Quest - Magic Items
In association with Johnn Four, and all the fine folks subscribed to his Roleplaying Tips Weekly mailing list, we bring you our second collaborative Quest!
Here's the required stat block template to use for your entries:
* Awesome Name
For an awesome description and guide to these stat blocks, check out Johnn's post describing it.
There will be three sets of *random* prize draws: Nov 7, Nov 21 and Dec 5 -- XP awards per normal as well!)
All entries submitted before each date will be eligible for each random draw. So enter early and often.
Thanks to Gator Games for their prize sponsorship!
Sometimes, an item is not enchanted, but instead, a person's acts resonate so strongly across the planes of magic that their touch is forever remembered on the physical world. This is the tale of such an item.
A invaluable tool for those with a thirst for knowledge.
Official Quest Entries
A sword that defines and exemplifies the city of Angradhat
"It's a bit rusted... but I think with time, you'll find that this ol' thing is a worthy travelling companion. And for you, miss... just 90 sovereigns."
A symbol of desired peace among the Flame and the Frost. The White Fang is a amplifier of chill winds and a pacifier of burning hearts, in the right hands.
The Hammer of the Dark can shroud your opponents in darkness, but if you use it too much, it is said that the darkness will fill your heart and lead to your own downfall.
Maddoc sat amid a pile of unrecognizable corpses. Men, Dwarves, Orcs, you couldn't tell. He periodically took a stab at one with his new knife and screamed, "STOP LAUGHING AT ME!"
They didn't nickname him "Sparky" behind his back for nothing...
'Oh great, another mouth to feed'
A gun made by the God of the Dwarves
That Which Kills Without A Touch. The Sorrow of Aler.
"Make sure you wing it before the Emperor draws back his arrow son, a few times if you can, but try not to be too obvious..."
An unusual set of armor.
If kindness is the currency
that you most often use;
Then Silverbreath may come one day
to light Good Fortune's fuse.
-- Opening to 'The Ballad of the Shepherd and the Wyrm'
"Isn't it just a skillet?"
"That's what I thought... Now I'm not so sure."
A dagger wielded in defense of the Modoc tribe, freezing its enemies in their tracks.
A magical device that grants the ability to shapeshift
The most melodic of notes, the most soothing of tunes.
"It would help if I knew how to play the thing, though."
Moon Water Jewel was a woman of breathtaking beauty, so no ordinary gift would do.
Not all hammers are tools of creation. Some are made for destruction, and some rare few truly excel at it.
The ultimate tool of The Hunter; a bow that comes with seven different types of arrows.
The magical tool of a forgotten sect, the spinneret stylus' power may bring as many troubles than it solves.
A powered melee weapon for power armor assault troopers
For the explorer at heart; an item to ease passage through any medium.
An invaluable tool for the master diplomat or spy.
A pair of magical armored gauntlets
Fueled in large part by the Bearer's own will, this crown allows the right person to sit in judgement over other mortals.
The Horn of Seven Seals can remove many of one's inate inhibitions, allowing for greater effectiveness in battle. This can come at a hefty price, however.
Of all the Kings' Items, this one is rarely spoken of in this day and age. Also known as Kingsbane, this staff has a very dark history indeed.
"The gods must have truly wanted the king to drown, to make him meet such an end in a mud puddle, most unfortunate indeed. Then again we all knew he was unsteady on his feet, a pity that cane his son gave him for his 85th birthday didn't serve him better..."
A magically cursed walking stick, often gifted to those who have been on the throne a little too long. Suitable for use in any magical fantasy setting and easily adapted to higher tech magical settings.