MoonHunter's Random Submissions - ( 651 )
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The Vineyard By: MoonHunter
What do three guild masters, one noble, a seneschal, a 'wine barrel merchant', and a massively wealthy merchant have in common? Nothing, except maybe they an appreciation for wine. |
by MoonHunter
65xp
3
replies6143 views |
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Red Flower Society By: MoonHunter
Secret societies have long existed for a number of social and political reasons. The Red Flower Society dates back to the time around the burning of the Great Temples of the South when the Churians invades the Great Civilized Land from the North. The organization teaches the finest martial arts and skills of subterfuge to its members |
by MoonHunter
105xp
11
replies9088 views |
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Surabuya or Ocean Crocodile By: MoonHunter
These seagoing creatures are as dangerous, if not more so, than their swamp orriented cousins. |
by MoonHunter
135xp
7
replies5295 views |
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Darbeast By: MoonHunter
Darbeasts are fearsome jungle beasts. They thunder through the jungle defending their territory from any perceived threats. They swim through the rivers and lakes, their massive bulks buoyant, eating grasses and spearing fish. Their strident calls are known to cause other beasts in the jungle to run. |
by MoonHunter
85xp
5
replies5128 views |
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The Gar Eeel By: MoonHunter
Gar Eeels live in the large,weed choked rivers and lakes that cover much of the Powi lands,are are revered as godlings by these primitive people. Many shamans say that the power to control the rains, rest with the Gar Eeel or Messengers of the rains, as they are known by the tribes. |
by MoonHunter
175xp
9
replies6317 views 1 HoH |
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Omen Birds By: MoonHunter
Omen Birds are the harbringers of death and bad things to come. They accompany war/ battle, monsters, pestilance, and disaster. They follow the bringers of such as well as selecting their victims. |
by MoonHunter
255xp
17
replies13924 views 1 HoH |
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Sun Hawks By: MoonHunter
Sun Hawks are the largest of the Hawks. Seen as symbols of faith for the sun worshipers of the region, their intelligence, ability to fly higher than most animals, and great power, makes them obvious symbolic choices for spirit messengers. |
by MoonHunter
120xp
5
replies4671 views |
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Chrisia's ShadowShop By: MoonHunter
It is a colorful shop, full of dolls, puppets, mannequins, small statues, and other things that are just "shadows" of a human. That is what this shop sells. |
by MoonHunter
185xp
8
replies9061 views |
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Alanus's General Store By: MoonHunter
It was a single store that sold a variety of good made by a variety of people. It was such a novel concept that most people will dislike it. "It is just not the way we do things around here", they would say. Yet they still buy things here. |
by MoonHunter
55xp
3
replies6492 views |
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Argus's Cart / a Blue Cart By: MoonHunter
Argus is like most of the carter's in the city. He works out of one of the inns, where they actually prepare the food. (It is loaded into the cart there and kept warm by stoked coals and ash.) The Blue Rose carts are served by a consortium of inns, while a bit more expensive than standard cart food is well worth the price. |
by MoonHunter
90xp
5
replies6895 views |
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Red Tiles By: MoonHunter
The city has clay tiles on its roofs. This is the bane of sneaky thieves in the city. So where do these tiles come from? And why does anyone think there might be an adventure related to this. |
by MoonHunter
140xp
9
replies5544 views |
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Mathius's SharpShop By: MoonHunter
Adventurers love sharp objects: knives, swords, spear tips, arrow heads, and so on. So where do they go to get these items? A sharpshop, that is where. |
by MoonHunter
70xp
5
replies6472 views |
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Helioglyph's By: MoonHunter
Helioglyph (his magical name) is a Talismonger, a maker of charms, talismans, holy items, and so on. This is the place where those seeking fine craftsmanship and good symbolism come. If you are looking for enchanted items, go elsewhere. |
by MoonHunter
90xp
7
replies8172 views |
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The Main Sail Smiths By: MoonHunter
The Main Sail Smiths is a business of renown in the Known World. The shop is the premire sail maker for the Northern part of ThirdLand. |
by MoonHunter
60xp
4
replies6235 views |
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Cashmirius's By: MoonHunter
Cashmirius's is one of the finest cafes in the city. It is does not have a large indoor seating area. The small tables with their crisp creme linens are crowded with stools. If you sit inside, the host will often sit other people you don't know at your table. This is great for meeting new people, but it is tough if you are trying to have a private talk. |
by MoonHunter
75xp
4
replies6749 views |
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Establishments By: MoonHunter
Every city, town, or large village will have businesses. Some will be inns, some stores, some people providing a service. They are all places for characters to get what they need, spend money, and a chance for the GM to hook the PCs into a new plotline. So we are looking for distinct establishments, ready to be pushed in a not-yet-complete place. ![]() |
by MoonHunter
90xp
5
replies92543 views |
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The Royal Geographical Order By: MoonHunter
The Royal Geographical Order is a Learned Society representing geographers and explorers. It was founded over one hundred and fifty years ago for the advancement of geographical science and knowledge (of the known and unknown world) and has been among the most active of the learned societies ever since. The largest geographical society in the world, and one of the largest learned societies as well. It now operates on a regional, national and international scale. |
by MoonHunter
90xp
4
replies6290 views |
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Merchants of the Blue Orb By: MoonHunter
If one travels, you might notice it. Each one has a blue orb on their signage or somewhere in the shop. The merchants seem to specialize in foreign goods, but often buy local produce and products, to trade in other places. They seem totally unrelated to the others. It seems to be a secret organization, but nobody knows for sure. |
by MoonHunter
85xp
7
replies6824 views |
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The Seven Stars By: MoonHunter
The Seven Stars was created to give succor to those wounded in battle. It has expanded its mission to any in need from great disaster, such as war, famine, plauge, quakes, storms, and so on. Each area has a team. These teams have assembled caches of supplies, lines of communication, and organization for volunteers and members. |
by MoonHunter
105xp
4
replies6008 views |
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Dungeon Organizations By: MoonHunter
There are many organizations that deal with dungeons, ruins, and other places of mystery. This codex is about those organizations. ![]() |
by MoonHunter
40xp
4
replies19754 views |