manfred's Hall of Honour Submissions - ( 102 )
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Roleplaying books By: manfred
If you know books, you know what they can do with you. |
by manfred
205xp
17
replies5150 views 1 HoH |
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The Valley of Undead By: manfred
It is said that there is always night, even during the day it is dark. Undead prowl around freely, and pity to those living that end up there. Still, lucky are those eaten by the hordes, some fools get deeper and their very souls are consumed by the nameless horrors that lurk in some hidden spots. And still more serve as new material for the Necromancers, the only living creatures there, as they say at least... |
by manfred
160xp
9
replies13009 views 2 HoHs |
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Icathian Magic By: manfred
The sum of all spellcasting traditions of one world - or most of them - in one place. |
by manfred
145xp
23
replies10403 views 2 HoHs |
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Hiberian Funeral Customs By: manfred
The simple graves of a folk long gone, these are still favoured by graverobbers. |
by manfred
220xp
8
replies10960 views 1 HoH |
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Golden Trouble By: manfred
What happens if you actually get what you have been looking for, all the time ? |
by manfred
200xp
8
replies9580 views 3 HoHs |
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The Black Feathers By: manfred
'The only creature, that can be victorious on any battlefield, is the raven.' |
by manfred
240xp
8
replies11625 views 2 HoHs |
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Englbert's Home By: manfred
How could a single building produce so much strife? |
by manfred
125xp
5
replies6424 views 1 HoH |
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One player campaigns By: manfred
One player. One Game Master. Roleplaying in this way is slightly different than with a group. |
by manfred
325xp
18
replies12403 views 4 HoHs |
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Brotherhood of the Brick By: manfred
"I walked through the poor's quarters, and my eye was not harmed. All functional, and simple, and crude, made on the whims of fate and delivered by immediate need. |
by manfred
225xp
20
replies8555 views 2 HoHs |
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Encounters in Outer Space By: manfred
- "Course heading, Captain?" |
by manfred
165xp
46
replies11276 views 2 HoHs |
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Spirits of the Spirit World By: manfred
Too many are the spirits of the Spirit World, these are only a few better known types. |
by manfred
195xp
19
replies12654 views 2 HoHs |
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The Rostral Guild By: manfred
Masters of the sea, men of courage and honor, these you will find here and none other. |
by manfred
115xp
6
replies5159 views 1 HoH |
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The Old Warhorse By: manfred
On an outlying farm, the sick grandfather of a family was kidnapped. Can the kidnappers be stopped before they deliver him off-planet? |
by manfred
115xp
22
replies11698 views 1 HoH |
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Firelings By: manfred
Of fire, but not elementals. Short-lived, yet intelligent. Bound to this world they are, more than most of its mortal inhabitants. |
by manfred
215xp
11
replies6349 views 1 HoH |
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Helm of Prophecies By: manfred
A misnamed and probably overrated item, a topic of many a rumour to the folk of King Stymian. They all say it can foretell future, none is certain how. |
by manfred
135xp
8
replies8099 views 1 HoH |
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An ecological dungeon By: manfred
We have all seen articles on how Dungeons don't work. I've seen such articles before. But this time, an idea struck me: Why not do a dungeon that really works? Where creatures live their lives in harmony; just the right ecological way? |
by manfred
175xp
22
replies26648 views 1 HoH |
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The Dungeon Masters By: manfred
The hooded man leaves the tavern. The group had been assembled. They had recieved the map. 'Now it begins,' he said. He vanishes. |
by manfred
320xp
24
replies14469 views 4 HoHs |
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The Enemy Dice By: manfred
This was such a nice place to spend a good evening. Now, everyone who wins a little money is found dead the other day! I bet the owner is up to something... |
by manfred
150xp
7
replies5722 views 1 HoH |
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How A Trap Should Really Be Put Into An Adventure By: manfred
Traps need to make sense. Somebody must of made it for a specific purpose. |
by manfred
210xp
10
replies9799 views 1 HoH |
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Pelezian funeral customs By: manfred
The Pelezians, or 'clay people' were strongly bound to the earth. In fertile plains and valleys they lived their happy existence, peaceful, yet ever on their guard. Many nomadic attackers they defeated, until a different enemy came; their advanced technology and weapons (and magic) were beyond the skills of defenders. One-by-one their settlements fell, until the clay people were not more. To the greedy students of the past, their heritage is but not forgotten. |
by manfred
190xp
11
replies10914 views 1 HoH |