I have attempted several articles about the mecha of the Cosmic Era, and all of them have either died in development hell or were simply deleted. This, I hope, will be the one that I see through to the finish.
A foundation 'Secret' of the Cosmic Era
The commericaly available firearms of the Cosmic Era
In which gender is discussed, mothers are remembered, and sleep is finally found.
The pair enters the wasteland. Goat cheese is eaten. Names are exchanged.
In which a slave is sold to an unpleasant customer.
Meta Level submission about the nature of conflict in the Cosmic Era.
A man:machine:moment article regarding the tank in the Cosmic Era
A very brief set of guidelines for writing material in or for the Cosmic Era setting
Programs, HoloFeeds, and S3 Sims from the Cosmic Era
A short fiction
One of the events regularly overlooked in the history of the Cosmic Era is the Population Contraction that was concurrent with the Second Dark Age.
Article 34 of the Tycho Conventions details the legality of (mega)corporation and state cooperation. Often known as the Seperation of Corp and State law, Article 34 is one of the most frequently violated and trampled sections of the treaty organization.
All the news thats fit to upstream
A story about a young Dwarf, the girl he met and the Goddess he insulted.
The door to the building is open, but inside is nothing but darkness. The lights are out: What do you do?
Caeser193 recently posted an article about how magic has made war obsolete, below please find seven ways to keep magic and magic users from dominating warfare
The spirit of a creature trapped in amber cannot escape to it’s afterlife / next incarnation / whatever.
Such trapped spirits can be contacted by those who know the right rituals and magical power derived from them – typically the power to control one individual of that species.
Can by quite powerful if the creature is a colony insect (ant, bee, wasp, etc) – simply control the queen and you command the whole colony.