manfred's Hall of Honour Submissions - ( 102 )
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manfred
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The Razor of Hair-growth By: manfred
A little prank that has found its uses. Shaving razor. |
by manfred
180xp
14
replies11087 views 1 HoH |
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manfred
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Runecasting - Dwarven Magics By: manfred
It is said that dwarves have problems with using magic (maybe they cannot cast spells at all). This is an attempt to create a distinctly dwarwen school of magic. The way you use it is of course yours. |
by manfred
355xp
47
replies20802 views 3 HoHs |
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manfred
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The Melaran Drakelings By: manfred
"Never forget the season if you want to defeat the plainsfolk." |
by manfred
155xp
6
replies6170 views 1 HoH |
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manfred
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Arascan Burial Customs By: manfred
Graves of a small, little known folk, exotic as dangerous. |
by manfred
175xp
6
replies12776 views 2 HoHs |
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manfred
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Under the track By: manfred
- "This is train CIV1181, kilometer 15 right after the station. There is a person close to the track on my left side. Could you send somebody to look at it." |
by manfred
165xp
8
replies7148 views 1 HoH |
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manfred
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The Shadow of Iron Hills By: manfred
Tales are leaking from below the Iron Hills, that an unnamed winged terror can be seen on the sky on the darkest of nights. What creature it is, nobody knows, but some of the disappearances in the harsh place are said to be its work. If the moon is hidden, nightly travellers are warned to stay from roads and open places. |
by manfred
195xp
8
replies9504 views 1 HoH |
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manfred
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The Ice Cave By: manfred
To the primitive tribes on the plains of North, life changes rapidly from season to season. In summer, food is abundant. In the winter, death from starving is never far. A natural phenomenon helped one such tribe. |
by manfred
135xp
8
replies10807 views 1 HoH |
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manfred
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There, upon the mountainside... By: manfred
The mountains are often a desolate place, but not without dangers, or opportunities. |
by manfred
180xp
26
replies14339 views 2 HoHs |
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manfred
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The Sword of Fire By: manfred
Perhaps not quite what you would expect. Certainly it is a sword that can produce flames at will. |
by manfred
305xp
13
replies12788 views 3 HoHs |
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manfred
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Celenia of the Everchanging Eyes By: manfred
The tragic fate of the legendary beauty has left traces behind until this day. |
by manfred
240xp
13
replies10052 views 3 HoHs |
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manfred
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The Fourth Night By: manfred
'Did ya hear that? There's riches found every night, all over the town! No way you can miss that!' |
by manfred
115xp
5
replies5737 views 1 HoH |
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manfred
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Character Secrets By: manfred
Players want their characters to be special, and a secret is one way to do it. It is also a way to better connect the character with the game world. |
by manfred
310xp
44
replies23073 views 3 HoHs |
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manfred
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Translator of Political Corectness By: manfred
Some items simply go wrong, that happens from time to time. But some are created by weird minds, even downright deranged ones, minds too sick to be healed. Guess where this one comes from. |
by manfred
190xp
16
replies6950 views 1 HoH |
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manfred
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One player campaigns By: manfred
One player. One Game Master. Roleplaying in this way is slightly different than with a group. |
by manfred
325xp
18
replies12949 views 4 HoHs |
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manfred
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True Vampires By: manfred
"That book?" sighed the librarian. "That one is hard to find. The priests say it is heretical. But," he continued more quietly "word is they have a few copies, and study them very carefully. That even they consider it true." |
by manfred
295xp
24
replies11770 views 2 HoHs |
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manfred
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The spaceborne campaign By: manfred
A collection of plot hooks for a game on the road, or more precisely, on the route. |
by manfred
95xp
27
replies11269 views 1 HoH |
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manfred
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Mathom, the God of Delays By: manfred
Mathom, the God of Delays, is an overlooked but powerful entity. Few worship him, but many remember him with word and deed. |
by manfred
1407xp
84
replies57326 views 23 HoHs |
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manfred
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Order of the Falling Leaves By: manfred
Men of wisdom, gathering lore of ways to heal the sick and suffering, these monks are not really different from other orders of the same religion. Except for their thing with drug-addicts and similar hopeless existences. |
by manfred
280xp
12
replies9466 views 2 HoHs |
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manfred
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An ecological dungeon 2: The Elements By: manfred
Dungeons, should make sense, in an ecological way. However, to have life, you need to have a physical place to use them. This expands upon the ecological dungeon, giving it a framework to exist in. |
by manfred
180xp
11
replies11520 views 1 HoH |
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manfred
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The Rostral Guild By: manfred
Masters of the sea, men of courage and honor, these you will find here and none other. |
by manfred
115xp
6
replies5824 views 1 HoH |