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Thewizard63's Profile

Our Author's latest news and articles.

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Thewizard63 - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 1135xp of 2955xp complete.
1135xp

Hall of Honour

2 HoH

Golden

0 Golden

Quests

2 Quests
- RANDOM
Dungeons | 35xp

St. Nathanial - Harbinger of Doom

A sickness is destroying the crops. A town, wishing to avoid past horrors, seeks out daring folk to try and stop this trouble at its source. Can they find who’s to blame?

- RANDOM
Lifeforms | 135xp

Living Stones

"The walls moved!" Krunis exclaimed. This he was sure of it this time.
"Of course they did. They are trying to accommodate the additional room needed for tonight." Xarn returned matter-of-factly.
Living stones are tuned to one master to do his bidding.

- RANDOM
Dungeons | 140xp

Foray into the Forest of the Frog King

Enter the Kingdom of Frog King in search of Treasure. What deal will you have to strike to get out alive?

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Guilds
“ The party comes across a nice hermit in the woods. He gives them food and lodging for the night. They awaken to his terrified screams. 'East! It's east! Stop it! It'll kill us all!' The poor horror-stricken hermit dies thrashing in agony, one boney arm outstretched, his finger pointing to the east.”
CirrusWind
“ Mages/ wizards and such use cards (playing cards or tarot cards) as training tools. The patterns created by certain layouts of cards are mnemonic devices to teach key elemental associations and paths. With such interesting names as the Tree of Life, Phoenix's tail, Rythm of Heart, and Balance of the sphere, there pattern represent the matrices used by magic users to focus and present power. Spell processes can be represented by a sequence of cards. So mages will often be seen handing around hands of cards. Wizards will have a deck of cards with them. Since cards were used to train wizards in legerdemain, Since they have cards with them, they frequently know how to use them. Guild magic users often have a knack for fancy shuffles, palming cards, and a variety of card tricks and games.”
MoonHunter
“ A vicious murder happens in a town that the party happens to pop in at. Under heavy suspicion as they are strangers, the party is forced to discover the perpetrator or have their reputations blackened, especially as more and more murders occur in the town, and mysteriously stop and restart when the party leaves to go kill off that evil necromancer who kidnapped the princess. The only problem is that a demon, possessing one of the party, is the perpetrator. And the demon makes no signs that its living in the PC's head. In fact, for all the party knows (except for the possessed person's), their companion is an evil murderer. Do they try and execute their friend as he's a vicious murderer, and no evidence points to demonic posession? Or do they flee town with him, trusting him, and have their reputations destroyed?”
caesar193
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