments: 5
Ideas: 0
Votes: 5 / 4.600000
The Physician Weldon    NPCs  (Major)   (Mystical)

Immortality can be had, but for a cost. Some are willing to pay this price, some are willing to make others pay the price. So long as there is gold in my hand I care not.

MysticMoon
December 29, 2010
Hits: 1893
Comments: 12
Ideas: 0
Votes: 6 / 3.833333
Chiros: Savage Messiah    NPCs  (Major)   (Religious)

His faithful will devour the world

axlerowes
March 15, 2009
Hits: 2375
Comments: 17
Ideas: 0
Votes: 8 / 3.812500
The Island and Firth of Crueloar    Locations  (City)   (Water)

A rough town which is haven for outlaws is a staple of all adventuring genres. In the fantasy genre the town of Crueloar provides places in which you can share a dinner table with a vampire or learn the ways of dark magic.

sverigesson
October 6, 2008
Hits: 2508
Comments: 12
Ideas: 0
Votes: 6 / 3.833333
Alamras' Laboratory    Locations  (Fortification)   (Any)

When the king ordered the ‘igh Necromancer put to death, ‘is laboratory just up and walked away!
Lieutenant Andrews, 22nd Imperial Guard Division

mrcelophane
September 26, 2007
Hits: 5948
Comments: 12
Ideas: 0
Votes: 8 / 3.375000
Drop of Blood in the Bucket    Dungeons  (Underground)   (Rooms/ Halls)

Can you think while scared out of your wits?  Lets hope your adventurers can…

Scrasamax
September 23, 2007
Hits: 3794
Comments: 20
Ideas: 0
Votes: 12 / 4.250000
The Terrible Terrible Sack    Items  (Other)   (Villanous)

Curiosity killed the cat…

valadaar
August 1, 2007
Hits: 3099
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
Professor Tamar    NPCs  (Minor)   (Mercantile)

"You may have wondered what lead me down this path? It was the simple observation I made while escavating the tomb of an ancient chieftan If only these bones could talk…"

From the personal account of Meridah Onware, in discussion with Professor Siana Tamar.

Scrasamax
May 27, 2007
Hits: 4185
Comments: 16
Ideas: 0
Votes: 9 / 3.722222
Hexakosioihexekontahexacron    Items  (Books and Scrolls)   (Villanous)

A standard book of evil.

Scrasamax
September 15, 2006
Hits: 7412
Comments: 11
Ideas: 0
Votes: 11 / 4.636364
30 Necromancers    NPCs  (Extras-Horde)   (Mystical)

A cold and cadavorous collection of nefarious necromancers.

Scrasamax
April 22, 2006
Hits: 9198
Comments: 13
Ideas: 0
Votes: 11 / 4.545455
Mastere, the Necromancer Queen    NPCs  (Mythic/ Historical)   (Mystical)

Creator of the Black Book, the primogen tome of necromancy, few names are as feared or reviled as that of Mastere.

Scrasamax
April 8, 2006
Hits: 5316
Comments: 9
Ideas: 0
Votes: 7 / 4.071429
Simeon the Caretaker    NPCs  (Minor)   (Domestic/ Craft)

A little snug for me, but you…a perfect fit.

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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