An item of legend, that may not even exist. But many still desire it, and many fear its possible use.
The staff is beautiful to look at, made of pure ebony wood with a large diamond set at the top and rusted iron buttons along it’s side. It gives off an aura of very powerful magic.The ebony is scarred by a hit from a sword of some kind.
A scimitar for the shadow, for the theif, for the assassin but most of all for the Drow.
A precious stone that calls out to those who can hear, a lighthouse for those lost in the darkness of the void.
A fluffy, pink stuffed bear which always seems to end up in unlikely places, and which people tend to get quite attatched to…
Small bits of precious metal, and flawless jewels woven into the mane of a noble steed
Leather gloves that grant one the ability to manipulate metal.
A tool to keep body and spirit fit!
Even some of the most mundane-seeming items may have surprising and useful - or dangerous - qualities about them. This particular item is one of those.
Within the fragile bounds of this cage of crystalline metal, your will and talent may work wonders…
A prison ... a sanctuary ... a gateway ... a murderous tool. Grasp the power of a circle of midnight.
An armor that senses wearer’s needs?
This beautiful hand-and-a-halfer allows the wielder to pass judgement on the equipment of others.
A beautifully etched siver goblet with a scene of a harper/ bard playing a harp on it
Elegant weapons from a more elegant age. Their mystic power is woven from the ancient dueling code. While not the most powerful enchantments ever created, they are some of the most respected.
Blood Seekers are a class or type of mystical weapons. Like many mystic weapons, they provide the user increased speed and technique. Unlike most weapons, these can strike their specific targets with astonishing accuracy for they target the very blood of a living thing.
A set of mighty jewelled artefacts, each keyed to one of the eight domains of magic. Once wielded by the Lords of the High Council of Linnarson, today they have been scattered to the four winds: some lost, some destroyed, and some in the hands of the mighty.
Feu’mer the inspector was quite adept at his work of solving and preventing crimes. He was known for a very sharp eye - and not the one remaining eye that was in his head.
Made of dark steel by those of an age gone by, this is the last of the giant war golems. Taller than elder dragon is long, this clanking behemoth plods across the land, obliveous to all works of men, elves, or dwarves.
Without these stone disks, there would be no Elventi Society. It is the HearthStones that hold the society together, allowing Elves to live together and in their beloved forests.
Recently, agents of a necromancer's guild known as the Guild of Morticians have been seen slinking around the graveyards in the metropolis of Jeffsport. They have been seen with many small undead creatures, leading to speculation that someone may be digging up the corpses and selling them to the Guild of Morticians. The Jeffsport Civil Authorities Office and various splinter groups thereof, including the famous Blue Lampsmen (the Jeffsport city guard), have issued a bounty of 100 silver pieces for information leading to the capture of whoever is selling the corpses to the necromancers, and a 30 gold piece bounty on any member of the Guild of Morticians.