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JohnnFour's Profile

Our Author's latest news and articles.

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- High Scholar of Slipping Logic

For Next Level: 1511xp of 3925xp complete.
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- RANDOM
Articles | 185xp

How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.

- RANDOM
Articles | 776xp

5 Room Dungeon

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

- RANDOM
Articles | 350xp

How To Create Great Magic Items In Just Three Minutes

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

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Guilds
“ Whale's Jaw is a crumbling stone monument that was once in the form of a skeletal whale. Many years have past since the construction of Whale's Jaw and these days all that can be seen in the 'jaw' jutting from the earth as if it is yearning for a final glimpse of sunlight before taking a plunge into the earth. All around The Jaw are remains of oddly formed and weathered structures. They seem to have been smoothed and tumbled by severe rain or ocean currents. <em>Most say it is just another Wonder of The World, a mystery we will never know the answer to, but some know differently... I know differently...</em>”
Pieh
“ These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects. And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining 'Meh, what's the point of it all anyway?' or 'I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment.' Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects. The solution lies in constantly 'motivating' the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.”
Murometz
“ Swords form a bond to their wielder. A symbol on the grip that is absorbed through the user's hand and appears on the back of the hand. Maybe only visible to them or others that have the abilities. Could give unique powers depending on when it happened and what they did to get it. It takes a specially made sword that only few can receive and made by a certain race. Then they must do something really heroic to unleash the swords power. Once unleashed it is theirs till they die then the sword goes dormant again till another accomplishes another feat.”
Strolen
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