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JohnnFour's Profile

Our Author's latest news and articles.

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JohnnFour - Social Profile

- High Scholar of Slipping Logic

For Next Level: 1511xp of 3925xp complete.
1511xp

Hall of Honour

12 HoH

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- RANDOM
Dungeons | 195xp

Library of the Ancients

Here is an example 5 Room Dungeon to inspire your contest entries. In your campaign, you'll need to flesh out some of the details, but this skeleton format is perfect for GMs to pick up and customize for their own memorable sessions.

- RANDOM
Articles | 776xp

5 Room Dungeon

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

- RANDOM
Articles | 185xp

How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.

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Guilds
“ In the town of Eon, children are born without names. They must earn a name by doing someting great before age twelve or they are banished from Eon”
Reed
“ In the dry steppelands, one of their most valuable exports is the dried sap of the Larthorn tree. These ugly plants are covered with vicious thorns, but the locals harvest the golden droplets that ooze from their bark each Autumn. This sap, once dried, is valued for its medicinal properties and as a spice. Since little gold or silver is found in the hinterland, the dried droplets of sap are often used as currency by the locals.”
Wulfhere
“ These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects. And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining 'Meh, what's the point of it all anyway?' or 'I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment.' Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects. The solution lies in constantly 'motivating' the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.”
Murometz
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