Articles

Mourngrymn
A Guide to Metals and Their Properties By: Mourngrymn

A Mastersmiths' guide to metals of worth and the knowledge you will need to become a true Master of Metals.

by Master Blademsith Cethrik Hammerstone

Master of the Thirteeth Blade, Bladesmith to King Regrare Alderkin, Maker of Caldebane - The Ever Cutting Blade

by Mourngrymn
165xp
6 replies
3085 views
EmilioV
Evoking Places in a Game By: EmilioV

A set of basic things to remember that will aid your description of the places your players are in.

by EmilioV
245xp
10 replies
3632 views
Scrasamax
7 Things about NPCs By: Scrasamax

Seven things I've learned about NPCs

by Scrasamax
270xp
8 replies
4486 views
3 HoHs
Dossta
Applying the Hollywood Formula By: Dossta

Learn how to apply one of screenwriting's most effective tools to your own campaign, for a game with better pacing and solid endings.

by Dossta
105xp
6 replies
5670 views
Forganthus
Just in Time By: Forganthus

So you’ve finally done it. With the best of intentions all around the table, your PCs have finally blundered into the blender like curious gerbils, and now they are hopelessly outnumbered and outgunned. They are doomed, unless you unleash Secret GM Gambit #4 on them.

by Forganthus
115xp
8 replies
3907 views
OmegaDraco
30 Ways to Cheat Death By: OmegaDraco

Everyone dies. But delaying that impending sentence is the holy grail. Science, scorcery, and wishful thinking do all in their power to bestow such delays. Be your deeds pure or evil, cheating death is neither easy nor reliable.

by OmegaDraco
345xp
19 replies
6132 views
3 HoHs
OmegaDraco
30 Simple Rhyming Riddles By: OmegaDraco

Wanderers beware, these gates open not,

Except to those only who the way have bought.

You may purchase the right to pass me by,

By each guessing my riddles. Care to try?

by OmegaDraco
170xp
29 replies
48561 views
Ted
CRTF: Session 6 By: Ted

And the walls came tumbling down...

by Ted
80xp
5 replies
2784 views
Ted
CRTF: Session 5 By: Ted

Letting one of my players encounter a Raccoon might have been a bad idea... (now with PC summaries written by their respective players.... if everyone does it)

by Ted
60xp
3 replies
2835 views
Ted
CRTF: Session 4 By: Ted

Get ready, a great deal happened.

by Ted
80xp
4 replies
3021 views
Ted
CRTF: Session 3 By: Ted

Interrogating the suspects doesn't go as planned.

by Ted
90xp
4 replies
3289 views
Ted
CRTF: Session 2 By: Ted

My commentary and thoughts on the session we played tonight.

by Ted
80xp
3 replies
2948 views
Ted
CRTF: Session 1 By: Ted

My commentary and thoughts on the campaign I started tonight.

by Ted
80xp
5 replies
3197 views
JohnnFour
How To Create Great Magic Items In Just Three Minutes By: JohnnFour

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

by JohnnFour
350xp
10 replies
19823 views
4 HoHs
PoisonAlchemist
The Ten-Second Story By: PoisonAlchemist

Giving NPCs memories can go a long way to making a more realistic and enjoyable game world.

This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic, or catchphrase, our memories are what make us different.

by PoisonAlchemist
210xp
12 replies
4203 views
Rosella
History Can be Fun By: Rosella

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

by Rosella
245xp
13 replies
4495 views
2 HoHs
Mourngrymn
Use of Constellations By: Mourngrymn

The skies tell the tale of the living and the dead. The honored and the worshiped. What do the stars tell in your setting?

by Mourngrymn
195xp
14 replies
18725 views
Mourngrymn
Campaign Level Thinking By: Mourngrymn

The question was asked about how you run a high level campaign. While this is a simple question it is not very simple to answer. Anyone who is an experienced DM will tell you that, especially for a beginner. In order to answer this I began thinking backwards.

by Mourngrymn
315xp
20 replies
9619 views
2 HoHs
Mourngrymn
30 Prophecies By: Mourngrymn

"Prophecy today is hardly the romantic business that it used to be. The old tools of the trade, like the sword, the hair shirt, and the long fast in the wilderness, have given way to more contemporary, mundane instruments of doom --the book, the picket and the petition, the sit-in at City Hall."

- Jane Kramer

by Mourngrymn
170xp
29 replies
6271 views
1 HoH
Ted
30 Bad Things By: Ted

Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.

by Ted
235xp
22 replies
4274 views