MoonHunter's Random Submissions - ( 651 )
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Hollywood's Musical Movie Magic By: MoonHunter
Music and Gaming, two great things that actually do go together. And movies show us how. |
by MoonHunter
190xp
12
replies9144 views 2 HoHs |
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Scene Journals By: MoonHunter
Have you ever needed to play out a scene that would of been embarassing to you or between your character and another that would of sucked up hours of game time leaving everyone else bored to tears? Scene Journals are your answer. |
by MoonHunter
170xp
7
replies9689 views |
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Character Weaving By: MoonHunter
Do you understand Six Degrees of Seperation? |
by MoonHunter
185xp
12
replies8455 views 1 HoH |
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Mirror Characters By: MoonHunter
If you are a GM you will frequently find yourself in need of quality allies and enemies for your campaign and find yourself pressed for time. Any old NPC will often not do. You want someone with a full conceptions and some history. |
by MoonHunter
145xp
13
replies13913 views |
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'The Speed Limit is ' - about Magic Items By: MoonHunter
I have to admit I HATE the number of casual magic items that appear in the average fantasy game, D20 being the worst. The amount of magic is being reinforced by the rules and the treasure chart. They are just 'power ups' of the video game nature. They don't add anything to the game except requiring bigger and badder bad guys. |
by MoonHunter
155xp
16
replies12488 views 1 HoH |
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Not Just Rolling Dice: A Fight Scene By: MoonHunter
A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay. |
by MoonHunter
285xp
23
replies10408 views 3 HoHs |
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Madness or Why You Should Do All Of This By: MoonHunter
After reading a MoonHunter campaign write up, Captain Penguin Says, 'THIS IS MADNESS! MADNESS! ![]() |
by MoonHunter
110xp
8
replies7246 views |
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Roll Playing Fixes By: MoonHunter
Say, MoonHunter, have any packs to give to a character to make them actually roleplay instead of just dictating their character's actions? The majority of my players just do this. ME:'You see a grizzled old knight with a scar over his face. He walks up to you and greets you with an ancient Cardomian salute, though he is unfamiliar to your eye.' |
by MoonHunter
105xp
5
replies8341 views |
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Running Tactical Scenes at Lightning Speeds with Many Players By: MoonHunter
Action sequences in movies are fast, furious, and over all to fast. They are exciting moments that most gamers are looking forward to. Yet combat in most games is slow, ponderous, and takes up much game time. Gamers tend to blame the game systems. It is not the System, it is the group. |
by MoonHunter
110xp
15
replies12578 views |
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Your Roleplaying Game Sucks By: MoonHunter
This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be 'good'. This is also useful for posts as well. |
by MoonHunter
120xp
6
replies4999 views |
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Everything I Learned About Raising Children I Learned From Gaming By: MoonHunter
When my first born came into the world, my gaming life skidded to a halt. However, in a strange way, my gaming life continued. |
by MoonHunter
230xp
16
replies9065 views 3 HoHs |
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The Crawl, Doing It the Cinematic Way By: MoonHunter
I am not a normal fantasy GM. If a player is delving through a dark tomb searching for loot in my campaign, he is probably on a fruitless quest. I dislike the dungeon crawl. I have since the earliest years of DnD. I mean where in Tolkein did they really crawl through a dungeon or other tomb/ place of mystery? |
by MoonHunter
170xp
13
replies8011 views 1 HoH |
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Gamer's Dictionary of Measurements By: MoonHunter
The world is full of different measurement systems. Some are old, some new, some obvious, some obscure. Each one is important enough to some group of people to be codified and passed down through the years. These are the ones that might be useful for gamers. |
by MoonHunter
280xp
24
replies21065 views 2 HoHs |
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Known World Measurements By: MoonHunter
The measurements on Arth center around The Emperor and the Imperium. The Imperium imposes certain standards upon its subjects to make communication and trade between areas easier. Some of the most important was how much each coin was worth (and its basic size), the common language (imperial-low and high), and a system of measures. |
by MoonHunter
110xp
7
replies5724 views |
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The Followers of The Book and The Word By: MoonHunter
The Followers of The Book and The Word believe in the strict adherence to the Law and The Word. |
by MoonHunter
65xp
4
replies7264 views |
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Church of The Message By: MoonHunter
The Church of the Message was built upon the ruins of the various churches that fell once their clerical powers were lost. |
by MoonHunter
45xp
2
replies6868 views |
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The Worship of Mothon By: MoonHunter
The True Deity's worship is kept quiet and out of the public eye. Public Religions persecute Mothon worshipers and their strange powers. |
by MoonHunter
100xp
7
replies6927 views |
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The Vicean Church By: MoonHunter
The Vicean Church is one that expresses the mysteries of existence and explains the process of life and death and life beyond. While other churches have "aims" and "goals", the Vicean church focuses on the soul and faith of its members (and all peoples) and the health of the community and its church. After a few religious conflicts or magical pogroms, the Vicean Church becomes very popular with people and governments, as they avoid such things. |
by MoonHunter
85xp
4
replies6553 views |
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Church of The One By: MoonHunter
The Priests of The One are shaman scholars, showing the way of The Spirit, The One to the people. They do not like being called a church, as history has shown that all churches eventually become organizations and dominant ones. |
by MoonHunter
45xp
4
replies7147 views |
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and These Are Our Churches By: MoonHunter
We have your gods, but only the merest mention of worship, priests, and temples. This thread is the correction for that oversight ![]() |
by MoonHunter
85xp
4
replies30229 views |