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July 26, 2006
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Comments: 62
Ideas: 0
Votes: 21 / 4.833333
The Mountain of Boats    Dungeons  (Desert)   (Rooms/ Halls)

Trapped forever in the grip of the Sea of Jade, paralyzed by the Great Curse, the Fleet of Nazran has become a hellish prison of eternal torment, and the tomb of adventurers from across the Earth.

Ancient Gamer
July 25, 2006
Hits: 8975
Comments: 26
Ideas: 3
Votes: 14 / 4.607143
Crawlers of the Dark    Dungeons  (Underground)   (Rooms/ Halls)

In the dark alleys of Malcaresh, the Caravan City of the Plains, many an adventurer meets his death at the end of an unseen blade. Even more part unwillingly with their belongings, having fallen victim to the thieves and cutthroats plying their old and ignoble trade. Yet even among these, the whispers of House Caraguil invoke fear and discomfort.

Siren no Orakio
July 9, 2006
Hits: 4350
Comments: 6
Ideas: 0
Votes: 5 / 2.500000
The Altar of the Sun    Dungeons  (Underground)   (Rooms/ Halls)

A single room in the lair of those cast away by the gods, this place of worship is nothing the adventurers are likely to expect here.

June 30, 2006
Hits: 4049
Comments: 11
Ideas: 0
Votes: 8 / 3.437500
The Littered Halls    Dungeons  (Any)   (Rooms/ Halls)

You follow the map your purchased. It is to lead to the lair of Tergars the Dark. You follow through the woods, and find the rocks that lead into the hillside. The troupe creeps inside. Inside you find burned out candles, recent trash, and a few broken kegs. It is not Orc remains… there are funny and obscene things written on the walls with charcoal written in the local tongue. It is strange… unless….

June 26, 2006
Hits: 7589
Comments: 6
Ideas: 0
Votes: 5 / 4.300000
The Great Barrow    Dungeons  (Plains)   (Rooms/ Halls)

The Repository of the victorious dead…

June 25, 2006
Hits: 7567
Comments: 18
Ideas: 0
Votes: 12 / 4.333333
Malicious Archeology    Dungeons  (Underground)   (Rooms/ Halls)

Sometimes a painting is just a painting.

This is not one of those times.

June 23, 2006
Hits: 5726
Comments: 13
Ideas: 0
Votes: 9 / 4.055556
Tower of Inversion    Dungeons  (Underground)   (Rooms/ Halls)

The dread Tower of Inversion, lair of the vile lich Zarakoth Xorast, contains five layers, each containing different tools of dark magic.

January 27, 2006
Hits: 8369
Comments: 11
Ideas: 0
Votes: 8 / 3.625000
Moonpool Vault    Dungeons  (Underground)   (Rooms/ Halls)

Water drips from the ceiling in a steady rhythm. Water refracts torchlight, illuminating the depths of the pools with reflected torchlight.

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       By: ephemeralstability

A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?

Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.

Encounter  ( Any ) | September 23, 2003 | View | UpVote 2xp

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