“ A nation was conquered and the conquerers took control and put themselves in all positions of authority. One major problem, the new rulers and the now peasant/ruled class speak entirely different languages.”
“ What is a king to do? A prophesy indicates that a certain person is involved with the death of the king, but the prophesy was unclear as to what role - do they cause it or prevent it.”
“ Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.”