NPCs
|   Roack | Ylfharn  By: Roack They were born before we were, and they will last, long after we die. | by Roack 105xp4
                                                                            replies 5516 views | 
|   Scrasamax | eXtreme Makeover - Necromancer Edition  By: Scrasamax ...And then the evil necromancer killed everyone and made them into zombies to do really evil things. I mean really evil, kicking puppies, eating kittens and making lewd sexual gestures at unsuspecting shoppers at Wal-Mart. Yeah and he had a severed head for a hat and was eating a sandwich made out of real lady-fingers... | by Scrasamax 140xp11
                                                                            replies 36193 views 2 HoHs | 
|   RuthieA | Prehena  By: RuthieA Not strong of body, and questionable of mind, she has a kind heart and one special talent. She is not a healer of wounds, or even of people, she heals the souls of creatures. She feels sympathy for even the most hideous and terrible of creatures, and when her tears for them fall upon them, their hearts are moved and their evil ways ended(for a little while at least). | by RuthieA 160xp10
                                                                            replies 6844 views | 
|   Incarnadine | Weapons and Realism  By: Incarnadine This is an article about designing and creating new weapons and armaments that are nonetheless realistic. If you've ever wanted to make your own unique medieval weapon for a campaign, this will hopefully come in handy. | by Incarnadine 205xp11
                                                                            replies 9165 views 1 HoH | 
|   MoonHunter | Character Weaving  By: MoonHunter Do you understand Six Degrees of Seperation? | by MoonHunter 185xp12
                                                                            replies 8596 views 1 HoH | 
|   MoonHunter | Mirror Characters  By: MoonHunter If you are a GM you will frequently find yourself in need of quality allies and enemies for your campaign and find yourself pressed for time. Any old NPC will often not do. You want someone with a full conceptions and some history. | by MoonHunter 145xp13
                                                                            replies 14481 views | 
|   Scrasamax | More Realistic Horses and their care and maintainence  By: Scrasamax "There is something about the outside of a horse...that is good for the inside of a man." Winston Churchill | by Scrasamax 445xp28
                                                                            replies 24612 views 5 HoHs | 
|   MoonHunter | 'The Speed Limit is ' - about Magic Items  By: MoonHunter I have to admit I HATE the number of casual magic items that appear in the average fantasy game, D20 being the worst. The amount of magic is being reinforced by the rules and the treasure chart. They are just 'power ups' of the video game nature. They don't add anything to the game except requiring bigger and badder bad guys. | by MoonHunter 155xp16
                                                                            replies 12676 views 1 HoH | 
|   MoonHunter | Not Just Rolling Dice: A Fight Scene  By: MoonHunter A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay. | by MoonHunter 285xp23
                                                                            replies 10706 views 3 HoHs | 
|   MoonHunter | Madness or Why You Should Do All Of This  By: MoonHunter After reading a MoonHunter campaign write up, Captain Penguin Says, 'THIS IS MADNESS! MADNESS!   | by MoonHunter 110xp8
                                                                            replies 7519 views | 
|   MoonHunter | Roll Playing Fixes  By: MoonHunter Say, MoonHunter, have any packs to give to a character to make them actually roleplay instead of just dictating their character's actions? The majority of my players just do this. ME:'You see a grizzled old knight with a scar over his face. He walks up to you and greets you with an ancient Cardomian salute, though he is unfamiliar to your eye.' | by MoonHunter 105xp5
                                                                            replies 8473 views | 
|   MoonHunter | Running Tactical Scenes at Lightning Speeds with Many Players  By: MoonHunter Action sequences in movies are fast, furious, and over all to fast. They are exciting moments that most gamers are looking forward to. Yet combat in most games is slow, ponderous, and takes up much game time. Gamers tend to blame the game systems. It is not the System, it is the group. | by MoonHunter 110xp15
                                                                            replies 12727 views | 
|   MoonHunter | Your Roleplaying Game Sucks  By: MoonHunter This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be 'good'. This is also useful for posts as well. | by MoonHunter 120xp6
                                                                            replies 5133 views | 
|   RuthieA | Jazlin  By: RuthieA A healer of great power and kindness, she is rumored to even be able to heal the dead, if you can find her. | by RuthieA 65xp5
                                                                            replies 4729 views | 
|   Ancient Gamer | Memories of the Asdarien  By: Ancient Gamer On one of the adventurers' many journeys through the lands, they one day enter a very strange village surrounded by a palisade. Therein all villagers seem to be sleeping, their hair long and flowing and their nails ever growing. Snow has settled on the land and the few found outdoors are covered in a thin layer of powdery white snow. Nothing can be done to awaken these mysterious sleepers and there seems to be no escaping this village either. Then the night falls... | by Ancient Gamer 320xp16
                                                                            replies 11506 views 3 HoHs | 
|   Siren no Orakio | Jada's Journey  By: Siren no Orakio The nobleman's daughter must be escorted from place to place, but her addiction may make the journey far harder than it need be.., | by Siren no Orakio 150xp6
                                                                            replies 9694 views | 
|   MoonHunter | Everything I Learned About Raising Children I Learned From Gaming  By: MoonHunter When my first born came into the world, my gaming life skidded to a halt. However, in a strange way, my gaming life continued. | by MoonHunter 230xp16
                                                                            replies 9212 views 3 HoHs | 
|   MoonHunter | The Crawl, Doing It the Cinematic Way  By: MoonHunter I am not a normal fantasy GM. If a player is delving through a dark tomb searching for loot in my campaign, he is probably on a fruitless quest. I dislike the dungeon crawl. I have since the earliest years of DnD. I mean where in Tolkein did they really crawl through a dungeon or other tomb/ place of mystery? | by MoonHunter 170xp13
                                                                            replies 8283 views 1 HoH | 
|   MoonHunter | Gamer's Dictionary of Measurements  By: MoonHunter The world is full of different measurement systems. Some are old, some new, some obvious, some obscure. Each one is important enough to some group of people to be codified and passed down through the years. These are the ones that might be useful for gamers. | by MoonHunter 280xp24
                                                                            replies 21552 views 2 HoHs | 
|   CaptainPenguin | Mysian Lengths  By: CaptainPenguin All Agera work with a base-8 system (though of course, in GMing, for simplicity, I don't). Accordingly, the Mysian system of measuring is based on 8s. From dolon to dolmelphion, the system is fairly straightforward, but, traditionally, after dolmelphion, it becomes a touch more complicated. | by CaptainPenguin 60xp4
                                                                            replies 6619 views |