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EmilioV's Profile

Our Author's latest news and articles.

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EmilioV - Social Profile

- High Scholar of Slipping Logic

For Next Level: 1650xp of 3925xp complete.
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Articles | 170xp

Personalised Armour

Armour should not just be for protection. It should tell a story, your story!

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Plots | 175xp

10 Chance Meetings

A selection of chance encounters that can take place in any large town or city.

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Articles | 245xp

Evoking Places in a Game

A set of basic things to remember that will aid your description of the places your players are in.

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“ You meet a large number of villagers, walking and weeping beside the coffin of an old bearded man (or adapt to your funeral customs). If asked properly, you learn about an old wizard, a wise man that long helped the tiny village to grow and prosper. Even after death he shows his favour: he gave most of his possesions to the poorer members of the community. All the villagers show him now respect this way. Why do you ask, are you adventurers? (As a last wish, he left a tiny case for the first group of adventurers that crosses the village).”
manfred
“ Game Cliche 3. Every country in the world will have exactly one town in it, except for the main country, which will have three.”
Scrasamax
“ A rumour of the knights of some powerful king that sleep until danger threatens the kingdom. The truth is that they were rebels, trying to split the kingdom. Once captured they were put into an enchanted sleep, protected from age and harm, until their aims have been carried out by others in which case they will awaken. There is a loophole in the spell in that trying to take one of their weapons will also awaken them.”
Cheka Man
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