13 Votes


Hits: 4981
Comments: 9
Ideas: 0
Rating: 4.1154
Condition: Normal
ID: 664


October 22, 2007, 1:58 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


Megan's Charm of Persuasion


This beautiful amber charm has changed the fate of empires, saved towns in the past, caused romances…and left a trail of damaged and destroyed minds in it’s wake. The one who would use it’s power should be prepared to pay a heavy price…

Princess Megan Colomon was a beautiful blue-eyed, golden-haired girl who also had a clever brain.Her father had paid for her to be educated by the best teachers in Colomansland, and she had enjoyed learning what they had to teach. When she reached the age of twenty-three Earl Rufus of the small but prosperous city-state of Callahan saw her at a diplomatic meeting advising her father and fell deeply in love with her. He asked King Coloman if he could have her hand in marriage and offered a very good inducement-for the next ten years he would halve the trade-tolls for merchants and traders of Colomansland that needed to travel through the passes of the Callahan mountains.

King Coloman turned him down flat as it was common knowledge that the women of Callahan were treated badly, often like slaves, by their husbands.

Earl Rufus threatened to cut the passes and cause serious economic trouble to Colomansland if he were turned down.

King Coloman begged his daughter to agree to marry the Earl, but she refused. "Why should I go to a place where I will be at best thought of as inferior, and at worse end up as little better then the Earl’s personal sex slave?"

The King got his Royal Wizard to create a magical item, from a piece of beautiful amber, and so Megan’s Amulet of
Persuasion was created, and the King told his daughter that it would make sure that her wishes were respected.

It did. Using it the Countess Callhan, as she was known, became very influential, getting the Earl to make new laws that,in theory at least, made life a lot better for women.
Angry nobles plotted to have her assassinated but she managed to persuade the assassin to leave her alone. However, the amulet was not meant to be used in this way.Already it had, after the first use, been draining her mind in relatively small ways. First she had forgotten about minor matters, then she had lost her powers of spellcasting, then of reading and writing.After this, she regressed to the mental level of a seven year old child.

A noble stole the amulet, not knowing it’s magic power, and the Countess was sent to the Royal Playroom. She did not mind-she was happy to play with her toys as if she were a small girl. The noble found his suggestions were taken into account but, when he found that he too was having his brain slowly damaged in the same way, he guessed it was the amulet and only used it’s power when he felt he really needed to.

Decades passed and a great Red Dragon threatened the city. Knowing it would damage his brain forever but wanting to save the city-state and his family, the noble used the amulet to persuade the Dragon to leave the city alone. But the cost was great-he was left with the mental capacity of a three year old child.The citizens were happy that he had saved their city, so he joined the Countess in the Playroom and was taken out with her for walks. The noble’s son threw the amulet into a mountain stream but it did not sink was washed up on the bank, sooner or later to fall into the hands of somebody else…

Magical Properties:

The amulet is not cursed as such. It’s function is to make sure that someone wearing this amulet will be able to persuade a person or being to do what he/she wants.The drawback is that it drains the wearers knowledge if used too often. Wizards will forget spells, fighters will forget combat skills, ect. Continued use will, in the end, lower the user’s brainpower to that of a small child.

The harder it would be to persuade someone/something to do something, the more brain damage it will create. (If a bribe is also offered, the mental damage will be lowered as the affected subject would not be so against the idea.)
Eg If used on a bouncer to let a group of PC’s into a crowded bar, with a bribe being used as well,and no witnesses, the mental damage would be slight (perhaps a point off a PC’s knowledge stats if stats are used in the game.)

If however the bar manager is watching and the bouncer would lose his job for letting the PC’s in, the spell would still work but the amulet wearer would suffer severe mental damage.

If used on something really powerful like a dragon or a lich, it will work most of the time if the request is reasonable, but the wearer would be reduced to the level of a three year old child.

Slight mental damage can heal itself after a couple of days but severe mental damage will be almost permanent-the affected person might make it to the mental level of a ten year old if he/she is lucky.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 9 )
Commenters gain extra XP from Author votes.

Voted manfred
July 20, 2005, 2:33
I am glad to see you posted it.

What I like about this item, is that it's not cursed or flawed or something, it really works as intended. Power comes at a cost, they say.

The function is, as I see it, aiding the wearer to concentrate on the needs and desires of other people, and how to manipulate them. Given time and careful use, one can learn the thing and become a great manipulator.

But if it is overused... the brain will be forced into the right mode of thinking, and the not very gentle touch of magic will damage it. Some of the damage may regenerate, but the end result may be a villain with an army but no idea what to use it for.

Nice item, Cheka. Unlike other powerful villain toys, it can be safely left in the PCs hands...
Voted Dragon Lord
July 20, 2005, 8:50
Potentially extremely (mind magic almost always is), but at a very high cost - useful if used carefully and but costly if its power is abused

A nicely crafted, well balanced item - 4/5
Voted EchoMirage
July 21, 2005, 15:03
An excellent idea. I suppose that the wizards did not know of the little glitch they placed in their trinket...
I wonder - did the father learn of his daughter's 'accident' when the amulet crippled her spirit?
Cheka Man
July 21, 2005, 20:34
I don't think he did-he was never informed in case it caused serious trouble or even war. And the wizards certainly did not mean to harm the princess.
July 22, 2005, 9:45
Or maybe the King can use it as an excuse to invade... play the rightous indignation card and "See what you have done to my daughter! YOU SHALL PAY!" and he can invade and have everyone think he is in the right.
July 22, 2005, 11:56
And he could succeed... especially if the princess has something of her talent to persuade people left. Whining, why are they all against her Daddy coming for a visit, she could fatally split the opinions of the military. And anyway, there is something strange of a princess becoming _that_ childish.
Voted Iain
May 9, 2006, 12:34
Voted Murometz
May 9, 2006, 16:11
I love some of your earlier work Cheka. This now being a prime example!
Voted valadaar
June 10, 2015, 9:41
Lol last comment from 2006 by Muro.

However, I agree - I like this one with its very clear ability and cost.

Random Idea Seed View All Idea Seeds

       By: Strolen

A flower possibly in the plains or maybe all over that is always tilted towards a certain place. Sunflowers. Could possibly follow the sun or could be forever facing a certain position because of something that happened, either the air forcing it that way and it staying, the fire was so strong that the flowers faced away from it. It could be that in one spot a large fire was made or a fire war where many fire elementals were destroyed by the True Gods and radiating out from that point all of this flower is facing away from it so no matter where you are you always know where this place is by seeing which way the flower is facing away from.

Ideas  ( Lifeforms ) | December 31, 2001 | View | UpVote 3xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.