Articles

MindForge
The War Campaign By: MindForge

War is a constant in many RPG's. I believe that I have done enough war based adventures and campaigns that I might as well share some ideas and open the stage for others to share their thoughts.

by MindForge
80xp
8 replies
4965 views
MindForge
Radiation Sickness By: MindForge

Radiation sickness is a serious matter and I wanted to address it after noticing it in a post. I have created 10 severities of exposure and detailed what happens during each.

by MindForge
165xp
10 replies
5839 views
1 HoH
Murometz
Short and Sweet By: Murometz

Spare me your Epics!

by Murometz
305xp
45 replies
12982 views
3 HoHs
Wulfhere
Legacy of the Pharaohs By: Wulfhere

Ancient Egypt, Land of the Pharaohs: What will you find among the eternal sands?

by Wulfhere
235xp
9 replies
38585 views
2 HoHs
MoonHunter
Worksheet Settings By: MoonHunter

One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.

by MoonHunter
175xp
17 replies
14057 views
1 HoH
MoonHunter
Against the Storms - The Kerren Setting By: MoonHunter

For hundreds of years colonist from Earth have lived on Kerren. They came to Karren to live a simplier peaceful life. A pity that dream never materialized.

Kerren is a world in an age of Saurians. Giant megafauna live among huge trees. Smaller saurians and giant insects live in their shadows. The Humans live in Clusters, walled cities usually along cliffs, to protect themselves.

Kerren is a world of little metal. The colonists expected resources to maintain a minimal level of technology. Those resources did not exist or were unobtainable given their tools. They adapted to the materials they had.

In short their life was simplier, but it was not peaceful.

Zhan are extradimensonal blobs that fall from rifts caused by electrical storms. Zhan infect living things, twisting them into rampaging monsters. If Kerren was not dangerous enough, now 'things' roamed the lands.

However, the Colonists found allies on Kerren- The Dragons. Working with this native animal species, The Ryders defend their people. Riding their dragons they destroy Zhan as they fall before they can contaminate the world, remove Zhani monsters in Grey Zones, and wrangle Mega Fauna and Jumpers. Together with their Dragons, Ryders help build and maintain the colony.

by MoonHunter
105xp
8 replies
52100 views
Scrasamax
WWMWBI - There were no horses? By: Scrasamax

Our greatest glory is not in never falling, but in rising every time we fall.

Confucious

by Scrasamax
155xp
13 replies
9445 views
1 HoH
manfred
Red Herrings By: manfred

Are you a friend of adventures that bring you closer to the ultimate truth, that help you to learn your world, and teach you a valuable lesson? Or at least provide you with useful means upon your further journey? Then, my friend, better stay clear of the following things...

by manfred
245xp
13 replies
36402 views
4 HoHs
Chaosmark
News from the Real World By: Chaosmark

Resurrecting an old thread in a new format, here we bring you News from the Real world, where you can submit news as it translates to your game world.

by Chaosmark
75xp
13 replies
9356 views
Michael Jotne Slayer
Open the door and enter another world. By: Michael Jotne Slayer

A small piece about roleplaying seen trough philosophical glasses. Might inspire something in your way of GMing or might remind you of something you allready knew.

by Michael Jotne Slayer
135xp
7 replies
6541 views
Michael Jotne Slayer
What Makes a Weapon Magic? By: Michael Jotne Slayer

What is required of a weapon before it can be considered magic? This article uses a few "old school" guidelines to hopefully provide us with a fresh look on the question.

by Michael Jotne Slayer
235xp
11 replies
23038 views
2 HoHs
B9anders
Four Maxims for World Building By: B9anders

Four maxims to remember at all times when creating a fantasy world.

by B9anders
295xp
18 replies
17689 views
2 HoHs
Chaosmark
Tyren - Overview By: Chaosmark

Tyren isn't just another world for players to RP in. No, this setting goes far, far beyond that.

by Chaosmark
85xp
8 replies
23101 views
ephemeralstability
Character Hooks By: ephemeralstability

I'm trying to think of alternatives for game-openings, to replace the standard 'meet up in a tavern' or 'adventuring group applying for a job' techniques. I know these can be easy ways to get people playing, but I'm certain there are more interesting ways...

by ephemeralstability
300xp
43 replies
21446 views
5 HoHs
Nobody
PC's and Artifacts of Legend By: Nobody

Ever wanted to add a legendary artifact to your campaign, but you were worried about PC's getting their hands on it?
Or you put the Legendary item in your game and the PC's already managed to get it?

What to do, and how to fix it.

by Nobody
180xp
6 replies
7646 views
2 HoHs
manfred
Character Secrets By: manfred

Players want their characters to be special, and a secret is one way to do it. It is also a way to better connect the character with the game world.

by manfred
310xp
44 replies
22823 views
3 HoHs
MoonHunter
Get a Plot By: MoonHunter

Sometimes, you just need a new plot.

by MoonHunter
330xp
12 replies
14873 views
7 HoHs
manfred
Dreams By: manfred

Dreams are another way to announce the future, to add colour, to guide the characters or even mislead them. This is a scroll of various dreams.

by manfred
125xp
30 replies
14900 views
manfred
One player campaigns By: manfred

One player. One Game Master. Roleplaying in this way is slightly different than with a group.

by manfred
325xp
18 replies
12765 views
4 HoHs
MoonHunter
GM's Block By: MoonHunter

GM's block is a serious problem in the roleplaying world. Related to writer's or actor's block, it prevents the GM from being creative and enthusiastic about their work.

by MoonHunter
175xp
10 replies
9344 views