MoonHunter's Random Submissions - ( 651 )

MoonHunter
Temple Ward By: MoonHunter

There is only one path to divinity in Antioch. There is only one street with temples. It reaches from the DiPlaza to the end of the Ward, to the temple of Beginnings and Endings.

by MoonHunter
75xp
3 replies
6418 views
MoonHunter
Taymour District By: MoonHunter

The Taymour district is tucked between two other distinct districts in the city. It is a transitional district. It is where the newly rich or noble (or the formerly rich and tarnished noble) tend to live. It is also a place with a deep history with the city.

by MoonHunter
65xp
3 replies
5566 views
MoonHunter
Dock Ward By: MoonHunter

The Antioch river is slow and broad in most places. Due to some quirks of biome geography, the best place for riverside docks between the headlands and the sea is Antioch. Given the biome's convient access to a number of other biomes (and paths to said biomes), it is only natural that a trade city with a dock would thrive here.

by MoonHunter
95xp
9 replies
7245 views
MoonHunter
ArchStreet By: MoonHunter

Many people would assume that this main stree is called ArchStreet because of the arches across it. In the local language (See the Arth Threads), Arch is a prefix of importance. More than main street, ArchStreet is the Street of all Streets... an egotistical naming of the street, proclaiming that all the streets in the world are a shallow copy of ArchStreet. It is a name of hubris and pride for the locals. It is a bone of contention in certain circles of the Imperial court and the other city states of ThirdLand. Given Antioch's pivotal and growing role in the Imperial in recent centuries, it may be well named after all.

by MoonHunter
60xp
3 replies
7512 views
MoonHunter
Stockman Area By: MoonHunter

Horses and Livestock are brought in to civilization every day. Here is the where they arrive. What started as a slight convience has made The City prosperous.

by MoonHunter
60xp
3 replies
5254 views
MoonHunter
Gateway Plaza By: MoonHunter

Surrounded by a massive wall 10 Imperial strides tall, there are only two ways into The City. One is accessible only from the River. The Other is the Massive Gate that leads into the Gateway Plaza.

by MoonHunter
65xp
5 replies
11982 views
MoonHunter
Old Town By: MoonHunter

Old Town is anything but old and stuffy. Though the city is trying to be respectable, at its roots, it is as rough and tumble as they came in the day. You can see what the city was like 'in the day' by strolling Old Town by waterfront.

by MoonHunter
100xp
4 replies
5914 views
MoonHunter
Sunset District By: MoonHunter

It began with buildings along the sunset road, the road to the west. This is the west most area of the city proper, all of it new growth beyond the existing city walls. Hence, they seem to be building into the sunset.

by MoonHunter
75xp
3 replies
5375 views
MoonHunter
Old City By: MoonHunter

This section of the city shows the city's roots as a medieval/ primitive town. Surrounded by the original city walls, Old City is filled with heavy stone buildings. The buildings here are different from the rest of the city. They look like they were part of an ancient castle or fort, or built in the age when the city was on the frontier of civilization.

by MoonHunter
80xp
5 replies
6780 views
MoonHunter
Azure District By: MoonHunter

The district gets its name by the good sized walls that are painted a bright blue that mark the magic district. That wall is watched by the Witchhunter guard.

by MoonHunter
160xp
8 replies
11164 views
1 HoH
MoonHunter
Biblos Quarter By: MoonHunter

The Great Library's name is still officially "The Cathedral of Knowledge" even after the Reformation. It sill dominates the quarter, even though things have changed so much.

by MoonHunter
100xp
5 replies
6232 views
MoonHunter
Sweet Water District By: MoonHunter

The Sweet Water district is where everyone wants to live. Everything is so peaceful, green, and calm. Children frolic in the streets and greens of the homes. The Blues, the district\'s special watch, make sures everyone is safe and happy.

by MoonHunter
90xp
3 replies
5747 views
MoonHunter
Wall Line By: MoonHunter

The Outer wall is a barrier against the dangers from outside the city. In its shadows is another barrier, one from hope, comfort, and warmth.

by MoonHunter
70xp
3 replies
6161 views
MoonHunter
Sky Street By: MoonHunter

Sky street (and the blocks around it) are odd. The shadows are darker. The air is damper. The mood is bleak and errie. The street is silent, all the noise muted somehow. However, you can always seem to hear someone crying.

by MoonHunter
80xp
4 replies
5433 views
MoonHunter
Antioch By: MoonHunter

Antioch is the most important city on ThirdLand. It is not the 'capital', that is Amar. It is not the 'heart', that is Avon. Antioch is it's 'Center'. It is where things 'happen'. Antioch and its' City State seems to be the 'center of the modern universe'.

by MoonHunter
75xp
4 replies
36814 views
MoonHunter
Neighborhoods By: MoonHunter

Everyone has to live and work somewhere.

by MoonHunter
65xp
6 replies
57285 views
MoonHunter
Hovers By: MoonHunter

Named after some Oldthings by the early colonists, these large, even by Kerrenese standards, these iridescent insects are a common sight everywhere in the world.

by MoonHunter
110xp
7 replies
5210 views
MoonHunter
Skeleton Worm aka Glisten Worms By: MoonHunter

The undead horror shambled forward. Peaking out from under its tattered leather armor is a roll of slick smelly maggot worms.

by MoonHunter
100xp
4 replies
5980 views
MoonHunter
Manna Fleas By: MoonHunter

These creatures have the uncanny ability to feel the ripples of magic, so they travel through planes, rather than distance to find food.

by MoonHunter
225xp
16 replies
10907 views
1 HoH
MoonHunter
Cor-Spiders By: MoonHunter

'Look at the woods. There must be dozens of giant spiders here! We are so in trouble. '

by MoonHunter
225xp
15 replies
10366 views
1 HoH