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EmilioV's Profile

Our Author's latest news and articles.

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EmilioV - Social Profile

- High Scholar of Slipping Logic

For Next Level: 1650xp of 3925xp complete.
1650xp

Hall of Honour

2 HoH

Golden

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Quests

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- RANDOM
Locations | 115xp

The Cockatrice

Don't be fooled by their size and their somewhat intrusive wit, they're the best cooks you can find! - Ulrich Seidenhemd, Chief Magistrate of Neureik.

- RANDOM
Articles | 170xp

Personalised Armour

Armour should not just be for protection. It should tell a story, your story!

- RANDOM
Plots | 175xp

10 Chance Meetings

A selection of chance encounters that can take place in any large town or city.

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Guilds
“ The Yugzhee, or 'hedgehog-people', guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, 'wall', upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice. The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall 'with them' via magic. Lower level characters will have to get creative.”
Murometz
“ All spell casters gain their abilities through a form of demon possession. So in order to gain magical abilites, PCs must track down and trap demons. Of course there are some pretty powerful demons, if the demon is stronger than the PC, the PC could find themselves subjugated to the Demon's will.”
Umberle
“ Seeing a priest on the way to the ship to depart is bad luck. Sailor will not board the ship for 24hrs.”
Strolen
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